Player Matchup

Fenrir
Fenrir
CRAFTERSKY
Fenrir
Level 18
God Stats
0W - 1L
1,780 SR
Queue Stats
19W - 24L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
MKA12
Cthulhu
Level 34
God Stats
1W - 1L
1,469 SR
Queue Stats
19W - 15L
1,518 Elo+
Party 1
Discordia
Discordia
MisiuLord11
Discordia
Level 106
God Stats
0W - 1L
1,439 SR
Queue Stats
67W - 46L
1,590 Elo+
Party 1
Izanami
Izanami
Zanexys
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,419 Elo+
Solo
Merlin
Merlin
xxraid_mambaxx
Merlin
Level 101
God Stats
0W - 1L
1,522 SR
Queue Stats
20W - 16L
1,353 Elo+
Solo
Team Averages
Level 55
1,542 SR
1,453 Elo+

VS

Team Averages
Level 72
1,560 SR
1,487 Elo+
Rama
Rama
Hugoboss8901
Rama
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 111L
1,460 Elo+
Solo
Agni
Agni
JJay-DiRIO_
Agni
Level 27
God Stats
1W - 0L
1,243 SR
Queue Stats
34W - 33L
1,508 Elo+
Party 2
Odin
Odin
Joebar1969
Odin
Level 88
God Stats
1W - 1L
1,735 SR
Queue Stats
212W - 167L
1,528 Elo+
Solo
Thoth
Thoth
Scotty97
Thoth
Level 144
God Stats
2W - 0L
1,704 SR
Queue Stats
58W - 58L
1,553 Elo+
Party 2
Fenrir
Fenrir
hassan_aldosre_
Fenrir
Level 64
God Stats
3W - 4L
1,620 SR
Queue Stats
198W - 171L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CRAFTERSKY
Fenrir
15
4 / 7 / 9
10,198
728
6,361
13,544
5,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MKA12
Cthulhu
17
4 / 3 / 9
9,885
706
12,784
15,502
14,269
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
MisiuLord11
Discordia
19
9 / 4 / 14
11,361
812
21,875
16,691
5,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Izanami
Zanexys
Izanami
17
4 / 5 / 13
10,301
736
7,506
13,921
5,648
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 4 / 15
11,554
825
15,587
13,633
5,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 10
11,061
790
10,816
13,376
5,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 12
11,081
792
11,112
15,062
6,031
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 7 / 15
10,787
771
13,318
15,248
11,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Scotty97
Thoth
20
5 / 4 / 14
12,411
887
17,878
12,143
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 8 / 11
11,399
814
9,927
16,964
6,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
85
28
Kills
23
23
Deaths
28
60
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CRAFTERSKY
Fenrir
4
7
9
1.21
W
5
4
10
2.5
W
5
5
12
2.2
W
3
7
15
1.5
L
Cthulhu
MKA12
Cthulhu
4
3
9
2.83
L
Discordia
MisiuLord11
Discordia
9
4
14
4
W
Thoth
Scotty97
Thoth
5
4
14
3
L
Izanami
Zanexys
Izanami
4
5
13
2.1
W
5
8
11
1.31
L
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,113
Damage
63,051
73,291
Taken
72,793
36,631
Mitigated
34,471
31,614
Healing
23,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CRAFTERSKY
Fenrir
6,361
1,717
895
1,933
13,544
5,725
35
5,613
7,881
0
10,617
W
10,816
7,883
1,888
2,874
13,376
5,332
2,655
10,207
3,169
0
26,481
W
11,112
1,301
1,926
3,959
15,062
6,031
882
10,776
4,286
23,064
0
W
13,318
2,241
2,501
2,856
15,248
11,421
530
8,589
6,659
0
21,009
L
Cthulhu
MKA12
Cthulhu
12,784
0
3,053
3,679
15,502
14,269
694
4,104
11,193
27,735
0
L
Discordia
MisiuLord11
Discordia
21,875
1,105
3,761
7,133
16,691
5,251
521
8,278
8,213
40,111
0
W
Thoth
Scotty97
Thoth
17,878
490
1,338
2,492
12,143
4,962
1,072
9,651
2,492
42,876
0
L
Izanami
Zanexys
Izanami
7,506
5,096
1,281
2,816
13,921
5,648
5,603
4,656
9,115
0
17,493
W
9,927
2,899
202
3,704
16,964
6,725
524
11,023
5,941
0
20,186
L
15,587
929
2,352
4,711
13,633
5,738
600
6,339
7,294
28,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,299
Gold Earned
56,739
138
Minions Killed
143
0
Camps Cleared
0
1,185,963
Distance Traveled
1,158,008
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,198
728
7
1
0
250,111
0
W
Rama
11,061
790
27
2
0
224,126
1
W
Agni
11,081
792
27
2
0
213,569
0
W
Odin
10,787
771
13
1
0
238,087
0
L
Cthulhu
9,885
706
31
2
0
246,444
0
L
Discordia
11,361
812
33
2
0
225,512
3
W
Thoth
12,411
887
57
4
0
248,384
0
L
Izanami
10,301
736
44
3
0
238,793
0
W
Fenrir
11,399
814
19
1
0
233,842
1
L
Merlin
11,554
825
23
2
0
225,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role