Player Matchup

Merlin
Merlin
La Clean
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,765 Elo+
Party 1
Artemis
Artemis
Lennox320
Artemis
Level 7
God Stats
1W - 1L
1,719 SR
Queue Stats
6W - 7L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
VelvetThunda
Baron Samedi
Level 11
God Stats
1W - 1L
1,558 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 2
Neith
Neith
arcStONes
Neith
Level 26
God Stats
1W - 1L
1,363 SR
Queue Stats
16W - 11L
1,423 Elo+
Party 2
Thor
Thor
chaddy1977
Thor
Level 2
God Stats
2W - 4L
1,764 SR
Queue Stats
6W - 7L
1,648 Elo+
Party 1
Team Averages
Level 13
1,581 SR
1,505 Elo+

VS

Team Averages
Level 24
1,445 SR
1,360 Elo+
Neith
Neith
Ezakiël
Neith
Level 23
God Stats
11W - 9L
1,562 SR
Queue Stats
115W - 137L
1,393 Elo+
Party 3
Nox
Nox
Iavndurakk
Nox
Level 27
God Stats
21W - 19L
1,494 SR
Queue Stats
205W - 241L
1,345 Elo+
Solo
Izanami
Izanami
Morkadar
Izanami
Level 26
God Stats
9W - 6L
1,369 SR
Queue Stats
212W - 225L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Shambler
Cthulhu
Level 28
God Stats
17W - 11L
1,514 SR
Queue Stats
108W - 117L
1,392 Elo+
Party 3
Osiris
Osiris
jigjig2000
Osiris
Level 16
God Stats
4W - 1L
1,288 SR
Queue Stats
6W - 4L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
La Clean
Merlin
15
0 / 7 / 5
9,505
864
7,813
18,066
5,841
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Lennox320
Artemis
16
1 / 10 / 6
10,229
930
7,499
18,321
6,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
VelvetThunda
Baron Samedi
16
2 / 6 / 6
10,298
936
12,090
15,140
9,503
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
arcStONes
Neith
17
6 / 6 / 3
11,853
1,078
18,409
21,884
7,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 0 / 0
8,400
764
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ezakiël
Neith
17
3 / 0 / 14
10,718
974
8,231
4,653
1,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 1 / 13
12,087
1,099
12,070
9,026
3,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Morkadar
Izanami
19
13 / 4 / 10
13,698
1,245
25,040
12,477
4,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Shambler
Cthulhu
18
2 / 2 / 13
10,979
998
14,335
15,052
16,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
jigjig2000
Osiris
17
3 / 2 / 11
10,969
997
11,140
10,103
11,289
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
90
9
Kills
29
29
Deaths
9
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Neith
Ezakiël
Neith
3
0
14
10
W
8
1
13
14.5
L
Merlin
La Clean
Merlin
0
7
5
0.36
L
Artemis
Lennox320
Artemis
1
10
6
0.4
W
Izanami
Morkadar
Izanami
13
4
10
4.5
W
Cthulhu
Shambler
Cthulhu
2
2
13
4.25
L
Baron Samedi
VelvetThunda
Baron Samedi
2
6
6
0.83
L
Neith
arcStONes
Neith
6
6
3
1.25
L
0
0
0
0
W
Osiris
jigjig2000
Osiris
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,811
Damage
70,816
73,411
Taken
51,311
29,650
Mitigated
37,376
6,401
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ezakiël
Neith
8,231
4,014
0
1,195
4,653
1,668
0
2,039
2,614
0
15,373
W
12,070
1,196
333
2,135
9,026
3,457
0
2,461
6,565
20,123
0
L
Merlin
La Clean
Merlin
7,813
1,502
0
0
18,066
5,841
0
6,568
11,398
15,986
0
L
Artemis
Lennox320
Artemis
7,499
4,974
0
470
18,321
6,637
0
5,146
13,075
87
17,932
W
Izanami
Morkadar
Izanami
25,040
20,491
0
2,792
12,477
4,670
0
3,781
8,696
0
63,782
W
Cthulhu
Shambler
Cthulhu
14,335
175
564
1,122
15,052
16,292
0
7,649
7,403
37,483
0
L
Baron Samedi
VelvetThunda
Baron Samedi
12,090
434
2,908
2,201
15,140
9,503
0
5,477
9,472
23,464
0
L
Neith
arcStONes
Neith
18,409
12,489
0
822
21,884
7,669
0
8,598
13,061
0
41,348
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
jigjig2000
Osiris
11,140
3,838
537
2,567
10,103
11,289
0
4,060
6,043
0
22,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,285
Gold Earned
58,451
116
Minions Killed
213
3
Camps Cleared
8
668,872
Distance Traveled
987,049
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,718
974
27
2
2
208,695
0
W
Nox
12,087
1,099
22
2
0
197,530
0
L
Merlin
9,505
864
12
1
1
153,116
0
L
Artemis
10,229
930
28
3
1
154,616
0
W
Izanami
13,698
1,245
95
9
5
173,699
0
W
Cthulhu
10,979
998
49
4
0
210,617
0
L
Baron Samedi
10,298
936
23
2
0
167,193
2
L
Neith
11,853
1,078
53
5
1
193,947
0
L
Thor
8,400
764
0
0
0
0
0
W
Osiris
10,969
997
20
2
1
196,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role