Player Matchup

Cthulhu
Cthulhu
GRM SHYGUY
Cthulhu
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 118L
1,370 Elo+
Party 1
Artemis
Artemis
OPYDOPYTAYLOR
Artemis
Level 143
God Stats
21W - 6L
1,662 SR
Queue Stats
502W - 479L
1,475 Elo+
Party 1
Vulcan
Vulcan
TH1S GUY U KNOW
Vulcan
Level 128
God Stats
7W - 3L
1,510 SR
Queue Stats
203W - 190L
1,521 Elo+
Party 1
Thor
Thor
jayjaybelitt
Thor
Level 77
God Stats
8W - 6L
1,564 SR
Queue Stats
182W - 181L
1,430 Elo+
Party 3
Nox
Nox
marmarbanga
Nox
Level 84
God Stats
5W - 3L
1,564 SR
Queue Stats
141W - 129L
1,460 Elo+
Party 3
Team Averages
Level 108
1,560 SR
1,451 Elo+

VS

Team Averages
Level 64
1,566 SR
1,430 Elo+
Apollo
Apollo
Ezamra
Apollo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,421 Elo+
Solo
Thor
Thor
Monthappy0
Thor
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,362 Elo+
Party 2
Rama
Rama
SyCo_ElSebas
Rama
Level 61
God Stats
1W - 2L
1,660 SR
Queue Stats
102W - 114L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
SyCo_Fxlzpe
Ah Puch
Level 125
God Stats
2W - 5L
1,693 SR
Queue Stats
143W - 138L
1,488 Elo+
Party 2
Anubis
Anubis
juanprox
Anubis
Level 46
God Stats
0W - 2L
1,479 SR
Queue Stats
79W - 90L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GRM SHYGUY
Cthulhu
19
6 / 6 / 16
12,611
742
15,796
21,670
13,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
20
8 / 1 / 20
13,352
785
14,204
11,570
5,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 4 / 17
13,547
797
24,843
13,240
5,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 3 / 17
12,613
742
9,073
17,867
6,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
9 / 4 / 20
13,558
798
21,593
14,497
6,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ezamra
Apollo
15
1 / 8 / 9
9,829
578
7,519
16,041
5,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 10 / 7
10,805
636
2,262
18,468
19,599
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 10 / 10
10,438
614
10,357
18,544
7,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
SyCo_Fxlzpe
Ah Puch
20
9 / 5 / 6
13,581
799
23,531
17,283
7,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
juanprox
Anubis
17
4 / 11 / 6
11,211
659
11,653
19,482
10,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
54
44
Kills
16
18
Deaths
44
90
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Apollo
Ezamra
Apollo
1
8
9
0.69
W
Cthulhu
GRM SHYGUY
Cthulhu
6
6
16
2.33
L
2
10
7
0.55
W
Artemis
8
1
20
18
L
0
10
10
0.5
L
Ah Puch
SyCo_Fxlzpe
Ah Puch
9
5
6
2.4
W
12
4
17
5.13
W
9
3
17
5.83
L
Anubis
juanprox
Anubis
4
11
6
0.64
W
9
4
20
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,509
Damage
55,322
78,844
Taken
89,818
37,071
Mitigated
49,766
35,587
Healing
22,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Ezamra
Apollo
7,519
3,374
707
2,090
16,041
5,671
550
11,738
4,278
0
17,157
W
Cthulhu
GRM SHYGUY
Cthulhu
15,796
264
2,043
3,399
21,670
13,565
0
12,274
9,396
32,193
0
L
2,262
200
1,463
1,401
18,468
19,599
150
12,966
5,302
0
6,907
W
Artemis
14,204
5,026
3,133
3,587
11,570
5,044
2,539
5,200
6,370
0
29,394
L
10,357
7,125
409
3,738
18,544
7,171
770
11,799
6,695
0
28,013
L
Ah Puch
SyCo_Fxlzpe
Ah Puch
23,531
228
2,500
6,369
17,283
7,125
220
11,311
5,847
60,847
0
W
24,843
9,165
3,181
4,087
13,240
5,577
830
6,496
6,744
53,553
0
W
9,073
1,140
3,303
7,018
17,867
6,713
852
7,370
9,505
0
31,417
L
Anubis
juanprox
Anubis
11,653
204
674
3,132
19,482
10,200
217
13,868
5,464
26,633
0
W
21,593
1,197
2,275
3,561
14,497
6,172
1,002
3,844
9,848
31,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,681
Gold Earned
55,864
198
Minions Killed
164
0
Camps Cleared
0
1,624,782
Distance Traveled
1,118,235
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,829
578
26
2
0
180,465
0
W
Cthulhu
12,611
742
47
3
0
299,736
0
L
Thor
10,805
636
4
0
0
231,185
3
W
Artemis
13,352
785
26
2
0
332,265
0
L
Rama
10,438
614
29
2
0
233,919
1
L
Ah Puch
13,581
799
70
4
0
265,914
4
W
Vulcan
13,547
797
58
3
0
311,965
0
W
Thor
12,613
742
42
2
0
349,710
0
L
Anubis
11,211
659
35
2
0
206,752
1
W
Nox
13,558
798
25
1
0
331,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role