Player Matchup

Nox
Nox
Gold II
hurrizane50
Nox
Gold II
Level 131
God Stats
4W - 3L
1,742 SR
Queue Stats
27W - 25L
1,569 MMR
Party 1
Osiris
Osiris
Gold II
not zbrew
Osiris
Gold II
Level 133
God Stats
7W - 0L
1,874 SR
Queue Stats
35W - 32L
1,566 MMR
Party 1
Janus
Janus
Platinum V
tiumburns
Janus
Platinum V
Level 125
God Stats
1W - 1L
1,651 SR
Queue Stats
32W - 31L
1,718 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,755 SR
1,618 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 85
1,565 SR
1,589 MMR
King Arthur
King Arthur
Platinum IV
Maluma Chm
King Arthur
Platinum IV
Level 45
God Stats
3W - 5L
1,540 SR
Queue Stats
57W - 66L
1,795 MMR
Party 2
Chang'e
Chang'e
Gold II
SebasDx29
Chang'e
Gold II
Level 97
God Stats
4W - 2L
1,655 SR
Queue Stats
34W - 45L
1,620 MMR
Solo
Medusa
Medusa
Gold IV
emilio wc
Medusa
Gold IV
Level 114
God Stats
24W - 36L
1,499 SR
Queue Stats
87W - 95L
1,351 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 8 / 11
26,079
593
36,421
35,860
23,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
not zbrew
Osiris
20
13 / 7 / 11
27,388
622
46,183
53,969
113,767
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
tiumburns
Janus
20
3 / 2 / 20
25,112
571
39,684
30,427
13,382
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneKumbhakarnaYemojaBacchusHera

VS

Bans
OdinHou YiAchillesHeimdallrHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Maluma Chm
King Arthur
20
3 / 11 / 8
23,685
538
32,374
58,579
90,882
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
SebasDx29
Chang'e
20
8 / 3 / 8
25,586
582
38,119
43,181
42,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
emilio wc
Medusa
20
6 / 11 / 7
24,476
556
26,545
46,580
23,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
25
Kills
17
17
Deaths
25
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Maluma Chm
King Arthur
3
11
8
0.64
L
Chang'e
SebasDx29
Chang'e
8
3
8
4
L
Medusa
emilio wc
Medusa
6
11
7
0.86
W
9
8
11
1.81
W
Osiris
not zbrew
Osiris
13
7
11
2.64
W
Janus
tiumburns
Janus
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,288
Damage
97,038
120,256
Taken
148,340
150,414
Mitigated
156,869
22,368
Healing
65,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Maluma Chm
King Arthur
32,374
3,999
0
8,662
58,579
90,882
548
33,568
24,596
0
87,246
L
Chang'e
SebasDx29
Chang'e
38,119
1,103
18,320
27,670
43,181
42,762
1,614
25,300
17,631
164,114
0
L
Medusa
emilio wc
Medusa
26,545
14,017
0
10,585
46,580
23,225
4,141
26,263
19,942
0
236,869
W
36,421
3,211
0
3,306
35,860
23,265
2,298
12,172
23,513
173,388
0
W
Osiris
not zbrew
Osiris
46,183
12,176
0
7,327
53,969
113,767
1,160
16,180
37,345
23,503
98,588
W
Janus
tiumburns
Janus
39,684
2,014
0
11,735
30,427
13,382
1,630
10,253
20,059
281,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,579
Gold Earned
73,747
493
Minions Killed
424
0
Camps Cleared
0
2,416,387
Distance Traveled
2,307,051
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
23,685
538
47
1
0
747,586
9
L
Chang'e
25,586
582
153
3
0
862,672
16
L
Medusa
24,476
556
224
5
0
696,793
7
W
Nox
26,079
593
172
4
0
763,588
10
W
Osiris
27,388
622
76
2
0
823,823
2
W
Janus
25,112
571
245
6
0
828,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role