Player Matchup

Merlin
Merlin
ToxicLion888
Merlin
Level 27
God Stats
1W - 2L
1,368 SR
Queue Stats
5W - 7L
1,176 Elo+
Party 1
Cu Chulainn
Cu Chulainn
seanaidensawyer
Cu Chulainn
Level 28
God Stats
1W - 1L
1,254 SR
Queue Stats
4W - 10L
1,092 Elo+
Party 1
Aphrodite
Aphrodite
xoBabyGirlox16
Aphrodite
Level 37
God Stats
74W - 51L
1,486 SR
Queue Stats
93W - 80L
1,184 Elo+
Party 1
Team Averages
Level 31
1,369 SR
1,150 Elo+

VS

Team Averages
Level 35
1,411 SR
1,220 Elo+
Cthulhu
Cthulhu
BigDawg2019
Cthulhu
Level 29
God Stats
0W - 2L
1,233 SR
Queue Stats
89W - 91L
1,190 Elo+
Party 2
Janus
Janus
DV21904
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 84L
1,162 Elo+
Party 2
Neith
Neith
SilentWrath420
Neith
Level 49
God Stats
1W - 2L
1,501 SR
Queue Stats
18W - 13L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
8 / 9 / 8
15,028
653
18,292
19,032
5,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
seanaidensawyer
Cu Chulainn
20
17 / 3 / 8
17,260
750
36,922
35,695
39,444
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
xoBabyGirlox16
Aphrodite
19
0 / 2 / 16
13,914
605
10,715
24,561
13,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigDawg2019
Cthulhu
18
5 / 6 / 7
15,378
669
22,487
30,951
44,167
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
DV21904
Janus
17
7 / 9 / 4
14,452
628
22,533
17,548
6,213
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 10 / 8
13,348
580
16,906
25,869
10,194
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
25
Kills
14
14
Deaths
25
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigDawg2019
Cthulhu
5
6
7
1.42
L
Janus
DV21904
Janus
7
9
4
1
L
2
10
8
0.6
W
Merlin
8
9
8
1.33
W
Cu Chulainn
seanaidensawyer
Cu Chulainn
17
3
8
7
W
Aphrodite
xoBabyGirlox16
Aphrodite
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,929
Damage
61,926
79,288
Taken
74,368
58,637
Mitigated
60,574
48,272
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigDawg2019
Cthulhu
22,487
900
1,547
3,218
30,951
44,167
0
15,468
15,061
56,594
0
L
Janus
DV21904
Janus
22,533
1,907
0
480
17,548
6,213
0
4,823
12,500
66,118
0
L
16,906
7,782
23
5,020
25,869
10,194
0
9,552
15,815
0
51,690
W
Merlin
18,292
2,605
0
810
19,032
5,966
63
11,103
7,929
49,989
0
W
Cu Chulainn
seanaidensawyer
Cu Chulainn
36,922
10,630
232
10,243
35,695
39,444
2,321
18,694
17,001
1,892
92,791
W
Aphrodite
xoBabyGirlox16
Aphrodite
10,715
914
17,233
19,754
24,561
13,227
832
16,105
8,456
69,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
43,178
232
Minions Killed
185
0
Camps Cleared
0
1,243,223
Distance Traveled
1,085,452
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,378
669
49
2
0
411,308
3
L
Janus
14,452
628
76
3
0
342,019
8
L
Neith
13,348
580
60
3
0
332,125
2
W
Merlin
15,028
653
45
2
0
365,134
0
W
Cu Chulainn
17,260
750
80
3
0
427,370
0
W
Aphrodite
13,914
605
107
5
0
450,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role