Player Matchup

Odin
Odin
Diamond I
 
Odin
Diamond I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
Daniik
Ullr
Diamond III
Level 159
God Stats
0W - 3L
1,379 SR
Queue Stats
155W - 147L
2,310 MMR
Solo
Vulcan
Vulcan
Masters
Jokеh
Vulcan
Masters
Level 125
God Stats
6W - 6L
1,728 SR
Queue Stats
331W - 324L
2,521 MMR
Solo
Nemesis
Nemesis
Masters
iZeXy
Nemesis
Masters
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 127L
2,495 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,527 SR
2,207 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,604 SR
2,070 MMR
Vamana
Vamana
Masters
 
Vamana
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond II
 
Jing Wei
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
DiamondWasTaken
Kuzenbo
Diamond II
Level 156
God Stats
4W - 2L
1,795 SR
Queue Stats
269W - 242L
2,409 MMR
Solo
Nike
Nike
Platinum I
Vehir0n
Nike
Platinum I
Level 143
God Stats
3W - 2L
1,560 SR
Queue Stats
40W - 37L
2,321 MMR
Party 1
Janus
Janus
Masters
Wooffey
Janus
Masters
Level 160
God Stats
213W - 187L
1,668 SR
Queue Stats
1,045W - 1,006L
2,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 3 / 1
3,279
656
1,249
3,473
1,419
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Ullr
Daniik
Ullr
6
2 / 1 / 0
4,027
805
2,600
2,787
686
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Jokеh
Vulcan
6
0 / 1 / 0
3,473
695
376
1,358
416
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
iZeXy
Nemesis
6
1 / 0 / 0
3,796
759
679
1,840
413
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bans
YemojaRaijinSobekPersephoneThe Morrigan

VS

Bans
AphroditeKing ArthurKhepriHeimdallrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
5
1 / 1 / 2
3,594
719
371
2,873
892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
 
Jing Wei
5
0 / 2 / 1
3,486
697
619
2,258
308
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
2 / 0 / 1
3,885
777
1,926
3,365
2,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
Vehir0n
Nike
6
1 / 0 / 0
3,764
753
1,559
2,989
844
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Wooffey
Janus
8
1 / 0 / 0
4,324
865
1,221
1,069
239
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
5
5
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
1
0.17
W
Vamana
 
Vamana
1
1
2
2
W
Jing Wei
 
Jing Wei
0
2
1
0.25
L
Ullr
Daniik
Ullr
2
1
0
2
W
2
0
1
2.5
L
Vulcan
Jokеh
Vulcan
0
1
0
0
W
Nike
Vehir0n
Nike
1
0
0
1
W
Janus
Wooffey
Janus
1
0
0
1
L
Nemesis
iZeXy
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,904
Damage
5,696
9,458
Taken
12,554
2,934
Mitigated
4,361
2,805
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,249
336
0
800
3,473
1,419
0
1,776
1,547
0
6,650
W
Vamana
 
Vamana
371
116
0
1,228
2,873
892
0
110
2,738
0
9,774
W
Jing Wei
 
Jing Wei
619
349
0
430
2,258
308
0
0
2,258
0
14,770
L
Ullr
Daniik
Ullr
2,600
1,388
0
750
2,787
686
0
0
2,787
0
14,220
W
1,926
776
0
2,002
3,365
2,078
0
0
3,147
12,912
0
L
Vulcan
Jokеh
Vulcan
376
108
0
347
1,358
416
0
985
373
15,544
0
W
Nike
Vehir0n
Nike
1,559
69
0
1,135
2,989
844
0
0
2,989
0
7,394
W
Janus
Wooffey
Janus
1,221
99
0
533
1,069
239
0
266
803
25,713
0
L
Nemesis
iZeXy
Nemesis
679
308
0
908
1,840
413
0
236
1,604
0
14,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,575
Gold Earned
19,053
117
Minions Killed
159
0
Camps Cleared
0
401,423
Distance Traveled
552,146
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,279
656
14
3
0
93,335
2
W
Vamana
3,594
719
21
4
0
111,541
0
W
Jing Wei
3,486
697
39
8
0
112,350
4
L
Ullr
4,027
805
30
6
0
87,556
0
W
Kuzenbo
3,885
777
22
4
0
113,234
0
L
Vulcan
3,473
695
31
6
0
102,553
2
W
Nike
3,764
753
12
2
0
110,700
2
W
Janus
4,324
865
65
13
0
104,321
0
L
Nemesis
3,796
759
42
8
0
117,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role