Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Lil-Pooh54
Arachne
Level 47
God Stats
2W - 1L
1,787 SR
Queue Stats
174W - 276L
1,175 Elo+
Party 2
Hun Batz
Hun Batz
LoopyisCool
Hun Batz
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
254W - 248L
1,119 Elo+
Party 1
Jormungandr
Jormungandr
Stephano_Leef
Jormungandr
Level 26
God Stats
13W - 14L
1,160 SR
Queue Stats
198W - 233L
1,049 Elo+
Party 1
Set
Set
iLiKeToEs69420
Set
Level 23
God Stats
5W - 8L
1,500 SR
Queue Stats
409W - 404L
1,121 Elo+
Party 1
Team Averages
Level 38
1,489 SR
1,193 Elo+

VS

Team Averages
Level 49
1,464 SR
1,366 Elo+
Janus
Janus
BeastlyBSQ
Janus
Level 45
God Stats
4W - 4L
1,198 SR
Queue Stats
118W - 119L
1,325 Elo+
Party 4
Nemesis
Nemesis
PaperCutSrvivor
Nemesis
Level 28
God Stats
33W - 21L
1,563 SR
Queue Stats
164W - 185L
1,256 Elo+
Party 4
Yemoja
Yemoja
iboxpuppies
Yemoja
Level 102
God Stats
7W - 2L
1,557 SR
Queue Stats
509W - 434L
1,474 Elo+
Party 3
Neith
Neith
kokesh32
Neith
Level 29
God Stats
10W - 8L
1,484 SR
Queue Stats
17W - 11L
1,455 Elo+
Party 3
Hercules
Hercules
lFFlFalse
Hercules
Level 39
God Stats
2W - 1L
1,519 SR
Queue Stats
154W - 177L
1,321 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 0
4,421
402
911
2,332
717
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
Lil-Pooh54
Arachne
9
0 / 4 / 0
4,983
453
4,652
10,576
5,270
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
LoopyisCool
Hun Batz
7
1 / 4 / 0
4,723
429
2,562
5,944
1,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Stephano_Leef
Jormungandr
6
0 / 10 / 1
4,384
399
2,429
9,819
3,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 0
5,124
466
555
6,991
2,071
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 0 / 0
6,860
624
3,319
2,226
635
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 0
6,875
625
1,822
4,614
1,291
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
11
5 / 1 / 7
7,613
692
5,097
4,775
2,940
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
kokesh32
Neith
12
6 / 0 / 8
7,340
667
6,757
3,129
868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
lFFlFalse
Hercules
11
4 / 0 / 1
6,894
627
6,874
8,025
6,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
21
22
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
Janus
1
0
0
1
L
Arachne
Lil-Pooh54
Arachne
0
4
0
0
L
Hun Batz
LoopyisCool
Hun Batz
1
4
0
0.25
W
5
0
0
5
L
Jormungandr
Stephano_Leef
Jormungandr
0
10
1
0.05
L
0
3
0
0
W
Yemoja
5
1
7
8.5
W
Neith
kokesh32
Neith
6
0
8
10
W
Hercules
lFFlFalse
Hercules
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,109
Damage
23,869
35,662
Taken
22,769
12,621
Mitigated
12,660
7,775
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
911
215
0
1,124
2,332
717
288
1,898
434
12,495
0
W
Janus
3,319
424
0
1,164
2,226
635
1,304
911
1,315
37,203
0
L
Arachne
Lil-Pooh54
Arachne
4,652
2,917
0
5,116
10,576
5,270
0
148
9,953
0
17,862
L
Hun Batz
LoopyisCool
Hun Batz
2,562
1,051
0
0
5,944
1,448
349
1,918
4,026
0
13,925
W
1,822
503
159
2,476
4,614
1,291
418
251
4,363
0
27,855
L
Jormungandr
Stephano_Leef
Jormungandr
2,429
1,424
0
0
9,819
3,115
319
3,031
6,788
14,844
0
L
555
453
0
1,535
6,991
2,071
520
1,421
5,570
0
26,544
W
Yemoja
5,097
1,417
815
2,323
4,775
2,940
582
1,482
3,293
27,106
0
W
Neith
kokesh32
Neith
6,757
4,789
0
1,994
3,129
868
1,978
696
2,433
0
31,562
W
Hercules
lFFlFalse
Hercules
6,874
3,827
0
4,632
8,025
6,926
421
0
7,700
0
30,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,635
Gold Earned
35,582
171
Minions Killed
300
0
Camps Cleared
0
851,833
Distance Traveled
932,757
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,421
402
21
2
0
101,015
0
W
Janus
6,860
624
84
8
0
183,296
4
L
Arachne
4,983
453
39
4
0
197,616
1
L
Hun Batz
4,723
429
32
3
0
198,831
0
W
Nemesis
6,875
625
56
5
0
242,850
3
L
Jormungandr
4,384
399
25
2
0
182,262
0
L
Set
5,124
466
54
5
0
172,109
0
W
Yemoja
7,613
692
35
3
0
158,111
3
W
Neith
7,340
667
61
6
0
155,552
1
W
Hercules
6,894
627
64
6
0
192,948
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role