Player Matchup

Set
Set
 
Set
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PrefacedJaguar8
Jormungandr
Level 25
God Stats
3W - 3L
1,564 SR
Queue Stats
25W - 33L
1,326 Elo+
Solo
Bellona
Bellona
Soysweater
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 126L
1,607 Elo+
Solo
Ullr
Ullr
Spartan B1206
Ullr
Level 29
God Stats
7W - 8L
1,391 SR
Queue Stats
373W - 317L
1,353 Elo+
Solo
Merlin
Merlin
karotto_286
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
903 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,338 Elo+

VS

Team Averages
Level 33
1,449 SR
1,372 Elo+
Hades
Hades
FMI-_iCrucifiX17
Hades
Level 26
God Stats
4W - 7L
1,501 SR
Queue Stats
73W - 85L
1,287 Elo+
Party 1
Anhur
Anhur
Fmi-_-Anthony911
Anhur
Level 63
God Stats
6W - 7L
1,323 SR
Queue Stats
225W - 250L
1,407 Elo+
Party 1
Mercury
Mercury
Joe-_-Stackin
Mercury
Level 22
God Stats
3W - 7L
1,306 SR
Queue Stats
35W - 30L
1,516 Elo+
Party 1
Odin
Odin
LankierMario
Odin
Level 27
God Stats
6W - 3L
1,609 SR
Queue Stats
98W - 103L
1,229 Elo+
Solo
Ymir
Ymir
XxTigermaker27xX
Ymir
Level 26
God Stats
45W - 37L
1,504 SR
Queue Stats
123W - 128L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
0 / 2 / 0
4,772
477
1,192
6,229
1,738
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
PrefacedJaguar8
Jormungandr
5
1 / 3 / 0
4,250
425
2,093
5,911
1,342
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Soysweater
Bellona
7
0 / 4 / 0
4,324
432
1,876
5,167
2,964
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 5 / 0
3,923
392
2,153
5,349
878
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
7
1 / 8 / 0
4,645
465
1,935
5,778
1,425
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,256
626
3,487
3,457
1,281
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
6 / 1 / 4
6,023
602
7,838
6,754
1,773
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
10
3 / 0 / 3
5,962
596
2,954
4,223
1,157
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
5 / 1 / 1
6,166
617
3,916
4,849
2,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
4 / 0 / 5
5,835
584
3,553
5,525
2,335
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
22
22
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
2
0
0
W
4
0
0
4
W
6
1
4
8
W
Mercury
3
0
3
4.5
W
5
1
1
5.5
L
Jormungandr
PrefacedJaguar8
Jormungandr
1
3
0
0.33
L
Bellona
Soysweater
Bellona
0
4
0
0
L
0
5
0
0
W
4
0
5
6.5
L
Merlin
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,249
Damage
21,748
28,434
Taken
24,808
8,347
Mitigated
9,387
4,158
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,192
539
0
1,936
6,229
1,738
0
485
5,669
0
20,490
W
3,487
571
0
2,661
3,457
1,281
1,131
135
3,322
26,771
0
W
7,838
4,740
371
3,458
6,754
1,773
656
1,062
5,692
0
29,107
W
Mercury
2,954
1,882
0
1,620
4,223
1,157
582
183
4,040
0
27,880
W
3,916
1,671
0
427
4,849
2,841
0
1,617
3,232
0
20,897
L
Jormungandr
PrefacedJaguar8
Jormungandr
2,093
625
38
1,585
5,911
1,342
0
1,858
4,053
7,207
0
L
Bellona
Soysweater
Bellona
1,876
833
0
592
5,167
2,964
101
3,389
1,778
0
11,424
L
2,153
1,629
0
7
5,349
878
0
1,158
4,191
0
10,525
W
3,553
1,011
246
1,778
5,525
2,335
363
1,031
4,494
14,622
0
L
Merlin
1,935
704
0
0
5,778
1,425
506
150
5,428
15,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,914
Gold Earned
30,242
103
Minions Killed
218
0
Camps Cleared
0
805,172
Distance Traveled
912,534
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,772
477
40
4
0
179,730
4
W
Hades
6,256
626
60
6
0
145,776
2
W
Anhur
6,023
602
48
5
0
170,849
1
W
Mercury
5,962
596
53
5
0
211,523
0
W
Odin
6,166
617
37
4
0
189,146
0
L
Jormungandr
4,250
425
7
1
0
137,438
0
L
Bellona
4,324
432
10
1
0
168,141
0
L
Ullr
3,923
392
15
2
0
165,185
2
W
Ymir
5,835
584
20
2
0
195,240
3
L
Merlin
4,645
465
31
3
0
154,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role