Player Matchup

Cthulhu
Cthulhu
BemusedB1shop
Cthulhu
Level 18
God Stats
14W - 12L
1,633 SR
Queue Stats
314W - 334L
1,172 Elo+
Party 1
Loki
Loki
Wet-As-A-Dream
Loki
Level 14
God Stats
6W - 8L
1,464 SR
Queue Stats
311W - 324L
1,148 Elo+
Party 1
Bacchus
Bacchus
tommygunking
Bacchus
Level 29
God Stats
2W - 2L
1,762 SR
Queue Stats
152W - 168L
1,247 Elo+
Solo
Team Averages
Level 20
1,619 SR
1,189 Elo+

VS

Team Averages
Level 18
1,483 SR
1,396 Elo+
Janus
Janus
ARxB Eagle
Janus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,577 Elo+
Party 2
Cupid
Cupid
L1L Joke
Cupid
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
LAG_Jeff
Kukulkan
Level 24
God Stats
13W - 10L
1,448 SR
Queue Stats
19W - 23L
1,033 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 0 / 4
7,031
703
7,788
7,016
3,133
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
6 / 0 / 1
7,693
769
3,209
3,487
1,069
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
tommygunking
Bacchus
6
0 / 5 / 4
5,875
588
618
9,124
4,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
1 / 3 / 4
6,004
600
2,515
3,708
1,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cupid
L1L Joke
Cupid
8
2 / 4 / 3
6,208
621
3,859
5,792
1,876
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
LAG_Jeff
Kukulkan
9
1 / 0 / 4
6,506
651
3,730
5,063
1,712
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
4
5
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
1
3
4
1
W
Cthulhu
1
0
4
3
L
Cupid
L1L Joke
Cupid
2
4
3
0.88
L
Kukulkan
LAG_Jeff
Kukulkan
1
0
4
3
W
6
0
1
6.5
W
Bacchus
tommygunking
Bacchus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,615
Damage
10,104
19,627
Taken
14,563
8,217
Mitigated
4,780
4,819
Healing
3,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
2,515
240
0
0
3,708
1,192
0
2,155
1,553
4,836
0
W
Cthulhu
7,788
121
379
2,684
7,016
3,133
37
4,212
2,804
27,776
0
L
Cupid
L1L Joke
Cupid
3,859
2,438
628
861
5,792
1,876
72
3,104
2,688
0
9,898
L
Kukulkan
LAG_Jeff
Kukulkan
3,730
841
0
1,995
5,063
1,712
27
3,207
1,856
22,421
0
W
3,209
1,814
0
970
3,487
1,069
0
835
2,652
0
25,252
W
Bacchus
tommygunking
Bacchus
618
219
0
786
9,124
4,015
66
1,267
7,857
8,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,599
Gold Earned
18,718
90
Minions Killed
69
0
Camps Cleared
0
508,024
Distance Traveled
449,149
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,004
600
2
0
0
144,430
0
W
Cthulhu
7,031
703
49
5
0
187,051
1
L
Cupid
6,208
621
16
2
0
150,452
0
L
Kukulkan
6,506
651
51
5
0
154,267
0
W
Loki
7,693
769
34
3
0
192,721
0
W
Bacchus
5,875
588
7
1
0
128,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role