Player Matchup

Merlin
Merlin
AGStorm
Merlin
Level 63
God Stats
2W - 2L
1,483 SR
Queue Stats
6W - 5L
1,679 Elo+
Party 1
Izanami
Izanami
Arteiz
Izanami
Level 47
God Stats
2W - 5L
1,832 SR
Queue Stats
125W - 126L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Rodakka
Cthulhu
Level 104
God Stats
4W - 3L
1,693 SR
Queue Stats
93W - 82L
1,607 Elo+
Party 1
Team Averages
Level 71
1,669 SR
1,570 Elo+

VS

Team Averages
Level 104
1,421 SR
1,538 Elo+
Hercules
Hercules
Dan2101
Hercules
Level 36
God Stats
21W - 29L
1,397 SR
Queue Stats
285W - 265L
1,432 Elo+
Solo
Hachiman
Hachiman
Paratax
Hachiman
Level 149
God Stats
4W - 5L
1,661 SR
Queue Stats
408W - 450L
1,597 Elo+
Solo
Kukulkan
Kukulkan
RATCHED
Kukulkan
Level 127
God Stats
4W - 3L
1,206 SR
Queue Stats
25W - 25L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AGStorm
Merlin
8
0 / 2 / 1
5,094
728
2,045
2,768
899
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Arteiz
Izanami
8
1 / 3 / 0
5,129
733
1,579
4,348
1,308
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Rodakka
Cthulhu
6
0 / 4 / 1
4,709
673
2,291
4,666
2,640
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dan2101
Hercules
9
1 / 1 / 8
5,780
826
2,847
3,948
2,322
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Paratax
Hachiman
9
1 / 0 / 7
5,929
847
3,389
3,209
920
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
RATCHED
Kukulkan
10
7 / 0 / 2
6,896
985
4,071
2,269
717
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
AGStorm
Merlin
0
2
1
0.25
L
Izanami
Arteiz
Izanami
1
3
0
0.33
W
Hercules
Dan2101
Hercules
1
1
8
5
W
Hachiman
Paratax
Hachiman
1
0
7
4.5
W
Kukulkan
RATCHED
Kukulkan
7
0
2
8
L
Cthulhu
Rodakka
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,915
Damage
10,307
11,782
Taken
9,426
4,847
Mitigated
3,959
1,121
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AGStorm
Merlin
2,045
34
0
250
2,768
899
0
584
2,109
21,271
0
L
Izanami
Arteiz
Izanami
1,579
1,102
0
500
4,348
1,308
0
1,389
2,884
0
9,749
W
Hercules
Dan2101
Hercules
2,847
956
330
1,641
3,948
2,322
0
1,864
2,034
0
6,667
W
Hachiman
Paratax
Hachiman
3,389
1,522
0
692
3,209
920
197
1,392
1,742
0
18,902
W
Kukulkan
RATCHED
Kukulkan
4,071
516
0
500
2,269
717
0
985
1,234
30,299
0
L
Cthulhu
Rodakka
Cthulhu
2,291
195
111
260
4,666
2,640
0
2,118
2,498
7,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,932
Gold Earned
18,605
77
Minions Killed
104
0
Camps Cleared
0
330,600
Distance Traveled
399,097
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,094
728
40
6
0
115,045
1
L
Izanami
5,129
733
21
3
0
112,492
0
W
Hercules
5,780
826
6
1
0
137,131
2
W
Hachiman
5,929
847
38
5
0
140,403
2
W
Kukulkan
6,896
985
60
9
0
121,563
0
L
Cthulhu
4,709
673
16
2
0
103,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role