Player Matchup

Bacchus
Bacchus
Mihapeting
Bacchus
Level 58
God Stats
3W - 3L
1,807 SR
Queue Stats
5W - 5L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
Peatra
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Hades
Hades
Primeblast66
Hades
Level 87
God Stats
1W - 1L
1,631 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 1
Team Averages
Level 78
1,646 SR
1,563 Elo+

VS

Team Averages
Level 93
1,422 SR
1,502 Elo+
Zeus
Zeus
Falaweed
Zeus
Level 106
God Stats
9W - 6L
1,607 SR
Queue Stats
96W - 101L
1,528 Elo+
Solo
Cthulhu
Cthulhu
MalphasVok
Cthulhu
Level 57
God Stats
2W - 3L
1,214 SR
Queue Stats
29W - 23L
1,500 Elo+
Party 2
Anhur
Anhur
NovaSpiro
Anhur
Level 117
God Stats
7W - 8L
1,446 SR
Queue Stats
232W - 265L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mihapeting
Bacchus
10
1 / 4 / 2
7,091
645
4,317
8,298
7,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Peatra
Sun Wukong
8
0 / 4 / 1
6,209
564
2,425
9,587
5,189
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 4 / 1
7,516
683
2,637
10,270
4,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
6 / 1 / 3
8,549
777
9,662
2,796
842
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
MalphasVok
Cthulhu
11
4 / 2 / 7
8,152
741
6,088
7,697
5,130
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
NovaSpiro
Anhur
12
2 / 0 / 10
8,212
747
7,218
4,782
1,599
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
1
3
7.5
W
Cthulhu
MalphasVok
Cthulhu
4
2
7
3.75
L
Bacchus
Mihapeting
Bacchus
1
4
2
0.5
W
Anhur
NovaSpiro
Anhur
2
0
10
7
L
Sun Wukong
Peatra
Sun Wukong
0
4
1
0.13
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,379
Damage
22,968
28,155
Taken
15,275
17,278
Mitigated
7,571
4,372
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
9,662
832
0
616
2,796
842
997
1,001
1,745
34,779
0
W
Cthulhu
MalphasVok
Cthulhu
6,088
338
141
2,612
7,697
5,130
0
3,551
4,021
26,939
0
L
Bacchus
Mihapeting
Bacchus
4,317
697
465
735
8,298
7,679
0
4,764
3,534
13,444
0
W
Anhur
NovaSpiro
Anhur
7,218
3,243
0
1,108
4,782
1,599
1,149
2,554
2,153
0
36,097
L
Sun Wukong
Peatra
Sun Wukong
2,425
377
0
1,076
9,587
5,189
0
5,078
4,509
0
15,543
L
2,637
891
354
1,742
10,270
4,410
0
5,956
4,314
22,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,816
Gold Earned
24,913
99
Minions Killed
148
0
Camps Cleared
0
569,826
Distance Traveled
594,656
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,549
777
52
5
0
197,157
1
W
Cthulhu
8,152
741
41
4
0
188,161
3
L
Bacchus
7,091
645
12
1
0
205,032
2
W
Anhur
8,212
747
55
5
0
209,338
4
L
Sun Wukong
6,209
564
25
2
0
190,294
4
L
Hades
7,516
683
62
6
0
174,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role