Player Matchup

Sol
Sol
 
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,115 Elo+
Solo
Arachne
Arachne
Aerify-_-
Arachne
Level 25
God Stats
13W - 11L
1,466 SR
Queue Stats
57W - 78L
1,195 Elo+
Party 1
Anhur
Anhur
BaUwLzDeHhP
Anhur
Level 17
God Stats
6W - 8L
1,512 SR
Queue Stats
6W - 11L
1,132 Elo+
Solo
Nike
Nike
Ripleshock
Nike
Level 27
God Stats
16W - 16L
1,421 SR
Queue Stats
379W - 429L
1,252 Elo+
Party 1
Izanami
Izanami
Sipthug
Izanami
Level 29
God Stats
28W - 23L
1,479 SR
Queue Stats
128W - 126L
1,254 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,190 Elo+

VS

Team Averages
Level 15
1,584 SR
1,276 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 40L
1,278 Elo+
Party 2
Serqet
Serqet
 
Serqet
Level 11
God Stats
0W - 2L
1,556 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Camazotz
Camazotz
AhsumSwrdsmnX63
Camazotz
Level 13
God Stats
5W - 3L
1,583 SR
Queue Stats
42W - 35L
1,201 Elo+
Party 3
Ra
Ra
BasedSniper
Ra
Level 27
God Stats
14W - 7L
1,523 SR
Queue Stats
102W - 122L
1,098 Elo+
Party 2
Cupid
Cupid
ThcGideon69
Cupid
Level 8
God Stats
8W - 6L
1,757 SR
Queue Stats
75W - 70L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 9 / 5
10,194
408
5,195
16,798
11,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Aerify-_-
Arachne
19
9 / 2 / 8
13,621
545
15,777
16,045
7,688
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 2
12,580
503
11,938
12,808
5,190
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 4 / 11
12,888
516
20,240
17,276
14,678
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Sipthug
Izanami
20
10 / 4 / 3
14,730
589
17,749
13,916
6,848
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 7 / 5
11,527
461
8,664
18,837
23,220
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
 
Serqet
13
0 / 4 / 6
8,855
354
2,363
9,909
3,012
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
18
8 / 8 / 6
12,393
496
11,401
24,570
8,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 5 / 8
11,300
452
10,638
16,396
6,265
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 5 / 6
12,973
519
20,916
19,406
6,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
55
29
Kills
24
24
Deaths
29
29
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
9
5
0.28
L
Cabrakan
 
Cabrakan
3
7
5
0.79
L
Serqet
 
Serqet
0
4
6
0.75
W
Arachne
Aerify-_-
Arachne
9
2
8
6.5
L
Camazotz
8
8
6
1.38
W
4
5
2
1
L
3
5
8
1.4
W
6
4
11
2.88
W
Izanami
Sipthug
Izanami
10
4
3
2.88
L
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,899
Damage
53,982
76,843
Taken
89,118
46,148
Mitigated
47,383
18,152
Healing
25,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,195
2,481
0
4,940
16,798
11,744
1,562
2,450
13,863
32,296
0
L
Cabrakan
 
Cabrakan
8,664
2,032
444
1,757
18,837
23,220
631
547
18,026
28,383
0
L
Serqet
 
Serqet
2,363
271
0
0
9,909
3,012
733
1,939
7,570
0
9,955
W
Arachne
Aerify-_-
Arachne
15,777
9,206
0
6,704
16,045
7,688
0
4,482
11,563
0
74,121
L
Camazotz
11,401
5,832
0
7,462
24,570
8,185
1,601
881
23,540
0
47,846
W
11,938
6,692
219
987
12,808
5,190
5,600
1,064
11,744
0
67,103
L
10,638
1,435
2,516
4,859
16,396
6,265
495
361
15,815
83,664
0
W
20,240
3,907
0
2,913
17,276
14,678
130
5,136
11,524
0
74,073
W
Izanami
Sipthug
Izanami
17,749
12,801
0
2,389
13,916
6,848
8,455
6,170
7,746
0
110,550
L
20,916
15,086
2,219
5,845
19,406
6,701
2,825
868
18,110
0
76,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,013
Gold Earned
57,048
574
Minions Killed
411
0
Camps Cleared
0
1,956,779
Distance Traveled
1,838,966
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,194
408
52
2
0
292,604
2
L
Cabrakan
11,527
461
53
2
0
350,383
0
L
Serqet
8,855
354
21
1
0
287,349
0
W
Arachne
13,621
545
93
4
0
471,240
6
L
Camazotz
12,393
496
65
3
0
402,641
3
W
Anhur
12,580
503
125
5
0
361,939
3
L
Ra
11,300
452
139
6
0
414,414
2
W
Nike
12,888
516
106
4
0
426,984
0
W
Izanami
14,730
589
198
8
0
404,012
2
L
Cupid
12,973
519
133
5
0
384,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role