Player Matchup

Bacchus
Bacchus
AcademicTen967
Bacchus
Level 86
God Stats
4W - 6L
1,489 SR
Queue Stats
349W - 340L
1,463 Elo+
Party 1
Nemesis
Nemesis
OldFranxx
Nemesis
Level 31
God Stats
2W - 1L
1,647 SR
Queue Stats
34W - 34L
1,415 Elo+
Party 1
Ra
Ra
ROFLAMO
Ra
Level 18
God Stats
4W - 3L
1,679 SR
Queue Stats
222W - 194L
1,433 Elo+
Party 1
Team Averages
Level 45
1,605 SR
1,437 Elo+

VS

Team Averages
Level 60
1,311 SR
1,458 Elo+
Jing Wei
Jing Wei
Kelltheman7
Jing Wei
Level 88
God Stats
3W - 14L
1,279 SR
Queue Stats
285W - 280L
1,494 Elo+
Solo
Freya
Freya
ShinrraTensei
Freya
Level 24
God Stats
3W - 1L
1,430 SR
Queue Stats
27W - 28L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
TheMercenary2001
Baron Samedi
Level 69
God Stats
6W - 1L
1,224 SR
Queue Stats
69W - 59L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
9,555
735
4,677
12,696
15,123
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
OldFranxx
Nemesis
11
3 / 10 / 3
9,265
713
9,997
14,454
5,604
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 6 / 2
7,987
614
6,674
8,951
3,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kelltheman7
Jing Wei
15
8 / 0 / 8
10,743
826
9,086
10,045
3,335
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 11
10,316
794
9,097
11,305
3,771
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
TheMercenary2001
Baron Samedi
14
4 / 3 / 11
9,612
739
9,441
9,527
3,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
18
19
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Jing Wei
Kelltheman7
Jing Wei
8
0
8
12
L
Nemesis
OldFranxx
Nemesis
3
10
3
0.45
L
0
6
2
0.17
W
6
3
11
3.83
W
Baron Samedi
TheMercenary2001
Baron Samedi
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
27,624
36,101
Taken
30,877
24,317
Mitigated
11,029
4,018
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,677
482
0
450
12,696
15,123
0
7,099
5,597
15,573
0
W
Jing Wei
Kelltheman7
Jing Wei
9,086
7,949
0
2,086
10,045
3,335
1,880
4,602
5,443
0
56,203
L
Nemesis
OldFranxx
Nemesis
9,997
5,034
0
1,526
14,454
5,604
0
6,076
8,378
0
25,468
L
6,674
983
797
1,245
8,951
3,590
0
5,363
3,588
35,053
0
W
9,097
4,675
0
4,541
11,305
3,771
104
2,666
8,639
36,503
0
W
Baron Samedi
TheMercenary2001
Baron Samedi
9,441
884
997
3,772
9,527
3,923
297
4,530
4,997
31,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
30,671
114
Minions Killed
154
0
Camps Cleared
0
631,521
Distance Traveled
735,127
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,555
735
19
1
0
222,405
3
W
Jing Wei
10,743
826
68
5
0
281,764
3
L
Nemesis
9,265
713
25
2
0
211,327
0
L
Ra
7,987
614
70
5
0
197,789
0
W
Freya
10,316
794
51
4
0
234,062
5
W
Baron Samedi
9,612
739
35
3
0
219,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role