Player Matchup

Khepri
Khepri
Guy With BeardZ
Khepri
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 216L
1,681 Elo+
Party 1
Ravana
Ravana
OnaholOwO
Ravana
Level 76
God Stats
2W - 3L
1,694 SR
Queue Stats
8W - 11L
1,597 Elo+
Party 1
Ah Puch
Ah Puch
v Tonix v
Ah Puch
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 83L
1,639 Elo+
Party 1
Team Averages
Level 105
1,565 SR
1,639 Elo+

VS

Team Averages
Level 122
1,625 SR
1,530 Elo+
Baron Samedi
Baron Samedi
DaegonIII
Baron Samedi
Level 123
God Stats
1W - 1L
1,707 SR
Queue Stats
81W - 86L
1,539 Elo+
Solo
Odin
Odin
Deric Zoolander
Odin
Level 127
God Stats
4W - 3L
1,579 SR
Queue Stats
51W - 44L
1,527 Elo+
Solo
Jing Wei
Jing Wei
Vonlentine
Jing Wei
Level 115
God Stats
7W - 5L
1,587 SR
Queue Stats
225W - 242L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 19
20,629
625
14,543
25,817
54,545
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
OnaholOwO
Ravana
20
14 / 6 / 6
21,281
645
26,468
25,706
17,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
v Tonix v
Ah Puch
20
6 / 1 / 16
20,117
610
26,970
22,921
13,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaegonIII
Baron Samedi
19
1 / 14 / 7
17,676
536
15,169
31,482
29,686
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 4 / 3
18,967
575
23,480
27,278
32,531
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
Vonlentine
Jing Wei
20
3 / 6 / 2
18,538
562
20,848
31,973
11,214
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
24
Kills
8
8
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaegonIII
Baron Samedi
1
14
7
0.32
L
4
4
3
1.38
W
4
1
19
13.5
W
Ravana
OnaholOwO
Ravana
14
6
6
2.83
L
Jing Wei
Vonlentine
Jing Wei
3
6
2
0.67
W
Ah Puch
v Tonix v
Ah Puch
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,981
Damage
59,497
74,444
Taken
90,733
85,284
Mitigated
73,431
14,677
Healing
26,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaegonIII
Baron Samedi
15,169
249
2,524
7,025
31,482
29,686
42
15,062
16,420
80,128
0
L
23,480
2,726
0
5,635
27,278
32,531
592
10,908
16,370
0
108,917
W
14,543
1,239
0
2,084
25,817
54,545
674
4,486
21,212
49,869
0
W
Ravana
OnaholOwO
Ravana
26,468
8,476
0
1,958
25,706
17,447
2,114
5,763
19,597
0
109,504
L
Jing Wei
Vonlentine
Jing Wei
20,848
15,316
0
11,681
31,973
11,214
2,118
15,975
15,998
0
153,670
W
Ah Puch
v Tonix v
Ah Puch
26,970
996
0
10,635
22,921
13,292
679
5,004
17,717
153,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,027
Gold Earned
55,181
315
Minions Killed
323
0
Camps Cleared
0
1,768,593
Distance Traveled
1,663,512
1
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,676
536
61
2
0
461,899
5
L
Odin
18,967
575
106
3
0
627,779
4
W
Khepri
20,629
625
32
1
0
627,054
1
W
Ravana
21,281
645
114
3
0
573,871
0
L
Jing Wei
18,538
562
156
5
0
573,834
11
W
Ah Puch
20,117
610
169
5
0
567,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role