Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Box Of Jumex
Cthulhu
Level 87
God Stats
6W - 8L
1,608 SR
Queue Stats
80W - 76L
1,545 Elo+
Party 1
Ao Kuang
Ao Kuang
IIGoreII
Ao Kuang
Level 116
God Stats
12W - 15L
1,436 SR
Queue Stats
73W - 79L
1,426 Elo+
Party 2
Apollo
Apollo
takodie
Apollo
Level 96
God Stats
1W - 1L
1,234 SR
Queue Stats
53W - 54L
1,563 Elo+
Party 1
Team Averages
Level 121
1,456 SR
1,507 Elo+

VS

Team Averages
Level 87
1,477 SR
1,580 Elo+
Olorun
Olorun
CWayne2412
Olorun
Level 61
God Stats
1W - 2L
1,414 SR
Queue Stats
318W - 302L
1,613 Elo+
Party 3
Izanami
Izanami
Cj3625
Izanami
Level 82
God Stats
2W - 2L
1,334 SR
Queue Stats
17W - 21L
1,463 Elo+
Solo
Nike
Nike
PlazmaticYT
Nike
Level 108
God Stats
6W - 2L
1,745 SR
Queue Stats
230W - 213L
1,610 Elo+
Solo
Cthulhu
Cthulhu
SleepytheTemp
Cthulhu
Level 121
God Stats
1W - 1L
1,150 SR
Queue Stats
76W - 69L
1,655 Elo+
Party 3
Ravana
Ravana
SmiteKing254
Ravana
Level 63
God Stats
4W - 2L
1,744 SR
Queue Stats
148W - 131L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
3,359
672
2,447
2,894
1,313
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
 
Hun Batz
2
0 / 1 / 0
2,651
530
259
1,226
308
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Box Of Jumex
Cthulhu
5
0 / 1 / 0
3,028
606
1,052
2,583
684
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
IIGoreII
Ao Kuang
5
0 / 2 / 0
3,111
622
993
3,611
914
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
takodie
Apollo
5
0 / 0 / 0
3,004
601
1,690
1,769
337
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CWayne2412
Olorun
7
3 / 0 / 0
4,293
859
1,839
636
150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Cj3625
Izanami
5
0 / 0 / 1
3,302
660
1,982
1,767
323
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,556
711
1,211
3,541
1,149
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
4
0 / 0 / 1
3,158
632
1,141
2,656
750
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
5
1 / 0 / 1
3,632
726
1,237
1,866
460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
0
0
1
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Cthulhu
Box Of Jumex
Cthulhu
0
1
0
0
W
Olorun
CWayne2412
Olorun
3
0
0
3
W
Izanami
Cj3625
Izanami
0
0
1
0.5
L
Ao Kuang
IIGoreII
Ao Kuang
0
2
0
0
W
0
1
0
0
W
Cthulhu
0
0
1
0.5
W
Ravana
1
0
1
1.5
L
Apollo
takodie
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,441
Damage
7,410
12,083
Taken
10,466
3,556
Mitigated
2,832
6,125
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,447
1,387
0
1,720
2,894
1,313
0
0
2,594
0
11,157
L
Hun Batz
 
Hun Batz
259
0
0
500
1,226
308
0
585
641
0
3,061
L
Cthulhu
Box Of Jumex
Cthulhu
1,052
329
0
1,138
2,583
684
0
519
2,064
7,215
0
W
Olorun
CWayne2412
Olorun
1,839
1,509
0
362
636
150
786
141
495
17,036
0
W
Izanami
Cj3625
Izanami
1,982
1,516
0
995
1,767
323
0
305
1,462
0
16,442
L
Ao Kuang
IIGoreII
Ao Kuang
993
514
0
1,730
3,611
914
0
1,500
2,111
11,583
0
W
1,211
196
0
1,655
3,541
1,149
0
0
3,316
0
12,591
W
Cthulhu
1,141
61
0
1,349
2,656
750
0
1,070
1,586
5,238
0
W
Ravana
1,237
422
0
935
1,866
460
0
529
1,337
0
11,219
L
Apollo
takodie
Apollo
1,690
1,217
0
1,037
1,769
337
0
376
1,393
0
13,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,153
Gold Earned
17,941
80
Minions Killed
124
0
Camps Cleared
0
424,723
Distance Traveled
439,234
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,359
672
15
3
0
96,970
0
L
Hun Batz
2,651
530
5
1
0
44,713
0
L
Cthulhu
3,028
606
13
3
0
105,471
3
W
Olorun
4,293
859
28
6
0
75,988
0
W
Izanami
3,302
660
34
7
0
83,909
0
L
Ao Kuang
3,111
622
23
5
0
99,457
0
W
Nike
3,556
711
24
5
0
96,149
1
W
Cthulhu
3,158
632
9
2
0
84,218
2
W
Ravana
3,632
726
29
6
0
98,970
0
L
Apollo
3,004
601
24
5
0
78,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role