Player Matchup

Cernunnos
Cernunnos
AlmostMoist
Cernunnos
Level 28
God Stats
10W - 7L
1,651 SR
Queue Stats
75W - 87L
1,440 Elo+
Party 3
Kukulkan
Kukulkan
JPPalmer24
Kukulkan
Level 5
God Stats
1W - 2L
1,317 SR
Queue Stats
50W - 53L
1,078 Elo+
Party 3
Mercury
Mercury
Legendcaster4
Mercury
Level 16
God Stats
16W - 23L
1,388 SR
Queue Stats
82W - 64L
1,405 Elo+
Party 3
Achilles
Achilles
Secotuff
Achilles
Level 13
God Stats
1W - 2L
1,538 SR
Queue Stats
124W - 118L
1,374 Elo+
Party 3
Yemoja
Yemoja
walterwalter
Yemoja
Level 5
God Stats
0W - 3L
1,183 SR
Queue Stats
1W - 3L
1,263 Elo+
Party 3
Team Averages
Level 13
1,415 SR
1,312 Elo+

VS

Team Averages
Level 18
1,599 SR
1,365 Elo+
Yemoja
Yemoja
CAndreaL
Yemoja
Level 18
God Stats
37W - 19L
1,967 SR
Queue Stats
267W - 274L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
Damsta
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,365 Elo+
Party 2
Achilles
Achilles
DanteUnbound55
Achilles
Level 16
God Stats
2W - 0L
1,321 SR
Queue Stats
6W - 8L
1,365 Elo+
Party 2
Jing Wei
Jing Wei
McChunksT
Jing Wei
Level 17
God Stats
7W - 5L
1,709 SR
Queue Stats
218W - 219L
1,486 Elo+
Party 1
Nemesis
Nemesis
Suijirou
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlmostMoist
Cernunnos
18
11 / 7 / 4
12,001
500
24,344
21,135
7,769
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
JPPalmer24
Kukulkan
16
1 / 7 / 1
9,939
414
10,236
12,858
3,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
16
2 / 5 / 8
11,009
459
8,024
15,866
5,044
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Secotuff
Achilles
17
3 / 10 / 3
10,863
453
10,774
21,758
18,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
15
2 / 6 / 10
11,263
469
9,651
20,110
19,697
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CAndreaL
Yemoja
18
3 / 4 / 14
11,624
484
14,585
12,519
9,129
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Damsta
Guan Yu
19
13 / 5 / 6
14,010
584
21,739
23,975
18,072
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
18
5 / 2 / 7
12,258
511
14,205
14,753
18,744
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
McChunksT
Jing Wei
20
11 / 8 / 9
14,009
584
22,071
26,777
10,479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Suijirou
Nemesis
19
3 / 0 / 5
12,971
540
5,386
12,443
5,242
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
19
Kills
35
35
Deaths
19
26
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlmostMoist
Cernunnos
11
7
4
1.86
W
Yemoja
CAndreaL
Yemoja
3
4
14
2.5
W
Guan Yu
Damsta
Guan Yu
13
5
6
3.2
W
Achilles
5
2
7
4.25
L
Kukulkan
JPPalmer24
Kukulkan
1
7
1
0.21
L
Mercury
2
5
8
1.2
W
Jing Wei
McChunksT
Jing Wei
11
8
9
1.94
L
Achilles
Secotuff
Achilles
3
10
3
0.45
W
Nemesis
Suijirou
Nemesis
3
0
5
5.5
L
Yemoja
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,029
Damage
77,986
91,727
Taken
90,467
54,695
Mitigated
61,666
13,202
Healing
32,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlmostMoist
Cernunnos
24,344
13,754
0
6,572
21,135
7,769
0
2,647
18,363
0
78,329
W
Yemoja
CAndreaL
Yemoja
14,585
1,822
4,800
2,206
12,519
9,129
1,095
5,448
7,021
32,952
0
W
Guan Yu
Damsta
Guan Yu
21,739
6,710
1,230
5,752
23,975
18,072
1,053
6,655
17,245
0
64,157
W
Achilles
14,205
4,251
0
2,882
14,753
18,744
3,883
948
13,155
0
60,908
L
Kukulkan
JPPalmer24
Kukulkan
10,236
1,575
0
0
12,858
3,922
0
480
12,078
56,360
0
L
Mercury
8,024
2,198
0
3,573
15,866
5,044
0
1,497
14,219
0
73,840
W
Jing Wei
McChunksT
Jing Wei
22,071
16,970
0
10,619
26,777
10,479
5,472
4,030
22,672
0
108,286
L
Achilles
Secotuff
Achilles
10,774
4,968
0
1,070
21,758
18,263
0
2,601
18,282
0
48,983
W
Nemesis
Suijirou
Nemesis
5,386
1,934
0
4,520
12,443
5,242
1,708
2,806
9,612
0
94,010
L
Yemoja
9,651
1,545
1,450
537
20,110
19,697
0
7,360
12,571
42,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,075
Gold Earned
64,872
484
Minions Killed
525
0
Camps Cleared
0
2,085,722
Distance Traveled
2,278,614
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,001
500
108
5
0
394,973
2
W
Yemoja
11,624
484
26
1
0
478,738
5
W
Guan Yu
14,010
584
88
4
0
452,915
0
W
Achilles
12,258
511
104
4
0
440,252
2
L
Kukulkan
9,939
414
107
4
0
365,108
1
L
Mercury
11,009
459
112
5
0
550,161
6
W
Jing Wei
14,009
584
173
7
0
414,125
0
L
Achilles
10,863
453
89
4
0
428,379
0
W
Nemesis
12,971
540
134
6
0
492,584
0
L
Yemoja
11,263
469
68
3
0
347,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role