Player Matchup

Cthulhu
Cthulhu
AssassinPaine21
Cthulhu
Level 11
God Stats
4W - 8L
1,500 SR
Queue Stats
15W - 22L
1,341 Elo+
Solo
Anubis
Anubis
BigBoomies44
Anubis
Level 15
God Stats
27W - 25L
1,407 SR
Queue Stats
70W - 68L
1,303 Elo+
Solo
Neith
Neith
Crazy Kurama
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Grizzly1988300
Bakasura
Level 18
God Stats
18W - 16L
1,405 SR
Queue Stats
72W - 68L
1,281 Elo+
Solo
Sol
Sol
Jelly School130
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,047 Elo+
Solo
Team Averages
Level 13
1,462 SR
1,294 Elo+

VS

Team Averages
Level 15
1,552 SR
1,244 Elo+
Artemis
Artemis
 
Artemis
Level 18
God Stats
4W - 0L
1,821 SR
Queue Stats
45W - 33L
1,467 Elo+
Solo
Jormungandr
Jormungandr
MZB_shTsh-T
Jormungandr
Level 18
God Stats
7W - 2L
1,641 SR
Queue Stats
32W - 40L
1,264 Elo+
Party 1
Zeus
Zeus
NoxJMR
Zeus
Level 20
God Stats
3W - 2L
1,301 SR
Queue Stats
61W - 73L
1,215 Elo+
Solo
Cthulhu
Cthulhu
bautiemma08bauti
Cthulhu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 5L
1,020 Elo+
Solo
Fenrir
Fenrir
mix3710
Fenrir
Level 14
God Stats
6W - 4L
1,497 SR
Queue Stats
21W - 24L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 14 / 8
11,445
954
13,800
27,346
16,046
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Anubis
19
10 / 5 / 3
15,023
1,252
28,126
21,498
10,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 8 / 6
10,779
898
4,046
13,489
5,186
Bakasura
18
3 / 6 / 6
12,040
1,003
15,779
15,502
7,273
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
0 / 6 / 10
11,196
933
3,132
12,191
4,049
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 2 / 14
13,857
1,155
23,528
11,075
4,537
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
MZB_shTsh-T
Jormungandr
20
12 / 2 / 19
13,914
1,160
19,682
17,589
7,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
NoxJMR
Zeus
20
11 / 3 / 16
13,413
1,118
15,318
10,700
4,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 5 / 14
11,276
940
7,621
12,765
9,510
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
mix3710
Fenrir
19
4 / 2 / 18
12,216
1,018
12,097
18,496
10,141
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
120
14
Kills
39
39
Deaths
14
33
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
2
14
9
L
1
14
8
0.36
L
Anubis
10
5
3
2.3
L
0
8
6
0.38
L
Bakasura
3
6
6
1
L
0
6
10
0.83
W
Jormungandr
MZB_shTsh-T
Jormungandr
12
2
19
10.75
W
Zeus
NoxJMR
Zeus
11
3
16
6.33
W
1
5
14
1.6
W
Fenrir
mix3710
Fenrir
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,883
Damage
78,246
90,026
Taken
70,625
42,721
Mitigated
35,701
14,958
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
23,528
12,385
0
2,016
11,075
4,537
0
7,442
3,199
0
45,806
L
13,800
1,254
854
522
27,346
16,046
0
14,480
12,866
32,976
0
L
Anubis
28,126
1,840
197
9,021
21,498
10,167
0
7,669
13,829
65,294
0
L
4,046
1,693
0
658
13,489
5,186
0
7,333
6,156
0
11,137
L
Bakasura
15,779
11,106
0
2,544
15,502
7,273
0
7,062
8,440
0
31,847
L
3,132
1,383
0
1,162
12,191
4,049
0
5,442
6,749
16,417
0
W
Jormungandr
MZB_shTsh-T
Jormungandr
19,682
6,716
303
2,542
17,589
7,420
0
12,425
4,951
45,913
214
W
Zeus
NoxJMR
Zeus
15,318
3,954
0
3,150
10,700
4,093
0
6,244
4,106
46,721
0
W
7,621
674
1,632
753
12,765
9,510
0
8,469
3,960
22,696
766
W
Fenrir
mix3710
Fenrir
12,097
5,217
400
1,668
18,496
10,141
0
10,478
7,388
0
18,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,483
Gold Earned
64,676
234
Minions Killed
251
6
Camps Cleared
5
901,463
Distance Traveled
1,026,597
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,857
1,155
60
5
0
197,039
0
L
Cthulhu
11,445
954
57
5
0
181,244
0
L
Anubis
15,023
1,252
91
8
0
170,893
0
L
Neith
10,779
898
5
0
0
136,457
0
L
Bakasura
12,040
1,003
41
3
6
236,181
0
L
Sol
11,196
933
40
3
0
176,688
0
W
Jormungandr
13,914
1,160
61
5
1
217,178
0
W
Zeus
13,413
1,118
82
7
4
162,905
0
W
Cthulhu
11,276
940
36
3
0
172,281
0
W
Fenrir
12,216
1,018
12
1
0
277,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role