Player Matchup

Chaac
Chaac
AndyF2713
Chaac
Level 124
God Stats
12W - 6L
1,758 SR
Queue Stats
30W - 26L
1,566 Elo+
Party 2
Neith
Neith
KUBANPOWER18
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ydavoy
Cthulhu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 65L
1,561 Elo+
Party 2
Thanatos
Thanatos
adrianelcubaniro
Thanatos
Level 15
God Stats
2W - 3L
1,531 SR
Queue Stats
71W - 64L
1,665 Elo+
Party 2
Hel
Hel
alejandro12149
Hel
Level 15
God Stats
26W - 17L
1,596 SR
Queue Stats
170W - 140L
1,635 Elo+
Party 2
Team Averages
Level 57
1,577 SR
1,586 Elo+

VS

Team Averages
Level 16
1,501 SR
1,266 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 4L
1,159 SR
Queue Stats
2W - 13L
1,003 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,166 Elo+
Party 1
Sol
Sol
BetoStan
Sol
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 12L
1,334 Elo+
Solo
Nike
Nike
BodyEngineers
Nike
Level 21
God Stats
2W - 3L
1,528 SR
Queue Stats
18W - 20L
1,408 Elo+
Party 1
Bakasura
Bakasura
GreyGuardian42
Bakasura
Level 26
God Stats
4W - 4L
1,818 SR
Queue Stats
83W - 70L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AndyF2713
Chaac
6
1 / 0 / 0
3,902
780
929
1,287
597
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 1
3,186
637
615
1,148
247
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Ydavoy
Cthulhu
5
1 / 0 / 0
3,469
694
825
2,108
744
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 0 / 1
3,473
695
114
1,670
335
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

6
2 / 1 / 0
3,894
779
2,241
2,471
544
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 0
3,065
613
1,098
2,126
1,038
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
 
Kukulkan
5
0 / 1 / 0
2,894
579
298
1,848
520
Shoes

Shoes

+6%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

1
0 / 1 / 0
2,516
503
30
500
59
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

5
0 / 0 / 0
3,009
602
389
986
245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Bakasura
6
0 / 1 / 1
3,614
723
426
3,132
861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
0
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Chaac
AndyF2713
Chaac
1
0
0
1
L
0
1
0
0
L
0
0
0
0
L
Bakasura
0
1
1
0.5
W
0
0
1
0.5
W
Cthulhu
Ydavoy
Cthulhu
1
0
0
1
W
0
0
1
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,724
Damage
2,241
8,684
Taken
8,592
2,467
Mitigated
2,723
4,313
Healing
2,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,098
62
0
175
2,126
1,038
0
787
1,339
7,149
0
L
Kukulkan
 
Kukulkan
298
159
0
428
1,848
520
0
1,547
301
4,314
0
W
Chaac
AndyF2713
Chaac
929
238
0
538
1,287
597
0
30
1,257
0
13,333
L
30
30
0
0
500
59
0
0
450
165
0
L
389
71
0
0
986
245
0
38
873
0
7,695
L
Bakasura
426
366
0
1,847
3,132
861
0
694
2,413
0
11,033
W
615
493
0
20
1,148
247
308
406
667
0
5,643
W
Cthulhu
Ydavoy
Cthulhu
825
153
99
349
2,108
744
88
522
1,491
10,961
0
W
114
38
111
2,008
1,670
335
118
0
1,670
0
10,329
W
2,241
476
115
1,073
2,471
544
452
298
2,113
17,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,924
Gold Earned
15,098
99
Minions Killed
61
0
Camps Cleared
0
469,546
Distance Traveled
415,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,065
613
6
1
0
95,141
0
L
Kukulkan
2,894
579
7
1
0
80,124
0
W
Chaac
3,902
780
22
4
0
102,852
0
L
Sol
2,516
503
1
0
0
23,491
0
L
Nike
3,009
602
14
3
0
108,415
0
L
Bakasura
3,614
723
33
7
0
108,345
0
W
Neith
3,186
637
12
2
0
97,777
0
W
Cthulhu
3,469
694
12
2
0
93,855
0
W
Thanatos
3,473
695
24
5
0
83,094
0
W
Hel
3,894
779
29
6
0
91,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role