Player Matchup

Yemoja
Yemoja
Astaphxios
Yemoja
Level 13
God Stats
4W - 6L
1,188 SR
Queue Stats
112W - 119L
1,067 Elo+
Party 1
Kukulkan
Kukulkan
EAWsport
Kukulkan
Level 23
God Stats
0W - 2L
1,240 SR
Queue Stats
95W - 148L
1,113 Elo+
Solo
Merlin
Merlin
K4V0Z-31
Merlin
Level 16
God Stats
20W - 21L
1,386 SR
Queue Stats
43W - 53L
1,209 Elo+
Solo
Da Ji
Da Ji
SkittlesBXG
Da Ji
Level 14
God Stats
10W - 9L
1,268 SR
Queue Stats
41W - 35L
1,038 Elo+
Party 1
Fenrir
Fenrir
jerseydrew10
Fenrir
Level 10
God Stats
11W - 20L
1,261 SR
Queue Stats
11W - 26L
1,096 Elo+
Solo
Team Averages
Level 15
1,269 SR
1,104 Elo+

VS

Team Averages
Level 16
1,344 SR
1,166 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 11
God Stats
6W - 9L
1,227 SR
Queue Stats
19W - 25L
1,235 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 28
God Stats
2W - 1L
1,440 SR
Queue Stats
97W - 98L
1,184 Elo+
Solo
Thanatos
Thanatos
B27M_LWG
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Fafnir
Fafnir
Excalibur lvy6
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
894 Elo+
Solo
Chang'e
Chang'e
Vibblien
Chang'e
Level 8
God Stats
3W - 10L
1,051 SR
Queue Stats
45W - 50L
1,018 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Astaphxios
Yemoja
20
2 / 1 / 17
17,530
974
15,395
17,424
17,153
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Kukulkan
EAWsport
Kukulkan
20
0 / 7 / 13
14,461
803
4,962
16,230
6,096
Merlin
K4V0Z-31
Merlin
20
9 / 3 / 8
17,152
953
28,327
19,654
7,969
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 9 / 9
17,485
971
36,203
25,302
11,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
20
2 / 10 / 9
14,863
826
12,006
21,594
9,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
8 / 6 / 14
18,354
1,020
27,431
29,570
29,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
 
Hercules
20
17 / 4 / 7
19,765
1,098
38,736
33,591
16,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
B27M_LWG
Thanatos
16
0 / 0 / 0
10,890
605
0
0
0
20
0 / 7 / 8
14,470
804
5,337
17,108
13,647
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Vibblien
Chang'e
20
5 / 5 / 16
17,378
965
16,451
24,887
20,102
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
75
22
Kills
30
30
Deaths
22
56
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
6
14
2.5
W
Hercules
 
Hercules
17
4
7
5.13
L
Yemoja
Astaphxios
Yemoja
2
1
17
10.5
W
Thanatos
B27M_LWG
Thanatos
0
0
0
0
L
Kukulkan
EAWsport
Kukulkan
0
7
13
0.93
W
0
7
8
0.57
L
Merlin
K4V0Z-31
Merlin
9
3
8
4.33
L
9
9
9
1.5
W
Chang'e
Vibblien
Chang'e
5
5
16
2.6
L
Fenrir
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,893
Damage
87,955
100,204
Taken
105,156
51,927
Mitigated
80,104
12,378
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
27,431
7,894
0
724
29,570
29,895
0
16,458
13,112
70,748
0
W
Hercules
 
Hercules
38,736
22,594
1,393
8,457
33,591
16,460
0
10,983
22,608
0
70,011
L
Yemoja
Astaphxios
Yemoja
15,395
4,543
5,337
5,719
17,424
17,153
0
9,358
8,066
43,846
0
W
Thanatos
B27M_LWG
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
EAWsport
Kukulkan
4,962
1,557
0
0
16,230
6,096
0
9,686
5,722
16,261
0
W
5,337
3,497
0
1,049
17,108
13,647
0
8,792
8,316
12,442
0
L
Merlin
K4V0Z-31
Merlin
28,327
3,191
0
1,292
19,654
7,969
0
9,223
10,431
72,484
0
L
36,203
12,807
0
0
25,302
11,374
0
10,223
15,079
0
64,193
W
Chang'e
Vibblien
Chang'e
16,451
2,306
3,570
3,854
24,887
20,102
0
12,552
12,335
53,003
1,314
L
Fenrir
12,006
6,010
0
30
21,594
9,335
0
9,815
11,779
101
23,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,491
Gold Earned
80,857
277
Minions Killed
285
6
Camps Cleared
5
1,347,981
Distance Traveled
1,048,141
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
18,354
1,020
114
6
1
289,218
1
W
Hercules
19,765
1,098
70
4
3
293,368
1
L
Yemoja
17,530
974
57
3
1
270,739
1
W
Thanatos
10,890
605
0
0
0
0
0
L
Kukulkan
14,461
803
21
1
1
260,464
0
W
Fafnir
14,470
804
17
1
1
141,178
2
L
Merlin
17,152
953
100
6
2
314,437
0
L
Da Ji
17,485
971
79
4
0
331,115
0
W
Chang'e
17,378
965
84
5
0
324,377
0
L
Fenrir
14,863
826
20
1
2
171,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role