Player Matchup

Achilles
Achilles
NS America
Achilles
Level 116
God Stats
1W - 0L
1,577 SR
Queue Stats
26W - 40L
1,435 Elo+
Party 1
Raijin
Raijin
NS Cptn Wckt
Raijin
Level 123
God Stats
3W - 0L
1,386 SR
Queue Stats
41W - 56L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
NS MilKsteaK
Cthulhu
Level 142
God Stats
2W - 2L
1,806 SR
Queue Stats
41W - 47L
1,406 Elo+
Party 1
Chernobog
Chernobog
NS Rum Ham
Chernobog
Level 153
God Stats
7W - 4L
1,847 SR
Queue Stats
64W - 82L
1,412 Elo+
Party 1
Team Averages
Level 134
1,654 SR
1,429 Elo+

VS

Team Averages
Level 86
1,535 SR
1,397 Elo+
Hachiman
Hachiman
 
Hachiman
Level 39
God Stats
0W - 2L
1,349 SR
Queue Stats
42W - 58L
1,358 Elo+
Party 2
Merlin
Merlin
DewyDecimal
Merlin
Level 83
God Stats
1W - 1L
1,766 SR
Queue Stats
14W - 9L
1,414 Elo+
Solo
Hun Batz
Hun Batz
Heithdeed
Hun Batz
Level 136
God Stats
0W - 2L
1,412 SR
Queue Stats
71W - 81L
1,387 Elo+
Party 2
Bellona
Bellona
PuffedJigglies
Bellona
Level 87
God Stats
4W - 3L
1,616 SR
Queue Stats
42W - 42L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
NS America
Achilles
16
4 / 1 / 6
10,372
798
6,389
10,128
10,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
2 / 3 / 8
10,348
796
9,860
9,391
3,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
NS MilKsteaK
Cthulhu
16
6 / 3 / 7
11,071
852
12,929
13,418
15,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
NS Rum Ham
Chernobog
17
6 / 1 / 4
11,206
862
7,955
10,639
4,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 3 / 0
8,551
658
5,640
10,464
3,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
1 / 4 / 2
9,062
697
4,383
9,135
3,439
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Heithdeed
Hun Batz
14
3 / 6 / 0
9,007
693
9,904
11,818
4,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 2
9,355
720
3,217
13,957
11,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
6
8
Deaths
18
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
0
0.33
L
Merlin
1
4
2
0.5
L
Hun Batz
Heithdeed
Hun Batz
3
6
0
0.5
W
Achilles
NS America
Achilles
4
1
6
7
W
Raijin
2
3
8
2
W
Cthulhu
NS MilKsteaK
Cthulhu
6
3
7
3.17
W
Chernobog
NS Rum Ham
Chernobog
6
1
4
8
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,133
Damage
23,144
43,576
Taken
45,374
33,905
Mitigated
22,991
10,674
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,640
2,935
0
739
10,464
3,979
380
6,078
4,286
0
18,741
L
Merlin
4,383
324
0
750
9,135
3,439
0
5,820
3,064
32,725
0
L
Hun Batz
Heithdeed
Hun Batz
9,904
3,402
0
129
11,818
4,277
783
5,256
6,337
0
31,173
W
Achilles
NS America
Achilles
6,389
2,066
0
1,500
10,128
10,238
1,668
853
9,275
0
24,741
W
Raijin
9,860
607
262
1,429
9,391
3,589
579
307
9,084
33,447
0
W
Cthulhu
NS MilKsteaK
Cthulhu
12,929
80
1,049
3,669
13,418
15,686
805
2,946
10,472
29,978
0
W
Chernobog
NS Rum Ham
Chernobog
7,955
4,234
0
2,765
10,639
4,392
2,811
761
9,878
0
46,072
L
3,217
558
76
1,615
13,957
11,296
1,474
5,519
8,363
0
28,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
35,975
215
Minions Killed
183
13
Camps Cleared
6
1,026,942
Distance Traveled
871,501
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,551
658
40
3
2
195,334
0
L
Merlin
9,062
697
45
3
2
215,481
0
L
Hun Batz
9,007
693
49
4
2
230,677
1
W
Achilles
10,372
798
47
4
2
263,184
0
W
Raijin
10,348
796
47
4
3
242,270
1
W
Cthulhu
11,071
852
54
4
2
260,371
0
W
Chernobog
11,206
862
67
5
6
261,117
0
L
Bellona
9,355
720
49
4
0
230,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role