Player Matchup

Hel
Hel
Ch0l0Mander
Hel
Level 109
God Stats
5W - 4L
1,476 SR
Queue Stats
131W - 134L
1,545 Elo+
Party 4
Chiron
Chiron
GotTheFunk
Chiron
Level 127
God Stats
1W - 1L
1,185 SR
Queue Stats
130W - 132L
1,540 Elo+
Party 4
Hachiman
Hachiman
KoBlakeLebrondo
Hachiman
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 53L
1,554 Elo+
Party 4
Da Ji
Da Ji
KongShu
Da Ji
Level 61
God Stats
2W - 0L
1,671 SR
Queue Stats
33W - 23L
1,603 Elo+
Party 1
Artio
Artio
luckyluckyi
Artio
Level 84
God Stats
2W - 4L
1,469 SR
Queue Stats
96W - 86L
1,552 Elo+
Party 1
Team Averages
Level 95
1,460 SR
1,559 Elo+

VS

Team Averages
Level 110
1,566 SR
1,611 Elo+
Sobek
Sobek
 
Sobek
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Death062
Baron Samedi
Level 146
God Stats
0W - 1L
1,201 SR
Queue Stats
48W - 45L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
Gamechanger14698
Nu Wa
Level 98
God Stats
3W - 1L
1,528 SR
Queue Stats
124W - 126L
1,491 Elo+
Party 2
Baba Yaga
Baba Yaga
Hоlo
Baba Yaga
Level 29
God Stats
2W - 1L
1,977 SR
Queue Stats
68W - 14L
1,936 Elo+
Party 3
Kukulkan
Kukulkan
xxAnyWays
Kukulkan
Level 143
God Stats
3W - 2L
1,624 SR
Queue Stats
247W - 191L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 21
13,001
867
14,509
22,889
18,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
GotTheFunk
Chiron
18
10 / 5 / 15
11,989
799
26,784
22,344
7,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
17
3 / 5 / 12
10,861
724
10,133
14,778
4,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
KongShu
Da Ji
19
7 / 6 / 20
12,285
819
17,124
15,715
11,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 22
13,205
880
11,141
31,669
38,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 10 / 11
10,131
675
7,124
22,018
18,101
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Death062
Baron Samedi
15
6 / 7 / 6
10,298
687
13,312
19,705
10,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
1 / 4 / 19
11,930
795
18,250
11,931
4,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Hоlo
Baba Yaga
20
10 / 4 / 14
13,868
925
27,596
17,920
9,678
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
xxAnyWays
Kukulkan
18
5 / 6 / 7
11,213
748
17,099
16,152
7,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
81
31
Kills
24
25
Deaths
31
90
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
10
11
0.75
W
6
5
21
3.3
L
Baron Samedi
Death062
Baron Samedi
6
7
6
1.29
L
1
4
19
2.63
W
Chiron
GotTheFunk
Chiron
10
5
15
3.5
L
Baba Yaga
Hоlo
Baba Yaga
10
4
14
4.25
W
Hachiman
3
5
12
1.8
W
Da Ji
KongShu
Da Ji
7
6
20
2.83
W
5
4
22
4
L
Kukulkan
xxAnyWays
Kukulkan
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,691
Damage
83,381
107,395
Taken
87,726
79,419
Mitigated
50,632
60,689
Healing
29,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,124
1,047
893
2,028
22,018
18,101
0
3,363
18,655
9,531
0
W
14,509
299
21,667
12,004
22,889
18,039
509
18,219
4,670
48,011
0
L
Baron Samedi
Death062
Baron Samedi
13,312
322
6,421
6,485
19,705
10,375
719
6,042
13,663
19,848
0
L
18,250
3,763
787
1,917
11,931
4,856
2,083
4,749
7,182
42,156
0
W
Chiron
GotTheFunk
Chiron
26,784
9,727
1,581
5,901
22,344
7,189
2,320
19,716
2,628
0
48,288
L
Baba Yaga
Hоlo
Baba Yaga
27,596
2,460
801
5,411
17,920
9,678
1,467
6,451
11,469
53,949
0
W
Hachiman
10,133
6,294
227
2,232
14,778
4,709
1,629
14,351
427
0
26,506
W
Da Ji
KongShu
Da Ji
17,124
5,803
2,515
1,704
15,715
11,032
934
12,392
3,323
0
23,304
W
11,141
1,125
4,616
8,242
31,669
38,450
74
18,703
12,966
34,379
0
L
Kukulkan
xxAnyWays
Kukulkan
17,099
1,403
2,066
2,473
16,152
7,622
444
5,045
11,107
30,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,341
Gold Earned
57,440
181
Minions Killed
140
0
Camps Cleared
0
1,311,240
Distance Traveled
1,234,722
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,131
675
2
0
0
236,433
4
W
Hel
13,001
867
81
5
0
277,338
0
L
Baron Samedi
10,298
687
11
1
0
214,934
2
L
Nu Wa
11,930
795
47
3
0
240,734
1
W
Chiron
11,989
799
39
3
0
235,857
0
L
Baba Yaga
13,868
925
45
3
0
279,109
0
W
Hachiman
10,861
724
24
2
0
238,432
0
W
Da Ji
12,285
819
12
1
0
265,001
0
W
Artio
13,205
880
25
2
0
294,612
0
L
Kukulkan
11,213
748
35
2
0
263,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role