Player Matchup

Arachne
Arachne
BlindlessLight
Arachne
Level 68
God Stats
13W - 11L
1,497 SR
Queue Stats
188W - 165L
1,520 Elo+
Party 4
Cerberus
Cerberus
Jeffersongab
Cerberus
Level 103
God Stats
2W - 2L
1,541 SR
Queue Stats
186W - 183L
1,434 Elo+
Party 2
Bacchus
Bacchus
Paketik_Masla
Bacchus
Level 16
God Stats
12W - 14L
1,537 SR
Queue Stats
17W - 18L
1,452 Elo+
Party 4
Ra
Ra
mighty_mark2003
Ra
Level 48
God Stats
2W - 2L
1,252 SR
Queue Stats
218W - 178L
1,547 Elo+
Solo
Anhur
Anhur
nonoam69
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 174L
1,421 Elo+
Party 2
Team Averages
Level 53
1,465 SR
1,475 Elo+

VS

Team Averages
Level 70
1,528 SR
1,474 Elo+
Achilles
Achilles
BillamEnd
Achilles
Level 36
God Stats
17W - 12L
1,677 SR
Queue Stats
267W - 262L
1,361 Elo+
Party 3
Arachne
Arachne
Cupcạke
Arachne
Level 157
God Stats
1W - 0L
1,243 SR
Queue Stats
130W - 76L
1,481 Elo+
Party 3
Ymir
Ymir
SINGO12
Ymir
Level 28
God Stats
40W - 29L
1,568 SR
Queue Stats
248W - 241L
1,404 Elo+
Party 3
Heimdallr
Heimdallr
VIcE JoeT
Heimdallr
Level 88
God Stats
10W - 3L
1,576 SR
Queue Stats
247W - 168L
1,550 Elo+
Party 1
Merlin
Merlin
VIcE Tb225
Merlin
Level 40
God Stats
54W - 31L
1,574 SR
Queue Stats
232W - 203L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,052
405
615
2,553
544
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Jeffersongab
Cerberus
8
2 / 3 / 0
5,174
517
4,041
7,555
2,894
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
8
0 / 5 / 0
4,688
469
1,915
6,576
2,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 6 / 0
5,633
563
2,734
6,229
1,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
nonoam69
Anhur
7
0 / 5 / 2
4,587
459
2,263
6,511
1,471
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BillamEnd
Achilles
11
4 / 0 / 1
6,235
624
4,307
4,826
4,071
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Cupcạke
Arachne
12
10 / 0 / 0
7,657
766
7,521
5,734
1,914
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
SINGO12
Ymir
9
0 / 0 / 7
5,013
501
977
3,815
2,216
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
VIcE JoeT
Heimdallr
9
3 / 2 / 5
5,656
566
6,388
4,713
1,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
VIcE Tb225
Merlin
12
3 / 0 / 5
6,984
698
1,679
2,155
652
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
20
20
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
BillamEnd
Achilles
4
0
1
4.5
L
0
1
0
0
W
Arachne
Cupcạke
Arachne
10
0
0
10
L
Cerberus
Jeffersongab
Cerberus
2
3
0
0.67
L
Bacchus
0
5
0
0
W
Ymir
SINGO12
Ymir
0
0
7
3.5
W
Heimdallr
VIcE JoeT
Heimdallr
3
2
5
2.75
W
Merlin
VIcE Tb225
Merlin
3
0
5
5.5
L
0
6
0
0
L
Anhur
nonoam69
Anhur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,568
Damage
20,872
29,424
Taken
21,243
8,963
Mitigated
9,924
5,288
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BillamEnd
Achilles
4,307
1,229
0
1,661
4,826
4,071
354
1,915
2,911
0
21,970
L
615
428
0
987
2,553
544
0
308
2,220
0
5,849
W
Arachne
Cupcạke
Arachne
7,521
4,642
0
3,699
5,734
1,914
72
1,797
3,937
0
43,688
L
Cerberus
Jeffersongab
Cerberus
4,041
367
0
1,671
7,555
2,894
0
938
6,614
19,371
0
L
Bacchus
1,915
247
0
1,003
6,576
2,092
231
0
6,202
11,583
0
W
Ymir
SINGO12
Ymir
977
109
0
0
3,815
2,216
28
1,672
2,143
7,605
0
W
Heimdallr
VIcE JoeT
Heimdallr
6,388
3,047
0
1,024
4,713
1,071
171
2,778
1,935
0
32,001
W
Merlin
VIcE Tb225
Merlin
1,679
294
0
519
2,155
652
672
528
1,627
33,885
0
L
2,734
273
240
1,012
6,229
1,962
0
285
5,944
39,682
0
L
Anhur
nonoam69
Anhur
2,263
1,061
0
375
6,511
1,471
78
1,125
5,386
0
13,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,134
Gold Earned
31,545
185
Minions Killed
276
0
Camps Cleared
0
894,111
Distance Traveled
980,864
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,235
624
34
3
0
188,932
0
L
Arachne
4,052
405
19
2
0
89,826
0
W
Arachne
7,657
766
80
8
0
248,095
1
L
Cerberus
5,174
517
38
4
0
232,403
3
L
Bacchus
4,688
469
16
2
0
193,823
1
W
Ymir
5,013
501
18
2
0
181,362
0
W
Heimdallr
5,656
566
59
6
0
178,503
3
W
Merlin
6,984
698
85
9
0
183,972
2
L
Ra
5,633
563
84
8
0
188,326
0
L
Anhur
4,587
459
28
3
0
189,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role