Player Matchup

Cthulhu
Cthulhu
C3 Leviathan
Cthulhu
Level 7
God Stats
1W - 1L
1,824 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 3
Chaac
Chaac
Isan Noita
Chaac
Level 105
God Stats
1W - 2L
1,807 SR
Queue Stats
12W - 7L
1,529 Elo+
Party 3
Artemis
Artemis
Juan Ponch
Artemis
Level 21
God Stats
2W - 2L
1,871 SR
Queue Stats
11W - 13L
1,326 Elo+
Party 1
Neith
Neith
Occulting
Neith
Level 22
God Stats
2W - 3L
1,722 SR
Queue Stats
6W - 5L
1,565 Elo+
Party 3
Nu Wa
Nu Wa
SpicedPotato
Nu Wa
Level 8
God Stats
3W - 4L
1,631 SR
Queue Stats
4W - 5L
1,326 Elo+
Party 1
Team Averages
Level 33
1,771 SR
1,497 Elo+

VS

Team Averages
Level 28
1,567 SR
1,375 Elo+
Nu Wa
Nu Wa
EliteNecromancy
Nu Wa
Level 18
God Stats
12W - 5L
1,672 SR
Queue Stats
24W - 21L
1,370 Elo+
Solo
Anubis
Anubis
Fafafitinho
Anubis
Level 14
God Stats
13W - 13L
1,533 SR
Queue Stats
235W - 231L
1,486 Elo+
Party 2
Loki
Loki
Lok1Un0
Loki
Level 28
God Stats
21W - 18L
1,466 SR
Queue Stats
248W - 257L
1,305 Elo+
Party 2
Apollo
Apollo
NGoN_Apollo
Apollo
Level 61
God Stats
8W - 5L
1,576 SR
Queue Stats
177W - 165L
1,341 Elo+
Party 2
Ra
Ra
Rainbowlemonzz
Ra
Level 20
God Stats
25W - 16L
1,590 SR
Queue Stats
126W - 149L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C3 Leviathan
Cthulhu
19
2 / 12 / 1
12,613
420
7,330
21,336
21,842
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
20
11 / 3 / 1
16,349
545
26,336
32,067
24,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Juan Ponch
Artemis
19
5 / 10 / 7
12,827
428
17,560
27,261
15,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Occulting
Neith
20
2 / 7 / 6
13,763
459
11,006
21,366
7,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 11 / 6
12,997
433
21,168
20,897
9,291
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 13
17,286
576
37,902
22,103
16,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
20
4 / 6 / 4
15,605
520
10,896
19,349
13,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Lok1Un0
Loki
20
12 / 2 / 5
18,172
606
17,827
19,350
7,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
20
9 / 5 / 7
15,140
505
13,948
22,004
7,344
Boots

Boots

+6%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 11 / 7
13,629
454
15,662
20,085
15,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
79
28
Kills
43
43
Deaths
28
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C3 Leviathan
Cthulhu
2
12
1
0.21
W
16
4
13
5.63
W
Anubis
4
6
4
1
L
Chaac
11
3
1
3.83
L
Artemis
Juan Ponch
Artemis
5
10
7
0.85
W
Loki
Lok1Un0
Loki
12
2
5
7.25
W
Apollo
9
5
7
2.5
L
Neith
Occulting
Neith
2
7
6
0.71
W
2
11
7
0.5
L
8
11
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,400
Damage
96,235
122,927
Taken
102,891
78,593
Mitigated
60,459
33,290
Healing
38,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C3 Leviathan
Cthulhu
7,330
535
0
475
21,336
21,842
0
11,160
10,176
53,557
0
W
37,902
9,150
609
6,315
22,103
16,355
2,740
8,358
13,245
129,546
0
W
Anubis
10,896
1,245
0
8,808
19,349
13,959
2,952
2,500
16,649
116,022
0
L
Chaac
26,336
10,846
0
15,335
32,067
24,398
2,104
14,945
17,122
0
135,831
L
Artemis
Juan Ponch
Artemis
17,560
6,985
736
6,976
27,261
15,386
1,325
13,904
13,357
0
88,467
W
Loki
Lok1Un0
Loki
17,827
9,567
0
8,211
19,350
7,417
997
3,753
15,297
0
127,944
W
Apollo
13,948
9,408
303
7,106
22,004
7,344
3,878
9,175
12,808
0
89,138
L
Neith
Occulting
Neith
11,006
2,672
0
6,409
21,366
7,676
4,529
11,910
9,456
0
97,767
W
15,662
2,538
1,544
5,643
20,085
15,384
2,251
4,166
15,719
77,633
0
L
21,168
7,692
594
2,765
20,897
9,291
696
12,541
8,356
57,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,549
Gold Earned
79,832
645
Minions Killed
811
0
Camps Cleared
0
2,227,168
Distance Traveled
2,379,077
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,613
420
110
4
0
447,830
0
W
Nu Wa
17,286
576
171
6
0
499,918
0
W
Anubis
15,605
520
176
6
0
436,877
0
L
Chaac
16,349
545
191
6
0
565,358
4
L
Artemis
12,827
428
128
4
0
404,312
0
W
Loki
18,172
606
206
7
0
559,289
0
W
Apollo
15,140
505
125
4
0
474,891
0
L
Neith
13,763
459
146
5
0
457,392
0
W
Ra
13,629
454
133
4
0
408,102
3
L
Nu Wa
12,997
433
70
2
0
352,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role