Player Matchup

Baron Samedi
Baron Samedi
CountedHades395
Baron Samedi
Level 28
God Stats
3W - 5L
1,491 SR
Queue Stats
25W - 16L
1,673 Elo+
Party 2
Cthulhu
Cthulhu
Dorewdie120
Cthulhu
Level 46
God Stats
29W - 25L
1,686 SR
Queue Stats
29W - 28L
1,397 Elo+
Party 2
King Arthur
King Arthur
G0RG0R7
King Arthur
Level 41
God Stats
37W - 29L
1,692 SR
Queue Stats
165W - 157L
1,546 Elo+
Party 2
Bakasura
Bakasura
Grims Sombra
Bakasura
Level 57
God Stats
32W - 28L
1,488 SR
Queue Stats
199W - 202L
1,498 Elo+
Party 2
Neith
Neith
ThesKm3072
Neith
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 55L
1,563 Elo+
Party 2
Team Averages
Level 55
1,572 SR
1,536 Elo+

VS

Team Averages
Level 48
1,471 SR
1,444 Elo+
Mercury
Mercury
Frenferder809
Mercury
Level 58
God Stats
29W - 23L
1,442 SR
Queue Stats
77W - 103L
1,292 Elo+
Party 1
Yemoja
Yemoja
I_F_cking_Hurt
Yemoja
Level 33
God Stats
6W - 2L
1,500 SR
Queue Stats
29W - 19L
1,646 Elo+
Solo
Hercules
Hercules
Kraz_E_Monkey
Hercules
Level 71
God Stats
8W - 12L
1,448 SR
Queue Stats
220W - 223L
1,298 Elo+
Party 1
Ullr
Ullr
Sahryu
Ullr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 74L
1,694 Elo+
Party 1
Sol
Sol
badangel3
Sol
Level 64
God Stats
2W - 2L
1,465 SR
Queue Stats
132W - 130L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CountedHades395
Baron Samedi
16
0 / 7 / 0
10,346
414
8,154
14,504
9,144
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Dorewdie120
Cthulhu
15
1 / 9 / 3
9,333
373
10,655
18,010
21,126
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
G0RG0R7
King Arthur
18
1 / 3 / 0
10,715
429
6,162
16,681
17,723
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Grims Sombra
Bakasura
19
1 / 2 / 0
12,259
490
11,429
23,177
10,754
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
2 / 6 / 2
10,225
409
17,457
15,066
5,946
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
3 / 3 / 8
12,067
483
5,062
16,066
5,228
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 0 / 4
13,005
520
15,408
13,241
15,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Kraz_E_Monkey
Hercules
18
8 / 0 / 10
13,757
550
9,407
23,580
23,671
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Sahryu
Ullr
20
8 / 2 / 10
14,126
565
24,749
17,723
7,066
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 0 / 7
12,900
516
15,573
9,812
3,510
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
27
27
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CountedHades395
Baron Samedi
0
7
0
0
L
Cthulhu
Dorewdie120
Cthulhu
1
9
3
0.28
W
Mercury
3
3
8
2.33
L
King Arthur
G0RG0R7
King Arthur
1
3
0
0.33
L
Bakasura
Grims Sombra
Bakasura
1
2
0
0.5
W
6
0
4
8
W
Hercules
Kraz_E_Monkey
Hercules
8
0
10
13
W
Ullr
Sahryu
Ullr
8
2
10
6.5
L
Neith
2
6
2
0.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,857
Damage
70,199
87,438
Taken
80,422
64,693
Mitigated
55,109
25,699
Healing
44,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CountedHades395
Baron Samedi
8,154
130
1,604
3,076
14,504
9,144
769
8,640
5,748
64,323
0
L
Cthulhu
Dorewdie120
Cthulhu
10,655
394
597
1,807
18,010
21,126
34
2,886
15,024
45,028
0
W
Mercury
5,062
2,402
857
8,131
16,066
5,228
0
3,359
12,121
0
59,939
L
King Arthur
G0RG0R7
King Arthur
6,162
533
0
3,260
16,681
17,723
681
9,098
6,689
0
67,342
L
Bakasura
Grims Sombra
Bakasura
11,429
7,364
0
11,625
23,177
10,754
0
7,196
15,831
0
112,353
W
15,408
1,875
1,318
5,663
13,241
15,634
872
1,858
10,488
77,346
0
W
Hercules
Kraz_E_Monkey
Hercules
9,407
2,832
834
14,432
23,580
23,671
213
7,612
14,984
0
37,511
W
Ullr
Sahryu
Ullr
24,749
11,475
0
6,888
17,723
7,066
759
4,356
12,952
0
129,254
L
Neith
17,457
11,821
0
3,730
15,066
5,946
774
1,876
13,165
0
76,885
W
15,573
1,139
183
6,077
9,812
3,510
1,929
3,397
5,550
90,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,878
Gold Earned
65,855
622
Minions Killed
617
0
Camps Cleared
0
2,260,858
Distance Traveled
2,373,501
12
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,346
414
118
5
0
397,297
0
L
Cthulhu
9,333
373
62
2
0
392,534
1
W
Mercury
12,067
483
104
4
0
510,406
0
L
King Arthur
10,715
429
110
4
0
475,033
4
L
Bakasura
12,259
490
199
8
0
565,811
1
W
Yemoja
13,005
520
110
4
0
464,053
10
W
Hercules
13,757
550
53
2
0
499,618
2
W
Ullr
14,126
565
181
7
0
483,188
15
L
Neith
10,225
409
133
5
0
430,183
6
W
Sol
12,900
516
169
7
0
416,236
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role