Player Matchup

Aphrodite
Aphrodite
DarkSquirrels
Aphrodite
Level 29
God Stats
2W - 3L
1,499 SR
Queue Stats
27W - 17L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
Kevrrp
Nu Wa
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 18L
1,272 Elo+
Party 2
Sun Wukong
Sun Wukong
Spagoodler
Sun Wukong
Level 46
God Stats
3W - 1L
1,985 SR
Queue Stats
35W - 26L
1,534 Elo+
Party 2
Neith
Neith
TheAlaska
Neith
Level 14
God Stats
6W - 7L
1,488 SR
Queue Stats
40W - 24L
1,490 Elo+
Party 2
The Morrigan
The Morrigan
slipsoap
The Morrigan
Level 38
God Stats
2W - 3L
1,634 SR
Queue Stats
42W - 31L
1,566 Elo+
Party 2
Team Averages
Level 35
1,621 SR
1,474 Elo+

VS

Team Averages
Level 103
1,607 SR
1,672 Elo+
Kukulkan
Kukulkan
Coy0teStarrk
Kukulkan
Level 36
God Stats
13W - 13L
1,517 SR
Queue Stats
120W - 125L
1,507 Elo+
Solo
Persephone
Persephone
SunGwyndolin
Persephone
Level 145
God Stats
5W - 4L
1,418 SR
Queue Stats
220W - 165L
1,656 Elo+
Party 1
Thor
Thor
THE_WAZOO
Thor
Level 159
God Stats
31W - 19L
1,777 SR
Queue Stats
185W - 107L
1,778 Elo+
Party 3
Ullr
Ullr
XXGehrmanXX
Ullr
Level 135
God Stats
61W - 36L
1,822 SR
Queue Stats
218W - 167L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
YESSIRSKII
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 27L
1,801 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkSquirrels
Aphrodite
19
1 / 3 / 6
12,633
842
8,397
17,758
8,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Kevrrp
Nu Wa
20
2 / 11 / 10
13,439
896
19,929
22,459
7,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Spagoodler
Sun Wukong
20
7 / 9 / 7
14,433
962
14,404
33,737
37,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
TheAlaska
Neith
19
2 / 3 / 5
12,797
853
13,761
12,872
5,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
slipsoap
The Morrigan
19
3 / 7 / 9
13,597
906
22,852
20,132
7,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Coy0teStarrk
Kukulkan
20
3 / 3 / 15
13,226
882
16,630
13,158
5,828
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
SunGwyndolin
Persephone
20
2 / 4 / 20
13,776
918
22,084
14,557
6,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
20
10 / 2 / 12
16,041
1,069
14,426
13,276
7,684
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 5 / 10
16,279
1,085
29,971
16,118
6,703
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
YESSIRSKII
Cthulhu
20
3 / 1 / 24
14,717
981
18,945
25,994
34,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
114
15
Kills
33
33
Deaths
15
37
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Coy0teStarrk
Kukulkan
3
3
15
3.5
L
Aphrodite
DarkSquirrels
Aphrodite
1
3
6
1.33
L
Nu Wa
Kevrrp
Nu Wa
2
11
10
0.64
L
Sun Wukong
Spagoodler
Sun Wukong
7
9
7
1.17
W
Persephone
SunGwyndolin
Persephone
2
4
20
3
W
Thor
10
2
12
8
L
Neith
TheAlaska
Neith
2
3
5
1.5
W
15
5
10
4
W
Cthulhu
YESSIRSKII
Cthulhu
3
1
24
15
L
The Morrigan
slipsoap
The Morrigan
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,343
Damage
102,056
106,958
Taken
83,103
65,704
Mitigated
60,497
22,613
Healing
4,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Coy0teStarrk
Kukulkan
16,630
1,232
0
714
13,158
5,828
0
8,943
4,215
57,927
0
L
Aphrodite
DarkSquirrels
Aphrodite
8,397
1,076
10,969
7,580
17,758
8,562
0
10,952
6,806
21,401
0
L
Nu Wa
Kevrrp
Nu Wa
19,929
4,602
0
308
22,459
7,013
0
11,010
11,449
47,180
0
L
Sun Wukong
Spagoodler
Sun Wukong
14,404
2,606
0
1,748
33,737
37,324
0
17,284
16,453
0
31,174
W
Persephone
SunGwyndolin
Persephone
22,084
511
0
869
14,557
6,109
0
9,515
5,042
51,670
0
W
Thor
14,426
2,319
0
1,510
13,276
7,684
0
6,524
6,752
0
49,771
L
Neith
TheAlaska
Neith
13,761
5,700
0
2,008
12,872
5,310
0
5,949
6,923
0
46,188
W
29,971
11,834
0
148
16,118
6,703
0
10,664
5,454
0
59,263
W
Cthulhu
YESSIRSKII
Cthulhu
18,945
1,331
237
750
25,994
34,173
0
15,532
10,462
48,709
0
L
The Morrigan
slipsoap
The Morrigan
22,852
1,768
0
0
20,132
7,495
0
12,464
7,668
58,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,899
Gold Earned
74,039
287
Minions Killed
367
6
Camps Cleared
11
1,380,096
Distance Traveled
1,420,971
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,226
882
92
6
2
267,005
0
L
Aphrodite
12,633
842
39
3
3
291,210
0
L
Nu Wa
13,439
896
64
4
1
246,789
3
L
Sun Wukong
14,433
962
27
2
1
286,427
1
W
Persephone
13,776
918
66
4
1
292,013
0
W
Thor
16,041
1,069
94
6
6
264,856
3
L
Neith
12,797
853
64
4
1
282,334
4
W
Ullr
16,279
1,085
64
4
2
296,570
2
W
Cthulhu
14,717
981
51
3
0
300,527
0
L
The Morrigan
13,597
906
93
6
0
273,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role