Player Matchup

Cerberus
Cerberus
Ops Opticz
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,260 Elo+
Party 1
Baron Samedi
Baron Samedi
Ops SESSIVE
Baron Samedi
Level 68
God Stats
4W - 7L
1,316 SR
Queue Stats
164W - 160L
1,483 Elo+
Party 1
Neith
Neith
Ops Xotiic
Neith
Level 7
God Stats
2W - 2L
1,707 SR
Queue Stats
2W - 4L
1,658 Elo+
Party 1
Team Averages
Level 29
1,508 SR
1,467 Elo+

VS

Team Averages
Level 25
1,539 SR
1,416 Elo+
Chang'e
Chang'e
AI4G
Chang'e
Level 16
God Stats
2W - 0L
1,758 SR
Queue Stats
9W - 12L
1,386 Elo+
Party 2
Agni
Agni
NeGrheto
Agni
Level 11
God Stats
3W - 1L
1,358 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ravana
Ravana
Pleasantly Lump
Ravana
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ops Opticz
Cerberus
20
3 / 16 / 14
20,877
580
15,612
51,274
43,686
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Ops SESSIVE
Baron Samedi
20
9 / 15 / 13
24,115
670
43,384
48,998
44,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
20
13 / 17 / 7
25,105
697
28,242
39,182
10,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AI4G
Chang'e
20
10 / 5 / 26
22,560
627
29,335
41,007
47,972
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Agni
20
16 / 12 / 15
23,411
650
54,527
30,272
14,181
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
22 / 8 / 12
25,372
705
34,786
36,221
30,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
25
Kills
48
48
Deaths
25
34
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AI4G
Chang'e
10
5
26
4.6
W
Agni
16
12
15
1.96
L
Cerberus
Ops Opticz
Cerberus
3
16
14
0.63
L
Baron Samedi
Ops SESSIVE
Baron Samedi
9
15
13
1.03
L
Neith
13
17
7
0.97
W
22
8
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,238
Damage
118,648
139,454
Taken
107,500
98,811
Mitigated
92,910
35,541
Healing
27,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AI4G
Chang'e
29,335
2,612
3,067
11,180
41,007
47,972
1,258
23,414
17,218
98,381
0
W
Agni
54,527
2,883
0
3,288
30,272
14,181
1,251
17,478
12,594
117,990
0
L
Cerberus
Ops Opticz
Cerberus
15,612
1,772
0
6,466
51,274
43,686
1,064
31,036
19,888
54,918
0
L
Baron Samedi
Ops SESSIVE
Baron Samedi
43,384
3,582
4,509
16,318
48,998
44,863
463
26,759
21,673
154,380
0
L
Neith
28,242
23,695
0
8,248
39,182
10,262
927
25,980
13,127
0
143,507
W
34,786
11,044
840
9,092
36,221
30,757
2,974
17,606
18,415
0
183,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,097
Gold Earned
71,343
321
Minions Killed
290
0
Camps Cleared
0
1,473,861
Distance Traveled
1,569,867
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
22,560
627
69
2
0
565,788
0
W
Agni
23,411
650
78
2
0
422,053
0
L
Cerberus
20,877
580
55
2
0
471,982
1
L
Baron Samedi
24,115
670
96
3
0
502,673
0
L
Neith
25,105
697
170
5
0
499,206
0
W
Ravana
25,372
705
143
4
0
582,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role