Player Matchup

Cthulhu
Cthulhu
BarryBruna
Cthulhu
Level 28
God Stats
55W - 62L
1,346 SR
Queue Stats
123W - 140L
1,281 Elo+
Party 1
Vulcan
Vulcan
Joren_W9
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 106L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
Namssorc
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Raulman2006
Thor
Level 5
God Stats
2W - 4L
1,222 SR
Queue Stats
4W - 8L
1,075 Elo+
Party 2
Nemesis
Nemesis
avillarassad
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,323 Elo+
Party 2
Team Averages
Level 19
1,414 SR
1,294 Elo+

VS

Team Averages
Level 25
1,441 SR
1,315 Elo+
Heimdallr
Heimdallr
Inevitable_Titan
Heimdallr
Level 21
God Stats
9W - 11L
1,168 SR
Queue Stats
15W - 18L
1,248 Elo+
Solo
Da Ji
Da Ji
Kid5murf13
Da Ji
Level 25
God Stats
1W - 0L
1,725 SR
Queue Stats
21W - 21L
1,354 Elo+
Solo
Mulan
Mulan
Retail Owner
Mulan
Level 26
God Stats
1W - 0L
1,335 SR
Queue Stats
12W - 16L
1,273 Elo+
Solo
Ymir
Ymir
ZsnipePro
Ymir
Level 27
God Stats
19W - 26L
1,464 SR
Queue Stats
148W - 206L
1,407 Elo+
Solo
Neith
Neith
arielrdz10
Neith
Level 24
God Stats
33W - 28L
1,511 SR
Queue Stats
98W - 98L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BarryBruna
Cthulhu
20
7 / 2 / 8
15,300
528
16,835
25,975
26,694
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Joren_W9
Vulcan
20
6 / 4 / 11
14,120
487
32,474
19,306
8,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Namssorc
Cernunnos
20
9 / 8 / 7
15,671
540
19,598
27,621
12,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 12 / 4
12,902
445
8,680
27,505
22,989
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
avillarassad
Nemesis
18
0 / 14 / 3
11,316
390
5,329
25,705
14,204
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
16 / 7 / 3
16,850
581
28,324
24,991
11,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
19
8 / 4 / 3
13,403
462
17,686
20,288
8,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 4 / 10
14,288
493
19,051
22,396
27,537
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
17
2 / 7 / 9
13,246
457
16,220
28,106
26,519
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
20
4 / 5 / 3
13,338
460
16,335
17,908
6,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
67
26
Kills
39
40
Deaths
27
33
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BarryBruna
Cthulhu
7
2
8
5.5
W
Heimdallr
16
7
3
2.5
L
Vulcan
Joren_W9
Vulcan
6
4
11
2.88
W
Da Ji
8
4
3
2.38
L
Cernunnos
Namssorc
Cernunnos
9
8
7
1.56
L
4
12
4
0.5
W
9
4
10
3.5
W
Ymir
2
7
9
0.93
W
Neith
4
5
3
1.1
L
Nemesis
avillarassad
Nemesis
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,916
Damage
97,616
126,112
Taken
113,689
84,613
Mitigated
80,926
23,310
Healing
30,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BarryBruna
Cthulhu
16,835
480
1,065
5,125
25,975
26,694
456
6,601
19,294
49,885
0
W
Heimdallr
28,324
12,500
390
10,729
24,991
11,248
7,413
5,606
19,160
0
122,370
L
Vulcan
Joren_W9
Vulcan
32,474
13,339
0
7,042
19,306
8,648
1,174
4,329
14,852
95,153
0
W
Da Ji
17,686
7,549
0
1,227
20,288
8,763
1,279
6,057
14,120
0
63,531
L
Cernunnos
Namssorc
Cernunnos
19,598
10,523
1,021
5,447
27,621
12,078
1,817
3,802
23,644
318
97,695
L
8,680
2,949
0
585
27,505
22,989
212
1,520
25,760
0
58,930
W
19,051
3,330
0
5,891
22,396
27,537
1,368
7,082
15,094
0
87,799
W
Ymir
16,220
3,390
1,192
3,887
28,106
26,519
185
17,749
10,307
40,328
0
W
Neith
16,335
6,976
243
6,580
17,908
6,859
4,987
13,117
4,741
0
98,247
L
Nemesis
avillarassad
Nemesis
5,329
1,711
0
3,025
25,705
14,204
533
752
24,803
0
59,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,309
Gold Earned
71,125
468
Minions Killed
611
0
Camps Cleared
0
2,621,411
Distance Traveled
2,352,893
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,300
528
52
2
0
614,007
6
W
Heimdallr
16,850
581
179
6
0
433,620
0
L
Vulcan
14,120
487
128
4
0
466,734
4
W
Da Ji
13,403
462
90
3
0
519,025
0
L
Cernunnos
15,671
540
143
5
0
485,907
6
L
Thor
12,902
445
67
2
0
503,553
0
W
Mulan
14,288
493
135
5
0
495,921
0
W
Ymir
13,246
457
41
1
0
470,267
3
W
Neith
13,338
460
166
6
0
434,060
2
L
Nemesis
11,316
390
78
3
0
551,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role