Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
HyperZ_Lightwork
Awilix
Level 7
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 14L
930 Elo+
Solo
Nox
Nox
KingSevenSin
Nox
Level 25
God Stats
2W - 6L
1,297 SR
Queue Stats
291W - 345L
814 Elo+
Solo
Cthulhu
Cthulhu
XtremeDNA96
Cthulhu
Level 24
God Stats
5W - 7L
1,356 SR
Queue Stats
5W - 10L
1,010 Elo+
Solo
Kukulkan
Kukulkan
Zlatulek
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,093 Elo+
Solo
Team Averages
Level 19
1,381 SR
1,069 Elo+

VS

Team Averages
Level 21
1,356 SR
1,089 Elo+
Skadi
Skadi
Brood07
Skadi
Level 28
God Stats
2W - 1L
1,213 SR
Queue Stats
52W - 39L
1,001 Elo+
Solo
Anubis
Anubis
CantBeatShip
Anubis
Level 41
God Stats
21W - 20L
1,444 SR
Queue Stats
95W - 101L
1,233 Elo+
Party 1
Hel
Hel
TheSkarletWitch
Hel
Level 26
God Stats
3W - 3L
1,125 SR
Queue Stats
3W - 4L
827 Elo+
Solo
Thor
Thor
crazykid3024
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
eMvH
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
883 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
5 / 9 / 2
8,704
458
9,286
17,395
6,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
1 / 13 / 1
7,122
375
4,392
19,283
5,845
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 11 / 4
8,490
447
6,471
13,009
5,163
Talisman

Talisman

+75
Health
+15
Magical Protection

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
XtremeDNA96
Cthulhu
14
2 / 3 / 5
8,275
436
11,714
12,090
8,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Zlatulek
Kukulkan
6
0 / 3 / 2
5,952
313
168
2,323
497

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Brood07
Skadi
13
11 / 4 / 3
10,727
565
10,008
12,252
4,260
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
14
7 / 3 / 12
10,537
555
11,160
10,323
4,901
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
12 / 3 / 20
11,241
592
12,697
15,814
11,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 0 / 10
11,083
583
6,116
10,852
5,968
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
eMvH
Sol
12
3 / 4 / 10
9,326
491
11,228
11,146
3,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
11
Kills
39
39
Deaths
14
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
9
2
0.67
W
Skadi
Brood07
Skadi
11
4
3
3.13
W
Anubis
7
3
12
4.33
L
1
13
1
0.12
L
3
11
4
0.45
W
12
3
20
7.33
L
Cthulhu
XtremeDNA96
Cthulhu
2
3
5
1.5
L
Kukulkan
Zlatulek
Kukulkan
0
3
2
0.33
W
6
0
10
11
W
Sol
eMvH
Sol
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,031
Damage
51,209
64,100
Taken
60,387
26,043
Mitigated
30,425
7,570
Healing
25,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,286
4,043
0
1,603
17,395
6,201
849
10,016
7,304
0
31,444
W
Skadi
Brood07
Skadi
10,008
5,797
0
1,068
12,252
4,260
7,837
3,975
8,277
0
55,196
W
Anubis
11,160
583
547
3,839
10,323
4,901
1,153
3,922
6,401
41,936
0
L
4,392
2,496
0
0
19,283
5,845
650
9,483
9,750
0
24,401
L
6,471
1,063
0
1,255
13,009
5,163
0
8,041
4,918
20,360
0
W
12,697
1,444
7,381
8,740
15,814
11,612
2,572
6,324
9,490
34,135
0
L
Cthulhu
XtremeDNA96
Cthulhu
11,714
377
1,506
3,206
12,090
8,337
0
6,824
5,246
47,878
0
L
Kukulkan
Zlatulek
Kukulkan
168
116
0
0
2,323
497
0
721
1,602
2,456
0
W
6,116
2,483
0
450
10,852
5,968
1,161
2,954
7,898
0
58,405
W
Sol
eMvH
Sol
11,228
4,566
178
2,886
11,146
3,684
690
6,807
4,339
30,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
52,914
170
Minions Killed
297
0
Camps Cleared
0
1,294,025
Distance Traveled
1,578,107
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,704
458
43
2
0
307,715
0
W
Skadi
10,727
565
71
4
0
330,610
2
W
Anubis
10,537
555
67
4
0
245,214
4
L
Awilix
7,122
375
37
2
0
341,804
0
L
Nox
8,490
447
19
1
0
247,077
4
W
Hel
11,241
592
32
2
0
329,678
1
L
Cthulhu
8,275
436
70
4
0
290,933
1
L
Kukulkan
5,952
313
1
0
0
106,496
0
W
Thor
11,083
583
85
4
0
348,006
2
W
Sol
9,326
491
42
2
0
324,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role