Player Matchup

Thor
Thor
HlghLordGwyn
Thor
Level 61
God Stats
6W - 10L
1,744 SR
Queue Stats
67W - 74L
1,551 Elo+
Solo
Hachiman
Hachiman
RepeatingLyrics
Hachiman
Level 100
God Stats
2W - 2L
1,568 SR
Queue Stats
260W - 242L
1,533 Elo+
Solo
Cthulhu
Cthulhu
VanillaPeach
Cthulhu
Level 109
God Stats
24W - 12L
1,712 SR
Queue Stats
469W - 421L
1,581 Elo+
Solo
Sol
Sol
aarong
Sol
Level 106
God Stats
3W - 3L
1,760 SR
Queue Stats
259W - 277L
1,539 Elo+
Solo
Fafnir
Fafnir
mixqwe
Fafnir
Level 102
God Stats
3W - 4L
1,651 SR
Queue Stats
47W - 35L
1,548 Elo+
Solo
Team Averages
Level 96
1,687 SR
1,551 Elo+

VS

Team Averages
Level 110
1,430 SR
1,535 Elo+
Awilix
Awilix
 
Awilix
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Persikas
Apollo
Level 84
God Stats
1W - 0L
1,279 SR
Queue Stats
210W - 196L
1,552 Elo+
Solo
Vamana
Vamana
ZeusDestroyer7
Vamana
Level 134
God Stats
3W - 1L
1,547 SR
Queue Stats
384W - 338L
1,488 Elo+
Solo
Merlin
Merlin
tharkas2005
Merlin
Level 116
God Stats
10W - 14L
1,362 SR
Queue Stats
107W - 93L
1,532 Elo+
Solo
Cthulhu
Cthulhu
thogerspil9
Cthulhu
Level 83
God Stats
3W - 1L
1,460 SR
Queue Stats
7W - 3L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
10,286
468
6,798
19,627
6,864
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
16
1 / 6 / 4
9,788
445
7,805
13,835
5,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
VanillaPeach
Cthulhu
18
4 / 7 / 3
11,392
518
18,065
25,727
27,362
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
aarong
Sol
20
6 / 6 / 2
13,010
591
19,696
17,425
6,694
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
mixqwe
Fafnir
14
1 / 3 / 7
10,830
492
9,247
19,177
21,376
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
9 / 4 / 10
13,781
626
13,182
16,090
7,241
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Persikas
Apollo
17
4 / 4 / 10
11,992
545
6,744
13,470
4,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 5 / 7
13,139
597
22,306
25,672
20,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
8 / 1 / 11
14,594
663
17,453
13,584
6,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
thogerspil9
Cthulhu
18
4 / 1 / 14
13,045
593
13,791
17,263
19,163
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
15
Kills
30
30
Deaths
15
19
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
9
4
10
3.5
L
3
8
3
0.56
W
Apollo
Persikas
Apollo
4
4
10
2.25
L
Hachiman
1
6
4
0.5
L
Cthulhu
VanillaPeach
Cthulhu
4
7
3
0.79
W
5
5
7
1.7
L
Sol
aarong
Sol
6
6
2
1.17
L
Fafnir
mixqwe
Fafnir
1
3
7
1.5
W
Merlin
8
1
11
13.5
W
Cthulhu
thogerspil9
Cthulhu
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,611
Damage
73,476
95,791
Taken
86,079
67,323
Mitigated
58,068
28,314
Healing
30,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
13,182
4,950
0
3,262
16,090
7,241
950
7,710
8,305
0
95,092
L
6,798
2,559
0
4,522
19,627
6,864
0
5,454
14,173
0
59,981
W
Apollo
Persikas
Apollo
6,744
3,183
0
4,216
13,470
4,987
2,205
6,387
7,058
0
70,821
L
Hachiman
7,805
4,861
0
4,422
13,835
5,027
2,452
4,738
9,097
0
67,170
L
Cthulhu
VanillaPeach
Cthulhu
18,065
1,871
515
8,337
25,727
27,362
0
4,566
21,161
82,319
0
W
22,306
12,557
0
11,922
25,672
20,286
3,680
14,405
10,692
373
89,807
L
Sol
aarong
Sol
19,696
6,254
0
7,579
17,425
6,694
776
8,004
9,421
101,572
0
L
Fafnir
mixqwe
Fafnir
9,247
3,635
0
2,939
19,177
21,376
10
8,855
10,322
20,928
0
W
Merlin
17,453
1,273
0
7,452
13,584
6,391
2,001
8,801
4,658
112,439
0
W
Cthulhu
thogerspil9
Cthulhu
13,791
1,596
2,815
993
17,263
19,163
441
8,855
8,358
37,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,306
Gold Earned
66,551
542
Minions Killed
614
0
Camps Cleared
0
1,848,856
Distance Traveled
2,078,003
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,781
626
131
6
0
447,658
6
L
Thor
10,286
468
88
4
0
372,247
8
W
Apollo
11,992
545
108
5
0
410,248
6
L
Hachiman
9,788
445
137
6
0
326,132
4
L
Cthulhu
11,392
518
132
6
0
372,881
10
W
Vamana
13,139
597
138
6
0
396,029
5
L
Sol
13,010
591
175
8
0
364,605
6
L
Fafnir
10,830
492
10
0
0
412,991
4
W
Merlin
14,594
663
196
9
0
396,593
6
W
Cthulhu
13,045
593
41
2
0
427,475
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role