Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Azdriels
Baron Samedi
Level 38
God Stats
8W - 3L
1,511 SR
Queue Stats
46W - 37L
1,431 Elo+
Party 1
Heimdallr
Heimdallr
Jin-Rale
Heimdallr
Level 127
God Stats
2W - 0L
1,910 SR
Queue Stats
18W - 10L
1,488 Elo+
Party 1
Team Averages
Level 76
1,640 SR
1,473 Elo+

VS

Team Averages
Level 87
1,537 SR
1,534 Elo+
Thanatos
Thanatos
GoldenRasengan
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,443 Elo+
Solo
Cthulhu
Cthulhu
Samadrr
Cthulhu
Level 107
God Stats
5W - 4L
1,303 SR
Queue Stats
37W - 33L
1,443 Elo+
Solo
Bakasura
Bakasura
WarchiSugarDaddy
Bakasura
Level 29
God Stats
1W - 1L
1,809 SR
Queue Stats
29W - 16L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
7 / 2 / 9
11,149
796
7,382
13,372
8,174
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Azdriels
Baron Samedi
15
9 / 0 / 8
10,759
769
10,062
7,112
2,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Jin-Rale
Heimdallr
13
3 / 4 / 13
10,076
720
9,374
14,280
4,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 12 / 1
9,339
667
10,078
16,320
5,108
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Samadrr
Cthulhu
12
2 / 3 / 2
9,088
649
8,631
8,559
4,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 4 / 2
8,104
579
6,519
10,762
3,184
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
6
6
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
2
9
5.75
W
Baron Samedi
Azdriels
Baron Samedi
9
0
8
13
L
Thanatos
4
12
1
0.38
W
Heimdallr
Jin-Rale
Heimdallr
3
4
13
2.38
L
Cthulhu
Samadrr
Cthulhu
2
3
2
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
25,228
34,764
Taken
35,641
14,664
Mitigated
12,931
15,047
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,382
370
990
4,405
13,372
8,174
618
2,576
9,960
31,349
0
W
Baron Samedi
Azdriels
Baron Samedi
10,062
695
2,376
2,602
7,112
2,410
466
1,695
5,047
41,490
0
L
Thanatos
10,078
2,263
249
6,440
16,320
5,108
765
5,548
10,769
0
31,902
W
Heimdallr
Jin-Rale
Heimdallr
9,374
5,094
171
4,503
14,280
4,080
1,151
4,418
9,692
0
45,856
L
Cthulhu
Samadrr
Cthulhu
8,631
58
100
1,661
8,559
4,639
0
5,300
3,259
26,170
0
L
6,519
3,949
0
2,488
10,762
3,184
0
6,712
4,050
0
25,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
26,531
170
Minions Killed
138
0
Camps Cleared
0
789,198
Distance Traveled
717,956
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,149
796
69
5
0
284,062
2
W
Baron Samedi
10,759
769
50
4
0
267,619
2
L
Thanatos
9,339
667
43
3
0
310,234
2
W
Heimdallr
10,076
720
51
4
0
237,517
1
L
Cthulhu
9,088
649
31
2
0
212,275
1
L
Bakasura
8,104
579
64
5
0
195,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role