Player Matchup

Hel
Hel
 
Hel
Level 94
God Stats
3W - 9L
1,496 SR
Queue Stats
193W - 195L
1,429 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 88
God Stats
27W - 39L
1,513 SR
Queue Stats
162W - 172L
1,390 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 95
God Stats
1W - 3L
1,301 SR
Queue Stats
220W - 226L
1,432 Elo+
Party 2
Medusa
Medusa
AfroBlacknessEC
Medusa
Level 85
God Stats
0W - 3L
1,302 SR
Queue Stats
103W - 108L
1,382 Elo+
Solo
Fenrir
Fenrir
II warW0Lf II
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
506W - 475L
1,369 Elo+
Solo
Team Averages
Level 90
1,423 SR
1,401 Elo+

VS

Team Averages
Level 90
1,545 SR
1,399 Elo+
Fenrir
Fenrir
 
Fenrir
Level 58
God Stats
5W - 3L
1,279 SR
Queue Stats
101W - 109L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 61
God Stats
9W - 18L
1,654 SR
Queue Stats
232W - 246L
1,354 Elo+
Party 1
Poseidon
Poseidon
BeardedYapper24
Poseidon
Level 96
God Stats
8W - 9L
1,471 SR
Queue Stats
242W - 271L
1,388 Elo+
Solo
Heimdallr
Heimdallr
DJ W0LF
Heimdallr
Level 118
God Stats
37W - 11L
1,820 SR
Queue Stats
363W - 332L
1,543 Elo+
Party 1
Nemesis
Nemesis
Joletl
Nemesis
Level 119
God Stats
4W - 3L
1,502 SR
Queue Stats
102W - 98L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
1 / 3 / 0
9,323
491
8,047
12,882
6,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
 
Merlin
14
2 / 7 / 2
8,856
466
5,509
10,917
2,963
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fafnir
 
Fafnir
11
0 / 3 / 4
8,437
444
3,063
14,765
12,525
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 6 / 1
8,443
444
7,055
11,043
3,613
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
5 / 5 / 2
9,093
479
5,988
16,662
5,989
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 3 / 5
10,154
534
4,365
12,379
5,500
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
 
Cthulhu
16
1 / 2 / 3
9,430
496
6,662
11,644
9,315
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
16
6 / 2 / 6
10,125
533
10,806
9,097
2,952
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
DJ W0LF
Heimdallr
19
10 / 2 / 6
12,605
663
18,932
9,517
3,862
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Joletl
Nemesis
15
2 / 1 / 5
9,623
506
5,752
10,897
3,588
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
23
24
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
0
0.33
L
Merlin
 
Merlin
2
7
2
0.43
L
Fafnir
 
Fafnir
0
3
4
0.67
W
Fenrir
 
Fenrir
4
3
5
2.17
W
Cthulhu
 
Cthulhu
1
2
3
1.25
L
2
6
1
0.42
W
Poseidon
6
2
6
4.5
W
Heimdallr
DJ W0LF
Heimdallr
10
2
6
6.5
L
5
5
2
1.2
W
Nemesis
Joletl
Nemesis
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,662
Damage
46,517
66,269
Taken
53,534
32,069
Mitigated
25,217
17,526
Healing
19,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,047
1,402
1,580
6,810
12,882
6,979
1,518
4,378
8,020
62,502
0
L
Merlin
 
Merlin
5,509
43
0
840
10,917
2,963
0
1,014
9,878
45,727
0
L
Fafnir
 
Fafnir
3,063
720
0
2,859
14,765
12,525
0
3,958
10,782
16,481
0
W
Fenrir
 
Fenrir
4,365
583
600
2,002
12,379
5,500
0
1,903
10,476
0
23,187
W
Cthulhu
 
Cthulhu
6,662
649
0
3,316
11,644
9,315
0
6,737
4,907
47,745
0
L
7,055
2,961
0
1,319
11,043
3,613
0
4,257
6,786
0
57,363
W
Poseidon
10,806
2,012
0
3,112
9,097
2,952
177
1,298
7,799
69,634
0
W
Heimdallr
DJ W0LF
Heimdallr
18,932
8,446
0
4,036
9,517
3,862
2,856
3,790
5,727
0
104,597
L
5,988
1,287
0
4,118
16,662
5,989
369
3,277
13,335
0
42,173
W
Nemesis
Joletl
Nemesis
5,752
2,797
0
6,106
10,897
3,588
322
2,891
8,006
0
60,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,152
Gold Earned
51,937
409
Minions Killed
471
0
Camps Cleared
0
1,723,267
Distance Traveled
1,803,266
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,323
491
115
6
0
326,855
0
L
Merlin
8,856
466
89
5
0
332,847
8
L
Fafnir
8,437
444
38
2
0
392,643
4
W
Fenrir
10,154
534
28
1
0
387,674
3
W
Cthulhu
9,430
496
92
5
0
330,941
1
L
Medusa
8,443
444
96
5
0
265,823
0
W
Poseidon
10,125
533
99
5
0
365,718
4
W
Heimdallr
12,605
663
163
9
0
337,516
2
L
Fenrir
9,093
479
71
4
0
405,099
2
W
Nemesis
9,623
506
89
5
0
381,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role