Player Matchup

Hercules
Hercules
EpicCheese28074
Hercules
Level 103
God Stats
4W - 4L
1,714 SR
Queue Stats
262W - 251L
1,662 Elo+
Solo
Ra
Ra
Nighthawk217
Ra
Level 129
God Stats
12W - 4L
1,641 SR
Queue Stats
234W - 203L
1,689 Elo+
Solo
Ymir
Ymir
omarMG19
Ymir
Level 55
God Stats
4W - 2L
1,461 SR
Queue Stats
159W - 139L
1,676 Elo+
Solo
Apollo
Apollo
t0mbmaker
Apollo
Level 107
God Stats
7W - 3L
1,291 SR
Queue Stats
273W - 243L
1,654 Elo+
Solo
Mercury
Mercury
theindicted
Mercury
Level 141
God Stats
3W - 3L
1,739 SR
Queue Stats
492W - 464L
1,657 Elo+
Solo
Team Averages
Level 107
1,569 SR
1,668 Elo+

VS

Team Averages
Level 147
1,696 SR
1,674 Elo+
Ullr
Ullr
Calmlybreathe
Ullr
Level 154
God Stats
18W - 19L
1,786 SR
Queue Stats
155W - 136L
1,728 Elo+
Party 1
Horus
Horus
CelestialOwl
Horus
Level 160
God Stats
2W - 2L
1,565 SR
Queue Stats
102W - 66L
1,665 Elo+
Party 1
Janus
Janus
LegaspyWolf
Janus
Level 154
God Stats
13W - 9L
1,753 SR
Queue Stats
425W - 414L
1,709 Elo+
Solo
Cthulhu
Cthulhu
LoranBlake
Cthulhu
Level 108
God Stats
1W - 1L
1,800 SR
Queue Stats
131W - 117L
1,581 Elo+
Solo
Bastet
Bastet
Shade45
Bastet
Level 160
God Stats
1W - 2L
1,575 SR
Queue Stats
114W - 75L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
1 / 6 / 7
15,064
558
13,749
23,075
25,592
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 2 / 10
17,593
652
25,205
18,223
8,718
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
3 / 6 / 9
14,576
540
11,274
28,894
21,744
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
t0mbmaker
Apollo
20
12 / 3 / 9
17,910
663
24,477
23,381
10,559
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mercury
theindicted
Mercury
20
6 / 4 / 6
15,701
582
13,214
22,866
9,316
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
9,228
342
4,830
8,867
2,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 4 / 9
13,494
500
15,461
24,770
31,055
Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 7 / 4
15,193
563
15,277
23,236
9,720
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
LoranBlake
Cthulhu
18
4 / 8 / 8
13,802
511
16,509
31,259
35,271
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Shade45
Bastet
20
4 / 6 / 9
14,124
523
19,875
19,782
8,217
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
31
Kills
20
21
Deaths
31
41
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
6
4
9
2.63
W
Hercules
1
6
7
0.75
L
6
7
4
1.14
L
Cthulhu
LoranBlake
Cthulhu
4
8
8
1
W
9
2
10
7
L
Bastet
Shade45
Bastet
4
6
9
1.42
W
Ymir
3
6
9
1.25
W
Apollo
t0mbmaker
Apollo
12
3
9
5.5
W
Mercury
theindicted
Mercury
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,919
Damage
71,952
116,439
Taken
107,914
75,929
Mitigated
86,643
46,327
Healing
29,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,830
1,844
0
1,040
8,867
2,380
0
626
8,241
0
39,068
L
15,461
6,040
4,667
10,799
24,770
31,055
320
6,731
17,489
2,113
64,029
W
Hercules
13,749
4,742
0
8,589
23,075
25,592
4,897
4,658
17,842
0
87,413
L
15,277
1,437
623
2,750
23,236
9,720
250
10,496
12,063
127,174
0
L
Cthulhu
LoranBlake
Cthulhu
16,509
920
141
2,390
31,259
35,271
66
14,029
17,205
54,926
0
W
25,205
2,136
11,670
11,085
18,223
8,718
5,032
6,503
11,650
158,130
0
L
Bastet
Shade45
Bastet
19,875
5,445
0
6,628
19,782
8,217
0
3,945
15,762
0
96,347
W
Ymir
11,274
2,894
0
1,637
28,894
21,744
241
11,959
16,860
39,446
0
W
Apollo
t0mbmaker
Apollo
24,477
18,955
0
8,480
23,381
10,559
3,707
9,939
13,417
0
154,259
W
Mercury
theindicted
Mercury
13,214
7,823
0
4,866
22,866
9,316
442
6,481
16,235
0
117,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,844
Gold Earned
65,841
825
Minions Killed
612
0
Camps Cleared
0
2,670,528
Distance Traveled
2,209,945
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,228
342
83
3
0
198,355
6
L
Horus
13,494
500
90
3
0
473,682
15
W
Hercules
15,064
558
129
5
0
481,488
15
L
Janus
15,193
563
252
9
0
543,275
5
L
Cthulhu
13,802
511
77
3
0
475,994
2
W
Ra
17,593
652
270
10
0
536,567
2
L
Bastet
14,124
523
110
4
0
518,639
3
W
Ymir
14,576
540
44
2
0
510,066
8
W
Apollo
17,910
663
213
8
0
522,134
7
W
Mercury
15,701
582
169
6
0
620,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role