Player Matchup

Olorun
Olorun
Doble_Filo05
Olorun
Level 4
God Stats
2W - 3L
1,373 SR
Queue Stats
4W - 6L
1,281 Elo+
Party 2
Neith
Neith
PabloProPlayer20
Neith
Level 4
God Stats
0W - 4L
1,166 SR
Queue Stats
1W - 4L
1,220 Elo+
Party 2
Xbalanque
Xbalanque
RoDriGB3x3
Xbalanque
Level 8
God Stats
5W - 4L
1,367 SR
Queue Stats
5W - 5L
1,336 Elo+
Party 2
Yemoja
Yemoja
mucetoooooo
Yemoja
Level 6
God Stats
8W - 7L
1,500 SR
Queue Stats
10W - 27L
1,122 Elo+
Solo
Da Ji
Da Ji
virgijdg334
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,313 Elo+
Party 2
Team Averages
Level 8
1,381 SR
1,254 Elo+

VS

Team Averages
Level 23
1,548 SR
1,427 Elo+
Serqet
Serqet
 
Serqet
Level 21
God Stats
5W - 3L
1,493 SR
Queue Stats
12W - 18L
1,282 Elo+
Solo
Sol
Sol
Can We Be Frinz
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,545 Elo+
Party 1
Ymir
Ymir
Edgy Mnky
Ymir
Level 49
God Stats
5W - 3L
1,500 SR
Queue Stats
179W - 178L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
MAJIN MAGNI
Cthulhu
Level 26
God Stats
13W - 6L
1,748 SR
Queue Stats
41W - 36L
1,528 Elo+
Solo
Bakasura
Bakasura
ZionsKong
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 8 / 7
9,626
875
4,454
18,028
9,227
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 12 / 6
10,008
910
11,927
21,338
8,025
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
RoDriGB3x3
Xbalanque
17
4 / 5 / 4
11,432
1,039
14,384
15,833
5,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
14
0 / 3 / 0
8,873
807
656
4,847
1,883
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 9 / 5
10,767
979
9,136
20,803
13,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
3 / 3 / 12
10,802
982
7,288
10,976
4,620
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
16 / 0 / 15
13,528
1,230
26,682
7,916
3,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
11 / 2 / 14
12,545
1,140
12,227
11,890
7,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MAJIN MAGNI
Cthulhu
18
2 / 3 / 20
11,476
1,043
17,949
14,859
13,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
ZionsKong
Bakasura
18
5 / 0 / 13
12,206
1,110
9,049
6,431
4,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
111
8
Kills
37
37
Deaths
8
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
3
12
3
W
16
0
15
23.5
L
Olorun
0
8
7
0.44
W
Ymir
11
2
14
9
W
Cthulhu
MAJIN MAGNI
Cthulhu
2
3
20
4
L
1
12
6
0.33
L
Xbalanque
RoDriGB3x3
Xbalanque
4
5
4
1.2
W
Bakasura
ZionsKong
Bakasura
5
0
13
11.5
L
Yemoja
0
3
0
0
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,557
Damage
73,195
80,849
Taken
52,072
38,472
Mitigated
32,197
3,182
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,288
2,969
0
0
10,976
4,620
0
1,315
9,661
0
11,255
W
26,682
9,651
0
4,305
7,916
3,013
0
798
7,118
54,890
0
L
Olorun
4,454
3,200
388
867
18,028
9,227
0
14,853
3,125
8,517
0
W
Ymir
12,227
1,444
1,087
2,860
11,890
7,022
0
864
11,026
19,292
0
W
Cthulhu
MAJIN MAGNI
Cthulhu
17,949
1,190
1,018
729
14,859
13,451
0
1,866
12,993
39,683
0
L
11,927
4,618
0
835
21,338
8,025
0
16,650
4,373
0
25,014
L
Xbalanque
RoDriGB3x3
Xbalanque
14,384
6,649
0
892
15,833
5,970
0
10,821
4,627
0
43,854
W
Bakasura
ZionsKong
Bakasura
9,049
5,897
0
2,445
6,431
4,091
0
267
6,164
0
24,301
L
Yemoja
656
215
83
60
4,847
1,883
0
1,909
2,773
2,433
0
L
9,136
1,631
0
57
20,803
13,367
0
12,625
7,478
0
14,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,706
Gold Earned
60,557
105
Minions Killed
194
2
Camps Cleared
13
738,654
Distance Traveled
1,035,341
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,802
982
10
1
1
210,428
0
W
Sol
13,528
1,230
74
7
2
209,076
0
L
Olorun
9,626
875
7
1
0
126,539
3
W
Ymir
12,545
1,140
18
2
1
173,218
0
W
Cthulhu
11,476
1,043
50
5
3
212,660
0
L
Neith
10,008
910
22
2
0
179,712
1
L
Xbalanque
11,432
1,039
62
6
0
160,449
0
W
Bakasura
12,206
1,110
42
4
6
229,959
0
L
Yemoja
8,873
807
3
0
0
59,227
2
L
Da Ji
10,767
979
11
1
2
212,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role