Player Matchup

Cthulhu
Cthulhu
Curib Q
Cthulhu
Level 124
God Stats
5W - 4L
1,435 SR
Queue Stats
187W - 183L
1,464 Elo+
Party 1
Merlin
Merlin
Lokii xz
Merlin
Level 58
God Stats
7W - 12L
1,580 SR
Queue Stats
180W - 187L
1,394 Elo+
Party 1
Fenrir
Fenrir
Maya CaitLoz
Fenrir
Level 144
God Stats
7W - 5L
1,660 SR
Queue Stats
181W - 181L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
Maya Sonicz
Hou Yi
Level 28
God Stats
11W - 10L
1,543 SR
Queue Stats
14W - 12L
1,401 Elo+
Party 1
Hel
Hel
Nox Lazy
Hel
Level 87
God Stats
1W - 6L
1,580 SR
Queue Stats
28W - 31L
1,304 Elo+
Party 1
Team Averages
Level 88
1,560 SR
1,419 Elo+

VS

Team Averages
Level 92
1,597 SR
1,381 Elo+
Ymir
Ymir
IINsanity_Proton
Ymir
Level 37
God Stats
3W - 1L
1,802 SR
Queue Stats
189W - 237L
1,204 Elo+
Solo
Cthulhu
Cthulhu
Its Ticklee
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 92L
1,357 Elo+
Party 2
Sun Wukong
Sun Wukong
MadCookieMonsta
Sun Wukong
Level 127
God Stats
28W - 17L
1,683 SR
Queue Stats
305W - 303L
1,488 Elo+
Party 2
Chernobog
Chernobog
RadiantPlanet1
Chernobog
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
308W - 309L
1,424 Elo+
Party 2
Susano
Susano
SJD98
Susano
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
355W - 368L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Curib Q
Cthulhu
20
12 / 4 / 10
18,323
591
29,703
29,850
21,549
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Lokii xz
Merlin
20
4 / 7 / 13
16,718
539
19,944
21,940
8,954
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
16 / 2 / 15
17,855
576
21,643
27,904
28,444
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
20
10 / 2 / 15
15,930
514
23,392
20,826
8,565
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 2 / 25
14,360
463
16,148
13,303
5,716
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 1
10,397
335
4,323
32,855
25,375
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Its Ticklee
Cthulhu
20
9 / 7 / 0
17,258
557
27,081
28,254
24,947
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
MadCookieMonsta
Sun Wukong
20
2 / 5 / 6
14,303
461
21,415
26,451
26,538
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
RadiantPlanet1
Chernobog
19
2 / 11 / 5
13,066
421
10,357
22,680
4,875
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
SJD98
Susano
20
4 / 8 / 6
14,825
478
19,466
24,075
13,623
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
35
45
Kills
17
17
Deaths
45
78
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Curib Q
Cthulhu
12
4
10
4.25
L
0
14
1
0.04
L
Cthulhu
Its Ticklee
Cthulhu
9
7
0
1.29
W
Merlin
Lokii xz
Merlin
4
7
13
1.5
L
Sun Wukong
MadCookieMonsta
Sun Wukong
2
5
6
1
W
Fenrir
16
2
15
11.75
W
Hou Yi
10
2
15
8.75
W
3
2
25
7.75
L
Chernobog
RadiantPlanet1
Chernobog
2
11
5
0.41
L
Susano
SJD98
Susano
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,830
Damage
82,642
113,823
Taken
134,315
73,228
Mitigated
95,358
52,919
Healing
29,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Curib Q
Cthulhu
29,703
994
1,680
3,130
29,850
21,549
1,051
6,595
22,602
124,611
0
L
4,323
552
445
4,612
32,855
25,375
270
15,303
17,552
45,604
788
L
Cthulhu
Its Ticklee
Cthulhu
27,081
713
1,036
4,703
28,254
24,947
639
14,934
13,320
101,706
0
W
Merlin
Lokii xz
Merlin
19,944
1,525
0
3,770
21,940
8,954
770
10,279
11,511
146,457
0
L
Sun Wukong
MadCookieMonsta
Sun Wukong
21,415
4,706
0
10,665
26,451
26,538
835
14,935
11,516
0
112,051
W
Fenrir
21,643
4,667
0
7,795
27,904
28,444
1,216
6,868
20,911
0
130,323
W
Hou Yi
23,392
12,993
1,080
6,838
20,826
8,565
3,410
4,999
15,802
0
114,213
W
16,148
2,885
20,771
7,855
13,303
5,716
696
2,383
10,845
61,252
0
L
Chernobog
RadiantPlanet1
Chernobog
10,357
6,968
0
4,350
22,680
4,875
2,176
12,191
10,489
0
76,440
L
Susano
SJD98
Susano
19,466
3,776
0
3,661
24,075
13,623
0
8,432
15,643
0
123,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,186
Gold Earned
69,849
766
Minions Killed
700
0
Camps Cleared
0
2,831,918
Distance Traveled
2,648,426
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,323
591
201
6
0
584,720
0
L
Ymir
10,397
335
69
2
0
439,077
0
L
Cthulhu
17,258
557
130
4
0
552,388
2
W
Merlin
16,718
539
200
6
0
479,591
4
L
Sun Wukong
14,303
461
174
6
0
589,030
1
W
Fenrir
17,855
576
128
4
0
662,802
6
W
Hou Yi
15,930
514
147
5
0
520,764
5
W
Hel
14,360
463
90
3
0
584,041
1
L
Chernobog
13,066
421
143
5
0
485,867
4
L
Susano
14,825
478
184
6
0
582,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role