Player Matchup

Cthulhu
Cthulhu
EliteAzteckiller
Cthulhu
Level 42
God Stats
29W - 34L
1,338 SR
Queue Stats
119W - 160L
1,235 Elo+
Solo
Cernunnos
Cernunnos
OldMANofDAhouse
Cernunnos
Level 119
God Stats
89W - 93L
1,474 SR
Queue Stats
720W - 802L
1,228 Elo+
Solo
Odin
Odin
Queso AVS
Odin
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 19L
1,062 Elo+
Solo
Team Averages
Level 63
1,438 SR
1,175 Elo+

VS

Team Averages
Level 35
1,507 SR
1,333 Elo+
Eset
Eset
 
Eset
Level 64
God Stats
1W - 4L
1,463 SR
Queue Stats
18W - 21L
1,291 Elo+
Party 1
Ares
Ares
 
Ares
Level 21
God Stats
0W - 2L
1,479 SR
Queue Stats
27W - 37L
1,219 Elo+
Party 1
Thanatos
Thanatos
Sa1tY-_-SmurF22
Thanatos
Level 21
God Stats
1W - 1L
1,578 SR
Queue Stats
30W - 22L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
11,394
670
10,423
14,041
10,494
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
OldMANofDAhouse
Cernunnos
15
4 / 2 / 4
10,916
642
14,813
11,143
3,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
13
1 / 0 / 7
10,066
592
4,884
9,956
9,190
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 4 / 3
9,247
544
11,204
9,128
6,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
 
Ares
13
1 / 2 / 1
8,980
528
4,405
15,201
14,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
11
2 / 3 / 0
9,516
560
6,219
14,216
5,972
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
3
0.38
L
Ares
 
Ares
1
2
1
0.75
W
4
1
5
6.5
W
Cernunnos
OldMANofDAhouse
Cernunnos
4
2
4
3
W
Odin
1
0
7
4.5
L
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,120
Damage
21,828
35,140
Taken
38,545
23,672
Mitigated
27,347
9,047
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
11,204
246
642
821
9,128
6,908
0
2,889
6,239
46,107
0
L
Ares
 
Ares
4,405
385
0
2,427
15,201
14,467
0
4,771
10,430
13,149
0
W
10,423
389
2,211
3,641
14,041
10,494
371
5,484
8,557
37,977
0
W
Cernunnos
OldMANofDAhouse
Cernunnos
14,813
8,605
0
3,021
11,143
3,988
1,600
4,585
6,558
0
60,412
W
Odin
4,884
1,093
0
174
9,956
9,190
0
5,564
4,392
0
16,825
L
Thanatos
6,219
833
0
4,705
14,216
5,972
231
2,883
11,333
0
26,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
27,743
153
Minions Killed
126
0
Camps Cleared
0
918,993
Distance Traveled
905,745
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,247
544
68
4
0
285,609
3
L
Ares
8,980
528
13
1
0
282,916
0
W
Cthulhu
11,394
670
48
3
0
340,084
3
W
Cernunnos
10,916
642
70
4
0
286,603
10
W
Odin
10,066
592
35
2
0
292,306
0
L
Thanatos
9,516
560
45
3
0
337,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role