Player Matchup

Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Wiis_1021
Cerberus
Level 160
God Stats
1W - 2L
1,156 SR
Queue Stats
119W - 108L
1,583 Elo+
Party 1
Skadi
Skadi
ismael1426
Skadi
Level 137
God Stats
1W - 0L
1,767 SR
Queue Stats
41W - 38L
1,553 Elo+
Party 1
Yemoja
Yemoja
l-BryanChiqui-l
Yemoja
Level 107
God Stats
1W - 0L
1,595 SR
Queue Stats
42W - 40L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
samueltripro90
Cthulhu
Level 140
God Stats
1W - 0L
1,632 SR
Queue Stats
55W - 39L
1,623 Elo+
Party 1
Team Averages
Level 138
1,530 SR
1,570 Elo+

VS

Team Averages
Level 73
1,460 SR
1,445 Elo+
Medusa
Medusa
AvergerNew
Medusa
Level 27
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Eset
Eset
ErickB22
Eset
Level 49
God Stats
0W - 3L
1,286 SR
Queue Stats
233W - 235L
1,505 Elo+
Solo
Discordia
Discordia
JagerMaster09
Discordia
Level 127
God Stats
10W - 6L
1,739 SR
Queue Stats
308W - 316L
1,431 Elo+
Solo
Osiris
Osiris
Omega iBubu
Osiris
Level 67
God Stats
2W - 7L
1,465 SR
Queue Stats
239W - 252L
1,514 Elo+
Solo
Nox
Nox
zombiedrake1
Nox
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 47L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
10 / 7 / 22
13,711
807
17,277
23,614
25,972
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
Wiis_1021
Cerberus
20
11 / 5 / 15
13,631
802
13,779
26,137
26,103
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
20
6 / 6 / 18
13,411
789
20,881
16,335
7,362
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 5 / 18
11,796
694
7,569
18,169
17,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
16 / 6 / 19
14,951
879
26,567
27,314
45,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AvergerNew
Medusa
19
8 / 12 / 5
13,311
783
19,073
20,263
7,740
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
19
5 / 8 / 14
11,915
701
14,664
18,590
7,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
JagerMaster09
Discordia
20
6 / 9 / 9
12,746
750
19,180
15,257
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
20
8 / 9 / 10
13,216
777
18,486
26,639
33,854
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 7 / 17
11,298
665
13,983
13,670
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
84
45
Kills
29
29
Deaths
45
92
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
7
22
3
L
Medusa
AvergerNew
Medusa
8
12
5
0.88
L
Eset
5
8
14
1.5
L
Discordia
JagerMaster09
Discordia
6
9
9
1.17
L
Osiris
8
9
10
1.44
W
Cerberus
Wiis_1021
Cerberus
11
5
15
3.7
W
Skadi
6
6
18
2.5
W
2
5
18
2.2
W
16
6
19
4.25
L
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,073
Damage
85,386
111,569
Taken
94,419
122,296
Mitigated
60,088
43,193
Healing
19,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
17,277
6,312
1,969
4,015
23,614
25,972
1,866
12,745
10,719
0
28,901
L
Medusa
AvergerNew
Medusa
19,073
9,557
115
1,419
20,263
7,740
0
9,461
10,802
0
29,111
L
Eset
14,664
518
1,812
3,996
18,590
7,573
576
11,517
7,073
27,198
0
L
Discordia
JagerMaster09
Discordia
19,180
757
615
1,889
15,257
5,383
306
7,355
7,902
31,890
0
L
Osiris
18,486
5,859
1,038
5,440
26,639
33,854
163
10,828
15,811
1,037
30,047
W
Cerberus
Wiis_1021
Cerberus
13,779
502
1,575
5,293
26,137
26,103
859
6,543
18,264
22,441
0
W
Skadi
20,881
7,296
3,151
3,049
16,335
7,362
2,474
7,417
8,818
0
47,310
W
7,569
1,323
12,632
6,056
18,169
17,297
854
11,128
6,901
19,244
0
W
26,567
918
1,837
3,616
27,314
45,562
542
10,935
16,054
46,458
0
L
13,983
1,774
1,626
1,758
13,670
5,538
205
8,754
4,916
31,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,500
Gold Earned
62,486
156
Minions Killed
143
0
Camps Cleared
0
1,530,831
Distance Traveled
1,280,915
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,711
807
20
1
0
312,826
0
L
Medusa
13,311
783
24
1
0
233,884
1
L
Eset
11,915
701
28
2
0
265,503
0
L
Discordia
12,746
750
30
2
0
242,222
0
L
Osiris
13,216
777
26
2
0
271,123
0
W
Cerberus
13,631
802
24
1
0
308,231
0
W
Skadi
13,411
789
57
3
0
308,800
0
W
Yemoja
11,796
694
18
1
0
287,214
0
W
Cthulhu
14,951
879
37
2
0
313,760
0
L
Nox
11,298
665
35
2
0
268,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role