Player Matchup

Izanami
Izanami
AzazelNoDead
Izanami
Level 24
God Stats
58W - 48L
1,479 SR
Queue Stats
152W - 152L
1,359 Elo+
Solo
Sol
Sol
PoisonDigitalis
Sol
Level 7
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 2L
1,060 Elo+
Solo
Bellona
Bellona
Wincrank
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,382 Elo+
Solo
Ares
Ares
X C4RMINE X
Ares
Level 23
God Stats
7W - 2L
1,700 SR
Queue Stats
15W - 13L
1,366 Elo+
Solo
Cthulhu
Cthulhu
niamking81
Cthulhu
Level 25
God Stats
11W - 4L
1,695 SR
Queue Stats
606W - 599L
1,356 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,305 Elo+

VS

Team Averages
Level 20
1,444 SR
1,413 Elo+
Cerberus
Cerberus
CaptainLarge175
Cerberus
Level 25
God Stats
8W - 3L
1,445 SR
Queue Stats
28W - 21L
1,602 Elo+
Party 1
Pele
Pele
Just Hiinata
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 88L
1,229 Elo+
Solo
Fenrir
Fenrir
PettyTexas12174
Fenrir
Level 23
God Stats
1W - 2L
1,260 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Shrrlock33
Aphrodite
Level 16
God Stats
17W - 16L
1,258 SR
Queue Stats
63W - 84L
1,153 Elo+
Solo
Cthulhu
Cthulhu
subarunatski156
Cthulhu
Level 22
God Stats
6W - 2L
1,756 SR
Queue Stats
30W - 23L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzazelNoDead
Izanami
16
8 / 0 / 10
10,373
1,153
16,013
6,923
2,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 10
9,505
1,056
5,402
4,050
1,453
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Wincrank
Bellona
15
11 / 3 / 7
10,932
1,215
15,697
13,438
8,062
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 13
9,023
1,003
3,232
5,714
4,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
niamking81
Cthulhu
15
2 / 1 / 14
9,369
1,041
9,855
6,228
3,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

438

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 2 / 0
7,726
858
1,751
5,297
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 8 / 1
8,327
925
6,455
11,929
4,334
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 8 / 2
8,067
896
1,342
9,571
3,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Shrrlock33
Aphrodite
13
1 / 6 / 1
8,459
940
7,889
16,208
14,708
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 2 / 1
8,010
890
9,772
10,537
4,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
26
Kills
5
6
Deaths
26
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
AzazelNoDead
Izanami
8
0
10
13
L
Cerberus
1
2
0
0.5
L
2
8
1
0.31
L
0
8
2
0.13
W
3
1
10
8
L
Aphrodite
Shrrlock33
Aphrodite
1
6
1
0.25
W
Bellona
Wincrank
Bellona
11
3
7
4.83
W
2
1
13
8.5
W
Cthulhu
niamking81
Cthulhu
2
1
14
9
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,199
Damage
27,209
36,353
Taken
53,542
19,910
Mitigated
29,365
11,070
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AzazelNoDead
Izanami
16,013
14,647
0
1,073
6,923
2,802
0
5,299
1,624
0
33,870
L
Cerberus
1,751
106
0
474
5,297
1,991
0
2,073
3,224
3,956
0
L
6,455
2,187
0
485
11,929
4,334
0
4,249
7,680
0
9,792
L
1,342
202
0
132
9,571
3,451
0
3,113
6,458
0
5,625
W
5,402
2,010
175
1,172
4,050
1,453
0
2,163
1,887
25,762
0
L
Aphrodite
Shrrlock33
Aphrodite
7,889
2,425
1,537
2,014
16,208
14,708
0
5,789
10,419
10,771
0
W
Bellona
Wincrank
Bellona
15,697
10,813
876
4,501
13,438
8,062
0
6,261
5,871
0
20,444
W
3,232
458
0
0
5,714
4,492
0
3,546
2,168
11,190
0
W
Cthulhu
niamking81
Cthulhu
9,855
1,479
1,040
2,233
6,228
3,101
0
2,143
3,722
28,896
0
L
9,772
378
0
276
10,537
4,881
0
3,265
7,272
14,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,202
Gold Earned
40,589
177
Minions Killed
34
3
Camps Cleared
2
766,019
Distance Traveled
574,339
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,373
1,153
39
4
1
138,749
0
L
Cerberus
7,726
858
7
1
1
87,029
0
L
Pele
8,327
925
1
0
1
117,068
0
L
Fenrir
8,067
896
9
1
0
115,853
0
W
Sol
9,505
1,056
73
8
1
147,546
0
L
Aphrodite
8,459
940
3
0
0
131,831
1
W
Bellona
10,932
1,215
16
2
0
144,454
0
W
Ares
9,023
1,003
10
1
1
148,370
3
W
Cthulhu
9,369
1,041
39
4
0
186,900
2
L
Cthulhu
8,010
890
14
2
0
122,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role