Player Matchup

Ra
Ra
Albert94
Ra
Level 29
God Stats
10W - 18L
1,398 SR
Queue Stats
206W - 251L
1,334 Elo+
Solo
Ah Puch
Ah Puch
Cos-m1cgam3r
Ah Puch
Level 18
God Stats
5W - 2L
1,726 SR
Queue Stats
11W - 27L
1,147 Elo+
Solo
Anubis
Anubis
Gammax17
Anubis
Level 26
God Stats
4W - 8L
1,404 SR
Queue Stats
17W - 26L
1,376 Elo+
Party 1
Fenrir
Fenrir
Takayo2001
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
scouse1482
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,592 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,384 Elo+

VS

Team Averages
Level 24
1,451 SR
1,386 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 82L
1,440 Elo+
Party 2
Raijin
Raijin
BarrierReefa
Raijin
Level 8
God Stats
10W - 4L
1,598 SR
Queue Stats
16W - 11L
1,550 Elo+
Solo
Chronos
Chronos
Crimsom Dragon6
Chronos
Level 26
God Stats
3W - 6L
1,304 SR
Queue Stats
83W - 118L
1,277 Elo+
Solo
Fenrir
Fenrir
Dimondhearth
Fenrir
Level 29
God Stats
6W - 13L
1,408 SR
Queue Stats
29W - 48L
1,256 Elo+
Solo
Thoth
Thoth
Mistrale_ouragan
Thoth
Level 28
God Stats
8W - 9L
1,445 SR
Queue Stats
91W - 100L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 12
11,446
1,145
16,726
19,092
6,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Cos-m1cgam3r
Ah Puch
15
1 / 5 / 7
9,266
927
4,293
7,186
1,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Gammax17
Anubis
16
3 / 5 / 10
10,379
1,038
15,540
13,295
6,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Takayo2001
Fenrir
16
6 / 6 / 4
10,487
1,049
8,073
16,086
5,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
scouse1482
Guan Yu
17
5 / 6 / 9
11,589
1,159
12,667
23,970
15,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

127

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 0 / 13
11,877
1,188
18,644
10,481
2,975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
18
4 / 2 / 17
11,380
1,138
13,319
8,581
3,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 7 / 14
9,768
977
5,811
17,359
8,590
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
9 / 5 / 12
12,107
1,211
17,609
17,960
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 5 / 14
12,234
1,223
17,048
10,301
3,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
100
19
Kills
30
30
Deaths
19
42
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
13
13.5
L
4
8
12
1.25
W
Raijin
4
2
17
6.25
L
Ah Puch
Cos-m1cgam3r
Ah Puch
1
5
7
0.9
W
0
7
14
1
W
Fenrir
9
5
12
3
L
Anubis
Gammax17
Anubis
3
5
10
1.6
W
10
5
14
3.4
L
Fenrir
Takayo2001
Fenrir
6
6
4
1.33
L
Guan Yu
scouse1482
Guan Yu
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,299
Damage
72,431
79,629
Taken
64,682
35,595
Mitigated
23,688
16,936
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,644
4,088
0
4,816
10,481
2,975
0
6,441
4,040
42,999
0
L
16,726
578
829
3,031
19,092
6,630
0
16,424
2,668
42,569
0
W
Raijin
13,319
877
330
984
8,581
3,236
0
4,026
4,555
43,534
0
L
Ah Puch
Cos-m1cgam3r
Ah Puch
4,293
0
0
89
7,186
1,765
0
5,510
1,676
22,833
0
W
5,811
1,817
0
391
17,359
8,590
0
9,532
7,827
9,556
0
W
Fenrir
17,609
3,943
1,724
2,853
17,960
5,845
0
10,581
7,379
0
29,012
L
Anubis
Gammax17
Anubis
15,540
552
0
3,004
13,295
6,074
0
8,366
4,929
39,499
0
W
17,048
825
0
0
10,301
3,042
0
5,979
4,322
34,840
0
L
Fenrir
Takayo2001
Fenrir
8,073
3,264
942
702
16,086
5,824
0
10,819
5,267
0
21,968
L
Guan Yu
scouse1482
Guan Yu
12,667
2,393
2,896
5,443
23,970
15,302
0
13,703
10,267
0
17,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,167
Gold Earned
57,366
186
Minions Killed
204
7
Camps Cleared
3
808,574
Distance Traveled
970,962
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,877
1,188
60
6
2
197,146
0
L
Ra
11,446
1,145
63
6
1
174,552
0
W
Raijin
11,380
1,138
65
7
0
202,367
0
L
Ah Puch
9,266
927
42
4
3
105,006
0
W
Chronos
9,768
977
5
1
0
153,652
0
W
Fenrir
12,107
1,211
15
2
1
220,880
1
L
Anubis
10,379
1,038
48
5
1
138,271
0
W
Thoth
12,234
1,223
59
6
0
196,917
0
L
Fenrir
10,487
1,049
28
3
1
190,186
0
L
Guan Yu
11,589
1,159
5
1
1
200,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role