Player Matchup

Kukulkan
Kukulkan
DiamondBlade69
Kukulkan
Level 15
God Stats
15W - 9L
1,742 SR
Queue Stats
27W - 19L
1,420 Elo+
Party 1
Hercules
Hercules
Nirari
Hercules
Level 126
God Stats
50W - 12L
1,813 SR
Queue Stats
163W - 103L
1,621 Elo+
Party 1
Bacchus
Bacchus
Zlade
Bacchus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 43L
1,242 Elo+
Party 1
Team Averages
Level 53
1,685 SR
1,427 Elo+

VS

Team Averages
Level 10
1,500 SR
1,604 Elo+
Nu Wa
Nu Wa
eddie_4159
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ares
Ares
ialsohatenegars
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 27L
1,813 Elo+
Party 2
Set
Set
xSkuhl_
Set
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
10 / 3 / 15
12,655
744
14,757
9,688
3,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Nirari
Hercules
17
21 / 0 / 9
13,957
821
22,794
20,025
27,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Zlade
Bacchus
13
2 / 2 / 19
11,916
701
3,912
8,480
9,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
0 / 11 / 1
8,796
517
4,972
15,296
6,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
4 / 8 / 0
11,348
668
12,569
20,681
20,747
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
11
0 / 14 / 3
9,021
531
1,740
15,007
6,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
33
Kills
4
5
Deaths
33
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
10
3
15
5.83
W
Hercules
Nirari
Hercules
21
0
9
25.5
W
Bacchus
Zlade
Bacchus
2
2
19
5.75
L
Nu Wa
0
11
1
0.05
L
4
8
0
0.5
L
Set
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,463
Damage
19,281
38,193
Taken
50,984
41,132
Mitigated
33,641
12,705
Healing
1,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,757
1,202
0
2,800
9,688
3,961
737
5,445
4,243
64,838
0
W
Hercules
Nirari
Hercules
22,794
9,330
0
9,903
20,025
27,713
184
8,283
11,742
0
49,701
W
Bacchus
Zlade
Bacchus
3,912
743
0
2
8,480
9,458
225
3,895
4,585
17,302
0
L
Nu Wa
4,972
2,150
0
36
15,296
6,009
0
5,614
9,432
29,378
0
L
12,569
283
0
1,110
20,681
20,747
0
7,076
13,205
32,195
0
L
Set
1,740
798
0
704
15,007
6,885
0
6,087
8,745
0
13,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
29,165
180
Minions Killed
74
0
Camps Cleared
0
904,972
Distance Traveled
723,898
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,655
744
124
7
0
292,175
2
W
Hercules
13,957
821
37
2
0
315,846
0
W
Bacchus
11,916
701
19
1
0
296,951
0
L
Nu Wa
8,796
517
35
2
0
180,929
0
L
Ares
11,348
668
22
1
0
283,823
2
L
Set
9,021
531
17
1
0
259,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role