Player Matchup

Kukulkan
Kukulkan
HOD-Bonesaw
Kukulkan
Level 67
God Stats
72W - 69L
1,544 SR
Queue Stats
156W - 144L
1,457 Elo+
Party 3
Nu Wa
Nu Wa
HOD-Buddha
Nu Wa
Level 88
God Stats
17W - 18L
1,479 SR
Queue Stats
204W - 206L
1,465 Elo+
Party 3
Kali
Kali
HOD-Ghost
Kali
Level 105
God Stats
3W - 4L
1,508 SR
Queue Stats
213W - 199L
1,462 Elo+
Party 3
Cthulhu
Cthulhu
Higher_MindsFTS
Cthulhu
Level 94
God Stats
5W - 4L
1,180 SR
Queue Stats
208W - 196L
1,392 Elo+
Party 2
Skadi
Skadi
sharingan110
Skadi
Level 87
God Stats
7W - 12L
1,266 SR
Queue Stats
206W - 194L
1,389 Elo+
Party 2
Team Averages
Level 88
1,395 SR
1,433 Elo+

VS

Team Averages
Level 73
1,525 SR
1,447 Elo+
Serqet
Serqet
 
Serqet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Clamsnake
Cabrakan
Level 101
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1
Nu Wa
Nu Wa
NC Rebel 18
Nu Wa
Level 48
God Stats
5W - 5L
1,646 SR
Queue Stats
321W - 281L
1,500 Elo+
Party 1
Hercules
Hercules
Senator896
Hercules
Level 28
God Stats
4W - 9L
1,405 SR
Queue Stats
10W - 15L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
TAnakin28
Cernunnos
Level 51
God Stats
20W - 15L
1,708 SR
Queue Stats
139W - 109L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HOD-Bonesaw
Kukulkan
17
3 / 1 / 5
11,294
627
6,568
5,727
2,176
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
17
3 / 1 / 9
10,822
601
13,490
6,654
1,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
18
14 / 1 / 8
12,958
720
16,452
17,057
7,705
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 3 / 6
10,586
588
12,458
13,241
9,797
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 5
9,142
508
5,905
8,398
2,502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 6 / 1
8,614
479
5,383
13,980
5,079
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Clamsnake
Cabrakan
11
0 / 8 / 1
7,457
414
2,853
14,146
11,089
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 6 / 2
8,857
492
6,145
13,546
3,566
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Senator896
Hercules
11
0 / 4 / 0
6,611
367
888
12,561
5,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
TAnakin28
Cernunnos
12
2 / 6 / 1
7,454
414
7,214
13,750
4,482
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
30
Kills
7
9
Deaths
30
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
1
0.42
L
Cabrakan
Clamsnake
Cabrakan
0
8
1
0.06
W
Kukulkan
HOD-Bonesaw
Kukulkan
3
1
5
5.5
W
Nu Wa
3
1
9
7.5
W
Kali
14
1
8
18
W
8
3
6
3.67
L
3
6
2
0.67
L
Hercules
Senator896
Hercules
0
4
0
0
L
Cernunnos
TAnakin28
Cernunnos
2
6
1
0.42
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,873
Damage
22,483
51,077
Taken
67,983
24,112
Mitigated
30,203
21,811
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,383
1,360
0
3,008
13,980
5,079
0
5,272
8,708
0
53,215
L
Cabrakan
Clamsnake
Cabrakan
2,853
646
458
786
14,146
11,089
0
5,129
9,017
16,188
0
W
Kukulkan
HOD-Bonesaw
Kukulkan
6,568
527
0
1,289
5,727
2,176
1,956
1,731
3,996
79,094
0
W
Nu Wa
13,490
2,596
0
2,217
6,654
1,932
1,776
832
5,026
58,411
0
W
Kali
16,452
9,514
0
10,999
17,057
7,705
1,952
3,967
12,814
0
89,285
W
12,458
720
1,759
4,325
13,241
9,797
884
3,527
9,558
39,102
0
L
6,145
1,205
0
803
13,546
3,566
0
8,164
5,382
42,272
0
L
Hercules
Senator896
Hercules
888
479
0
2,059
12,561
5,987
0
7,233
5,328
0
15,007
L
Cernunnos
TAnakin28
Cernunnos
7,214
4,687
246
3,715
13,750
4,482
0
6,718
7,032
0
43,115
W
5,905
2,871
0
1,222
8,398
2,502
1,429
3,186
5,212
0
43,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,802
Gold Earned
38,993
499
Minions Killed
290
0
Camps Cleared
0
1,609,078
Distance Traveled
1,377,998
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,614
479
88
5
0
293,276
1
L
Cabrakan
7,457
414
23
1
0
295,827
1
W
Kukulkan
11,294
627
160
9
0
305,370
2
W
Nu Wa
10,822
601
86
5
0
303,644
9
W
Kali
12,958
720
133
7
0
372,867
1
W
Cthulhu
10,586
588
47
3
0
330,602
2
L
Nu Wa
8,857
492
66
4
0
265,314
3
L
Hercules
6,611
367
31
2
0
257,216
0
L
Cernunnos
7,454
414
82
5
0
266,365
2
W
Skadi
9,142
508
73
4
0
296,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role