Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Caelus_x_JoJo
Cthulhu
Level 45
God Stats
3W - 5L
1,591 SR
Queue Stats
7W - 10L
1,433 Elo+
Solo
Izanami
Izanami
Emeralack
Izanami
Level 125
God Stats
1W - 2L
1,268 SR
Queue Stats
39W - 26L
1,515 Elo+
Party 1
Nemesis
Nemesis
TheAnge1of9bang
Nemesis
Level 109
God Stats
2W - 2L
1,583 SR
Queue Stats
15W - 12L
1,408 Elo+
Party 1
Hades
Hades
renegadep0tat0
Hades
Level 8
God Stats
1W - 1L
1,460 SR
Queue Stats
24W - 17L
1,625 Elo+
Party 1
Team Averages
Level 87
1,480 SR
1,496 Elo+

VS

Team Averages
Level 38
1,579 SR
1,567 Elo+
Neith
Neith
CamelMercury643
Neith
Level 47
God Stats
17W - 12L
1,562 SR
Queue Stats
29W - 26L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
Eridium_Ninja
Baba Yaga
Level 29
God Stats
5W - 2L
1,784 SR
Queue Stats
33W - 28L
1,579 Elo+
Party 2
Fenrir
Fenrir
ItsAlekks
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,610 Elo+
Party 2
Hades
Hades
Legendary_Ace_00
Hades
Level 36
God Stats
36W - 30L
1,629 SR
Queue Stats
39W - 34L
1,580 Elo+
Party 2
Apollo
Apollo
LilMarc1135096
Apollo
Level 48
God Stats
4W - 8L
1,420 SR
Queue Stats
35W - 47L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 4 / 13
10,019
1,002
3,671
11,002
7,996
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
18
4 / 1 / 17
11,591
1,159
20,158
11,060
8,427
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Emeralack
Izanami
17
9 / 0 / 7
11,838
1,184
8,761
2,911
1,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 10
11,216
1,122
17,886
19,203
8,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 6 / 10
9,756
976
5,452
12,395
6,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

233

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
11,122
1,112
15,907
12,068
4,192
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Eridium_Ninja
Baba Yaga
17
3 / 4 / 9
10,340
1,034
10,022
9,361
3,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ItsAlekks
Fenrir
14
0 / 7 / 5
8,403
840
3,667
10,488
3,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 10
9,063
906
12,073
13,281
9,398
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 7 / 7
10,740
1,074
9,931
14,653
5,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
25
Kills
13
13
Deaths
25
57
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
4
13
1.88
W
Cthulhu
4
1
17
12.5
L
6
2
6
4.5
W
Izanami
Emeralack
Izanami
9
0
7
12.5
L
Baba Yaga
Eridium_Ninja
Baba Yaga
3
4
9
1.88
L
Fenrir
ItsAlekks
Fenrir
0
7
5
0.36
L
0
5
10
1
L
4
7
7
1.07
W
8
2
10
6.5
W
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,928
Damage
51,600
56,571
Taken
59,851
32,476
Mitigated
26,122
23,769
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,671
1,562
8,646
1,731
11,002
7,996
0
5,403
5,599
8,485
0
W
Cthulhu
20,158
889
515
2,081
11,060
8,427
0
4,723
6,337
49,461
0
L
15,907
10,550
0
1,661
12,068
4,192
0
6,279
5,636
0
48,597
W
Izanami
Emeralack
Izanami
8,761
6,370
0
486
2,911
1,016
0
1,658
1,253
0
32,462
L
Baba Yaga
Eridium_Ninja
Baba Yaga
10,022
843
0
1,360
9,361
3,049
0
5,719
3,517
25,668
0
L
Fenrir
ItsAlekks
Fenrir
3,667
192
0
144
10,488
3,717
0
3,609
6,779
0
7,116
L
12,073
71
40
842
13,281
9,398
0
7,389
5,742
19,669
0
L
9,931
5,343
0
753
14,653
5,766
0
5,532
8,896
0
38,593
W
17,886
11,797
0
7,779
19,203
8,835
0
3,928
15,275
0
31,898
W
5,452
571
573
1,958
12,395
6,202
0
6,383
6,012
17,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,420
Gold Earned
49,668
188
Minions Killed
190
9
Camps Cleared
5
870,951
Distance Traveled
876,128
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,019
1,002
3
0
0
152,232
2
W
Cthulhu
11,591
1,159
62
6
2
218,217
0
L
Neith
11,122
1,112
66
7
1
175,872
0
W
Izanami
11,838
1,184
64
6
3
189,714
0
L
Baba Yaga
10,340
1,034
39
4
1
192,607
0
L
Fenrir
8,403
840
3
0
2
161,065
0
L
Hades
9,063
906
15
2
1
162,375
0
L
Apollo
10,740
1,074
67
7
0
184,209
1
W
Nemesis
11,216
1,122
29
3
3
178,552
0
W
Hades
9,756
976
30
3
1
132,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role