Player Matchup

Cthulhu
Cthulhu
AlmondFungus617
Cthulhu
Level 28
God Stats
1W - 0L
1,752 SR
Queue Stats
28W - 15L
1,764 Elo+
Party 2
Cernunnos
Cernunnos
andmartp
Cernunnos
Level 77
God Stats
1W - 0L
1,889 SR
Queue Stats
36W - 20L
1,746 Elo+
Party 2
Nike
Nike
felipe9706
Nike
Level 123
God Stats
3W - 4L
1,672 SR
Queue Stats
29W - 15L
1,776 Elo+
Party 2
Ra
Ra
juanse154
Ra
Level 133
God Stats
7W - 1L
1,618 SR
Queue Stats
47W - 25L
1,764 Elo+
Party 2
Team Averages
Level 90
1,733 SR
1,763 Elo+

VS

Team Averages
Level 113
1,511 SR
1,525 Elo+
Fafnir
Fafnir
PlaguedNight
Fafnir
Level 134
God Stats
1W - 3L
1,267 SR
Queue Stats
52W - 62L
1,499 Elo+
Party 1
Bakasura
Bakasura
redfrog635567
Bakasura
Level 134
God Stats
1W - 2L
1,602 SR
Queue Stats
44W - 48L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
talkedyourself
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Chaac
Chaac
zachg1026
Chaac
Level 154
God Stats
3W - 2L
1,675 SR
Queue Stats
248W - 226L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 12
14,551
766
25,055
26,055
35,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cernunnos
andmartp
Cernunnos
19
7 / 3 / 10
14,071
741
13,604
15,813
6,963
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 20
14,467
761
16,266
23,835
29,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 2 / 11
15,407
811
24,779
19,740
9,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
2 / 9 / 3
13,115
690
12,853
26,998
23,356
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
redfrog635567
Bakasura
19
2 / 9 / 4
13,075
688
15,344
20,323
8,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 7 / 4
11,804
621
13,829
20,837
9,352
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
zachg1026
Chaac
20
4 / 6 / 3
13,832
728
20,654
30,584
19,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
31
Kills
9
9
Deaths
31
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
Fafnir
2
9
3
0.39
W
Cernunnos
andmartp
Cernunnos
7
3
10
4
W
5
3
20
5
W
12
2
11
8.75
L
Bakasura
redfrog635567
Bakasura
2
9
4
0.44
L
1
7
4
0.43
L
Chaac
zachg1026
Chaac
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,704
Damage
62,680
85,443
Taken
98,742
81,342
Mitigated
60,611
32,307
Healing
24,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,055
2,102
2,308
2,210
26,055
35,347
439
8,834
15,741
61,139
0
L
Fafnir
12,853
4,690
123
6,935
26,998
23,356
0
11,992
14,499
35,913
0
W
Cernunnos
andmartp
Cernunnos
13,604
7,929
0
3,286
15,813
6,963
2,479
6,538
8,910
0
51,893
W
16,266
2,512
1,179
5,661
23,835
29,047
2,114
6,320
16,254
0
48,456
W
24,779
1,631
8,030
9,633
19,740
9,985
2,072
6,056
12,984
86,549
0
L
Bakasura
redfrog635567
Bakasura
15,344
10,195
0
4,401
20,323
8,118
1,364
9,735
10,188
0
46,362
L
13,829
295
937
2,607
20,837
9,352
300
12,211
8,177
44,662
0
L
Chaac
zachg1026
Chaac
20,654
5,252
0
9,505
30,584
19,785
0
15,997
14,137
577
70,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,496
Gold Earned
51,826
304
Minions Killed
313
14
Camps Cleared
14
1,568,961
Distance Traveled
1,245,452
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,551
766
64
3
3
410,954
1
L
Fafnir
13,115
690
47
2
1
292,588
1
W
Cernunnos
14,071
741
69
4
4
365,111
0
W
Nike
14,467
761
63
3
2
382,614
0
W
Ra
15,407
811
108
6
5
410,282
0
L
Bakasura
13,075
688
97
5
7
301,755
0
L
Cthulhu
11,804
621
54
3
2
316,363
0
L
Chaac
13,832
728
115
6
4
334,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role