Player Matchup

Vulcan
Vulcan
AUTISTIC-Poopm
Vulcan
Level 18
God Stats
11W - 7L
1,564 SR
Queue Stats
25W - 22L
1,366 Elo+
Party 1
Heimdallr
Heimdallr
AUTISTIC-zanjea
Heimdallr
Level 6
God Stats
2W - 2L
1,517 SR
Queue Stats
3W - 3L
1,336 Elo+
Party 1
Sun Wukong
Sun Wukong
GRockUchiha
Sun Wukong
Level 12
God Stats
0W - 1L
1,477 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo
Cthulhu
Cthulhu
fux90s-_-
Cthulhu
Level 28
God Stats
12W - 13L
1,565 SR
Queue Stats
14W - 16L
1,370 Elo+
Solo
Raijin
Raijin
lormen_
Raijin
Level 25
God Stats
0W - 3L
1,229 SR
Queue Stats
34W - 34L
1,298 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,365 Elo+

VS

Team Averages
Level 24
1,391 SR
1,361 Elo+
Ymir
Ymir
DREC9898
Ymir
Level 29
God Stats
29W - 26L
1,565 SR
Queue Stats
151W - 146L
1,556 Elo+
Solo
Izanami
Izanami
HammD_The_Legend
Izanami
Level 29
God Stats
35W - 23L
1,651 SR
Queue Stats
96W - 92L
1,462 Elo+
Solo
Arachne
Arachne
SuperJaw13
Arachne
Level 23
God Stats
5W - 11L
1,013 SR
Queue Stats
65W - 103L
1,037 Elo+
Party 2
Ullr
Ullr
magnuson 470
Ullr
Level 16
God Stats
3W - 1L
1,420 SR
Queue Stats
34W - 40L
1,131 Elo+
Party 2
Kali
Kali
the_ordu
Kali
Level 25
God Stats
2W - 2L
1,306 SR
Queue Stats
109W - 74L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 1
12,930
497
16,452
18,230
6,565
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
AUTISTIC-zanjea
Heimdallr
19
5 / 9 / 1
12,722
489
11,369
17,897
7,358
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
GRockUchiha
Sun Wukong
16
0 / 11 / 2
10,761
414
5,067
23,218
9,364
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
fux90s-_-
Cthulhu
17
1 / 4 / 2
12,824
493
4,887
15,182
13,045
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
lormen_
Raijin
19
4 / 10 / 2
13,305
512
10,320
14,690
4,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
3
0 / 0 / 0
7,619
293
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

20
16 / 2 / 6
16,598
638
26,040
16,728
7,059
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
SuperJaw13
Arachne
17
2 / 4 / 2
11,199
431
2,357
9,256
4,627
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
1 / 8 / 2
12,564
483
4,094
14,483
5,691
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
20
22 / 4 / 7
17,495
673
38,891
31,720
15,416
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
17
Kills
41
43
Deaths
18
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
9
1
0.83
L
Heimdallr
AUTISTIC-zanjea
Heimdallr
5
9
1
0.61
W
Ymir
0
0
0
0
L
Sun Wukong
GRockUchiha
Sun Wukong
0
11
2
0.09
W
16
2
6
9.5
W
Arachne
SuperJaw13
Arachne
2
4
2
0.75
L
Cthulhu
fux90s-_-
Cthulhu
1
4
2
0.5
L
Raijin
lormen_
Raijin
4
10
2
0.5
W
1
8
2
0.25
W
Kali
22
4
7
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,095
Damage
71,382
89,217
Taken
72,187
40,960
Mitigated
32,793
10,785
Healing
25,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,452
3,313
87
3,786
18,230
6,565
1,233
0
18,230
90,023
0
L
Heimdallr
AUTISTIC-zanjea
Heimdallr
11,369
7,009
0
1,155
17,897
7,358
1,688
0
17,897
0
69,836
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
GRockUchiha
Sun Wukong
5,067
1,782
0
2,398
23,218
9,364
1,178
0
23,218
0
55,629
W
26,040
17,042
0
5,200
16,728
7,059
3,293
8,789
7,939
0
131,196
W
Arachne
SuperJaw13
Arachne
2,357
1,216
0
1,065
9,256
4,627
3,170
714
8,542
0
34,036
L
Cthulhu
fux90s-_-
Cthulhu
4,887
160
453
2,424
15,182
13,045
548
0
15,182
46,236
0
L
Raijin
lormen_
Raijin
10,320
778
0
482
14,690
4,628
2,601
0
14,690
77,059
0
W
4,094
2,828
0
1,225
14,483
5,691
9,180
9,942
4,541
0
71,127
W
Kali
38,891
25,891
0
17,968
31,720
15,416
1,823
12,049
19,506
0
117,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,542
Gold Earned
65,475
553
Minions Killed
534
0
Camps Cleared
0
1,892,283
Distance Traveled
1,774,203
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,930
497
140
5
0
413,271
0
L
Heimdallr
12,722
489
109
4
0
392,737
2
W
Ymir
7,619
293
0
0
0
13,940
0
L
Sun Wukong
10,761
414
87
3
0
425,638
3
W
Izanami
16,598
638
211
8
0
509,328
1
W
Arachne
11,199
431
68
3
0
443,047
3
L
Cthulhu
12,824
493
80
3
0
372,542
0
L
Raijin
13,305
512
137
5
0
288,095
0
W
Ullr
12,564
483
119
5
0
345,563
6
W
Kali
17,495
673
136
5
0
462,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role