Player Matchup

Sun Wukong
Sun Wukong
BladeWoundedHead
Sun Wukong
Level 16
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 7L
1,350 Elo+
Solo
Fenrir
Fenrir
Dieglitch
Fenrir
Level 8
God Stats
0W - 3L
1,380 SR
Queue Stats
2W - 5L
1,251 Elo+
Solo
Anubis
Anubis
NRGC NINJAOWNS
Anubis
Level 6
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,538 SR
1,367 Elo+

VS

Team Averages
Level 12
1,544 SR
1,634 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
13W - 2L
1,633 SR
Queue Stats
68W - 41L
1,720 Elo+
Solo
Hercules
Hercules
ADED857
Hercules
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,591 Elo+
Party 1
Hel
Hel
Nut PopLoader
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BladeWoundedHead
Sun Wukong
6
0 / 3 / 1
4,398
733
624
6,629
2,898
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Dieglitch
Fenrir
4
0 / 2 / 1
4,216
703
0
3,558
1,452
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

7
1 / 8 / 0
4,678
780
1,552
8,330
3,782
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 1 / 8
5,413
902
2,252
5,059
4,008
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
ADED857
Hercules
9
5 / 0 / 6
6,312
1,052
7,353
4,524
2,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
7 / 0 / 5
6,710
1,118
6,125
1,898
466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
13
13
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
8
5
W
Hercules
ADED857
Hercules
5
0
6
8
L
Sun Wukong
BladeWoundedHead
Sun Wukong
0
3
1
0.17
L
Fenrir
Dieglitch
Fenrir
0
2
1
0.25
L
1
8
0
0.13
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,176
Damage
15,730
18,517
Taken
11,481
8,132
Mitigated
6,895
872
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,252
0
0
497
5,059
4,008
541
563
4,496
7,778
0
W
Hercules
ADED857
Hercules
7,353
2,608
0
741
4,524
2,421
274
771
3,558
0
16,630
L
Sun Wukong
BladeWoundedHead
Sun Wukong
624
34
0
210
6,629
2,898
0
2,425
3,929
0
5,160
L
Fenrir
Dieglitch
Fenrir
0
0
0
96
3,558
1,452
0
2,120
1,388
0
843
L
1,552
212
0
566
8,330
3,782
0
3,639
4,441
9,691
0
W
6,125
775
2,298
1,379
1,898
466
1,394
277
1,596
22,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,292
Gold Earned
18,435
23
Minions Killed
70
0
Camps Cleared
0
186,678
Distance Traveled
373,523
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,413
902
10
2
0
102,536
0
W
Hercules
6,312
1,052
30
5
0
148,551
1
L
Sun Wukong
4,398
733
10
2
0
90,332
0
L
Fenrir
4,216
703
0
0
0
25,178
0
L
Anubis
4,678
780
13
2
0
71,168
0
W
Hel
6,710
1,118
30
5
0
122,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role