Player Matchup

Hercules
Hercules
FLPnSETHonFB
Hercules
Level 149
God Stats
3W - 3L
1,589 SR
Queue Stats
78W - 70L
1,571 Elo+
Party 1
Freya
Freya
Seerenity
Freya
Level 81
God Stats
11W - 9L
1,639 SR
Queue Stats
89W - 80L
1,473 Elo+
Party 1
Scylla
Scylla
Xxikillu2
Scylla
Level 36
God Stats
0W - 1L
1,014 SR
Queue Stats
0W - 5L
1,080 Elo+
Party 1
Team Averages
Level 89
1,414 SR
1,375 Elo+

VS

Team Averages
Level 76
1,585 SR
1,430 Elo+
Rama
Rama
Claudio Qc
Rama
Level 63
God Stats
1W - 0L
1,402 SR
Queue Stats
41W - 42L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
FullALEXCRZ
Cthulhu
Level 101
God Stats
5W - 3L
1,852 SR
Queue Stats
145W - 129L
1,623 Elo+
Party 2
Janus
Janus
JustKald
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FLPnSETHonFB
Hercules
19
9 / 1 / 5
14,951
680
22,590
27,220
31,104
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Freya
Seerenity
Freya
16
5 / 8 / 8
13,474
612
19,094
20,978
7,992
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
Xxikillu2
Scylla
15
1 / 11 / 8
11,967
544
4,568
18,583
6,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
13,232
601
11,587
17,550
6,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
FullALEXCRZ
Cthulhu
18
7 / 7 / 8
15,490
704
20,461
30,236
28,528
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
JustKald
Janus
20
11 / 3 / 6
16,397
745
23,104
16,319
5,903
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
15
Kills
20
20
Deaths
15
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
L
Hercules
FLPnSETHonFB
Hercules
9
1
5
11.5
W
Cthulhu
FullALEXCRZ
Cthulhu
7
7
8
1.57
W
Janus
JustKald
Janus
11
3
6
4.67
L
Freya
Seerenity
Freya
5
8
8
1.13
L
Scylla
Xxikillu2
Scylla
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,252
Damage
55,152
66,781
Taken
64,105
45,413
Mitigated
41,314
16,000
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,587
8,500
0
6,317
17,550
6,883
1,202
5,853
11,447
0
86,026
L
Hercules
FLPnSETHonFB
Hercules
22,590
8,701
0
6,987
27,220
31,104
425
14,609
12,611
0
64,947
W
Cthulhu
FullALEXCRZ
Cthulhu
20,461
1,312
1,067
5,645
30,236
28,528
0
13,137
16,626
56,579
0
W
Janus
JustKald
Janus
23,104
1,379
0
2,233
16,319
5,903
1,249
4,962
11,178
96,688
0
L
Freya
Seerenity
Freya
19,094
7,198
0
6,225
20,978
7,992
0
13,941
7,037
61,810
0
L
Scylla
Xxikillu2
Scylla
4,568
1,370
183
2,605
18,583
6,317
39
15,073
3,510
33,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,392
Gold Earned
45,119
200
Minions Killed
258
0
Camps Cleared
0
1,052,377
Distance Traveled
1,153,831
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,232
601
90
4
0
329,089
1
L
Hercules
14,951
680
78
4
0
408,392
0
W
Cthulhu
15,490
704
53
2
0
399,782
0
W
Janus
16,397
745
115
5
0
424,960
0
L
Freya
13,474
612
74
3
0
350,414
2
L
Scylla
11,967
544
48
2
0
293,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role