Player Matchup

Cthulhu
Cthulhu
BeardedCavebro
Cthulhu
Level 39
God Stats
4W - 6L
1,467 SR
Queue Stats
97W - 127L
1,263 Elo+
Party 1
Neith
Neith
Syrculator
Neith
Level 6
God Stats
18W - 20L
1,456 SR
Queue Stats
18W - 24L
1,295 Elo+
Party 1
Chang'e
Chang'e
The McLong
Chang'e
Level 66
God Stats
5W - 11L
1,449 SR
Queue Stats
84W - 119L
1,252 Elo+
Party 1
Team Averages
Level 37
1,457 SR
1,270 Elo+

VS

Team Averages
Level 14
1,600 SR
1,194 Elo+
Odin
Odin
ClouudCandy
Odin
Level 7
God Stats
1W - 1L
1,740 SR
Queue Stats
112W - 110L
951 Elo+
Solo
Thanatos
Thanatos
FiireM
Thanatos
Level 22
God Stats
22W - 15L
1,597 SR
Queue Stats
140W - 99L
1,451 Elo+
Solo
Ah Puch
Ah Puch
emilz1313
Ah Puch
Level 13
God Stats
13W - 14L
1,463 SR
Queue Stats
106W - 128L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 3
14,295
596
15,568
21,694
18,003
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
2 / 9 / 6
14,094
587
11,126
24,316
7,635
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
The McLong
Chang'e
17
4 / 4 / 4
14,219
592
17,606
19,669
4,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 10
13,619
567
13,961
20,861
13,581
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
FiireM
Thanatos
20
18 / 2 / 1
18,114
755
19,097
23,795
9,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
emilz1313
Ah Puch
19
2 / 3 / 14
15,241
635
20,746
17,914
11,230
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
11
Kills
20
20
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
0
6
10
0.83
W
Thanatos
FiireM
Thanatos
18
2
1
9.25
L
Neith
2
9
6
0.56
L
Chang'e
The McLong
Chang'e
4
4
4
1.5
W
Ah Puch
emilz1313
Ah Puch
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,300
Damage
53,804
65,679
Taken
62,570
30,497
Mitigated
34,726
23,222
Healing
27,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,568
737
2,060
1,420
21,694
18,003
0
7,793
13,732
49,951
500
W
13,961
1,748
0
488
20,861
13,581
291
11,175
9,686
0
40,494
W
Thanatos
FiireM
Thanatos
19,097
4,670
0
21,172
23,795
9,915
1,718
12,443
11,220
0
127,307
L
Neith
11,126
5,546
0
3,907
24,316
7,635
1,264
7,591
16,400
0
84,571
L
Chang'e
The McLong
Chang'e
17,606
900
5,846
9,989
19,669
4,859
789
5,558
13,936
60,740
0
W
Ah Puch
emilz1313
Ah Puch
20,746
1,748
1,050
4,953
17,914
11,230
750
9,661
8,253
86,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
46,974
259
Minions Killed
265
0
Camps Cleared
0
1,173,282
Distance Traveled
1,330,095
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,295
596
66
3
0
414,091
1
W
Odin
13,619
567
43
2
0
462,405
2
W
Thanatos
18,114
755
127
5
0
474,992
0
L
Neith
14,094
587
122
5
0
341,484
4
L
Chang'e
14,219
592
71
3
0
417,707
3
W
Ah Puch
15,241
635
95
4
0
392,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role