Player Matchup

Cthulhu
Cthulhu
DementedCargo
Cthulhu
Level 17
God Stats
3W - 3L
1,820 SR
Queue Stats
3W - 3L
1,755 Elo+
Party 1
Merlin
Merlin
OwlBoy
Merlin
Level 28
God Stats
0W - 3L
1,298 SR
Queue Stats
7W - 10L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
Potatobals
Jormungandr
Level 7
God Stats
6W - 5L
1,490 SR
Queue Stats
6W - 7L
1,413 Elo+
Party 1
Team Averages
Level 17
1,536 SR
1,516 Elo+

VS

Team Averages
Level 102
1,485 SR
1,310 Elo+
Kukulkan
Kukulkan
KSI-_-Hades
Kukulkan
Level 22
God Stats
2W - 6L
1,191 SR
Queue Stats
28W - 43L
1,270 Elo+
Party 2
Heimdallr
Heimdallr
Muniladd
Heimdallr
Level 127
God Stats
12W - 12L
1,647 SR
Queue Stats
186W - 315L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
aquariarius
Cthulhu
Level 156
God Stats
1W - 3L
1,616 SR
Queue Stats
75W - 99L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
3
0 / 0 / 0
8,283
460
0
0
0
Merlin
OwlBoy
Merlin
17
6 / 5 / 5
12,309
684
21,044
20,264
11,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Potatobals
Jormungandr
17
5 / 3 / 4
12,082
671
11,757
18,812
22,341
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KSI-_-Hades
Kukulkan
10
0 / 4 / 2
9,495
528
4,755
6,370
2,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Muniladd
Heimdallr
17
6 / 4 / 1
13,071
726
11,358
15,609
6,617
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
aquariarius
Cthulhu
17
2 / 3 / 6
12,131
674
15,284
19,692
29,127
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
8
8
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
0
0
0
W
Kukulkan
KSI-_-Hades
Kukulkan
0
4
2
0.25
W
Heimdallr
Muniladd
Heimdallr
6
4
1
1.63
L
Merlin
OwlBoy
Merlin
6
5
5
1.7
L
Jormungandr
Potatobals
Jormungandr
5
3
4
2.33
W
Cthulhu
aquariarius
Cthulhu
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
31,397
39,076
Taken
41,671
34,004
Mitigated
38,446
8,516
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
KSI-_-Hades
Kukulkan
4,755
484
0
36
6,370
2,702
825
5,577
743
21,552
0
W
Heimdallr
Muniladd
Heimdallr
11,358
5,649
0
3,520
15,609
6,617
1,952
11,648
3,711
0
54,768
L
Merlin
OwlBoy
Merlin
21,044
3,309
207
5,874
20,264
11,663
1,244
10,126
10,135
72,272
0
L
Jormungandr
Potatobals
Jormungandr
11,757
1,678
361
2,074
18,812
22,341
168
10,019
8,793
65,853
0
W
Cthulhu
aquariarius
Cthulhu
15,284
361
1,548
1,918
19,692
29,127
108
14,762
4,300
55,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
34,697
187
Minions Killed
184
0
Camps Cleared
0
666,137
Distance Traveled
799,563
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,283
460
0
0
0
0
0
W
Kukulkan
9,495
528
31
2
0
168,123
0
W
Heimdallr
13,071
726
68
4
0
324,318
2
L
Merlin
12,309
684
99
6
0
338,999
1
L
Jormungandr
12,082
671
88
5
0
327,138
4
W
Cthulhu
12,131
674
85
5
0
307,122
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role