Player Matchup

Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AGENT BREADBOY
Da Ji
Level 44
God Stats
1W - 2L
1,842 SR
Queue Stats
64W - 59L
1,269 Elo+
Party 1
Hercules
Hercules
SladeMMI
Hercules
Level 6
God Stats
0W - 1L
1,679 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,674 SR
1,423 Elo+

VS

Team Averages
Level 22
1,461 SR
1,182 Elo+
Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
3W - 5L
1,337 SR
Queue Stats
190W - 217L
1,212 Elo+
Solo
Zeus
Zeus
DRAGON_WARRIORX
Zeus
Level 30
God Stats
7W - 4L
1,684 SR
Queue Stats
84W - 85L
1,266 Elo+
Solo
Yemoja
Yemoja
mahou666shoujo
Yemoja
Level 13
God Stats
10W - 11L
1,364 SR
Queue Stats
13W - 27L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 6 / 0
7,128
548
3,724
12,894
6,647
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 6 / 0
8,391
645
5,971
9,276
2,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
SladeMMI
Hercules
10
0 / 10 / 2
8,360
643
7,567
17,128
7,222
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
1 / 1 / 14
9,015
693
5,371
8,338
9,358
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
16 / 1 / 5
11,215
863
20,621
10,284
3,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 16
10,536
810
3,307
7,225
3,911
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
2
Kills
22
22
Deaths
2
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
0
0
W
Nemesis
 
Nemesis
1
1
14
8
L
2
6
0
0.33
W
16
1
5
18.5
L
Hercules
SladeMMI
Hercules
0
10
2
0.1
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,262
Damage
29,299
39,298
Taken
25,847
16,562
Mitigated
16,432
1,370
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,724
1,776
0
81
12,894
6,647
0
8,291
4,403
0
10,348
W
Nemesis
 
Nemesis
5,371
1,068
0
1,144
8,338
9,358
458
0
8,338
0
30,928
L
5,971
692
0
0
9,276
2,693
0
4,831
4,276
0
23,092
W
20,621
2,907
890
3,921
10,284
3,163
1,065
8
10,276
46,790
0
L
Hercules
SladeMMI
Hercules
7,567
2,182
0
1,289
17,128
7,222
0
10,814
6,139
0
22,135
W
3,307
816
2,725
766
7,225
3,911
955
0
7,225
15,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
30,766
80
Minions Killed
110
0
Camps Cleared
0
653,922
Distance Traveled
644,869
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,128
548
17
1
0
209,455
0
W
Nemesis
9,015
693
42
3
0
240,273
0
L
Da Ji
8,391
645
34
3
0
207,977
3
W
Zeus
11,215
863
52
4
0
198,597
0
L
Hercules
8,360
643
29
2
0
236,490
0
W
Yemoja
10,536
810
16
1
0
205,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role