Player Matchup

Sobek
Sobek
Farolilol
Sobek
Level 80
God Stats
13W - 18L
1,476 SR
Queue Stats
565W - 512L
1,462 Elo+
Party 1
Merlin
Merlin
Rengarun
Merlin
Level 15
God Stats
1W - 2L
1,180 SR
Queue Stats
6W - 4L
1,469 Elo+
Solo
Awilix
Awilix
Tinaick
Awilix
Level 155
God Stats
15W - 15L
1,520 SR
Queue Stats
821W - 764L
1,508 Elo+
Party 1
Team Averages
Level 83
1,392 SR
1,480 Elo+

VS

Team Averages
Level 47
1,544 SR
1,505 Elo+
Erlang Shen
Erlang Shen
Angel1807
Erlang Shen
Level 17
God Stats
3W - 3L
1,544 SR
Queue Stats
18W - 31L
1,411 Elo+
Solo
Ah Puch
Ah Puch
OhmsFTD
Ah Puch
Level 107
God Stats
3W - 2L
1,587 SR
Queue Stats
76W - 62L
1,544 Elo+
Party 2
Cupid
Cupid
babytankOTT321
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Farolilol
Sobek
17
4 / 6 / 15
15,522
739
11,615
26,161
36,102
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Rengarun
Merlin
17
5 / 7 / 10
13,798
657
18,985
14,897
4,812
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Tinaick
Awilix
20
14 / 4 / 7
16,172
770
16,224
17,813
7,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Angel1807
Erlang Shen
15
0 / 10 / 9
12,060
574
7,262
20,849
13,139
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
OhmsFTD
Ah Puch
19
6 / 7 / 8
15,091
719
20,251
18,986
7,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
11 / 6 / 5
15,209
724
21,158
19,982
8,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
39
23
Kills
17
17
Deaths
23
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Angel1807
Erlang Shen
0
10
9
0.45
W
Sobek
Farolilol
Sobek
4
6
15
1.92
L
Ah Puch
OhmsFTD
Ah Puch
6
7
8
1.43
W
Merlin
Rengarun
Merlin
5
7
10
1.43
W
Awilix
Tinaick
Awilix
14
4
7
4.38
L
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,824
Damage
48,671
58,871
Taken
59,817
48,200
Mitigated
28,711
8,754
Healing
19,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Angel1807
Erlang Shen
7,262
3,089
40
4,247
20,849
13,139
0
12,770
8,079
0
39,670
W
Sobek
Farolilol
Sobek
11,615
2,076
0
4,210
26,161
36,102
210
6,781
19,380
28,136
0
L
Ah Puch
OhmsFTD
Ah Puch
20,251
1,046
0
3,779
18,986
7,204
100
6,910
12,076
88,187
0
W
Merlin
Rengarun
Merlin
18,985
1,783
267
623
14,897
4,812
639
4,622
10,275
87,843
0
W
Awilix
Tinaick
Awilix
16,224
5,029
0
3,654
17,813
7,286
2,444
8,956
8,857
0
52,287
L
21,158
11,881
2,481
8,547
19,982
8,368
1,002
11,749
8,233
0
64,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,492
Gold Earned
42,360
234
Minions Killed
229
0
Camps Cleared
0
1,112,406
Distance Traveled
1,045,522
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,060
574
39
2
0
349,451
2
W
Sobek
15,522
739
22
1
0
383,712
1
L
Ah Puch
15,091
719
120
6
0
356,684
3
W
Merlin
13,798
657
149
7
0
327,478
1
W
Awilix
16,172
770
63
3
0
401,216
2
L
Cupid
15,209
724
70
3
0
339,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role