Player Matchup

Sobek
Sobek
Extatiks
Sobek
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,118 Elo+
Party 1
Izanami
Izanami
HGRhody
Izanami
Level 101
God Stats
2W - 1L
1,416 SR
Queue Stats
25W - 37L
1,327 Elo+
Party 1
He Bo
He Bo
Trevman310
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,106 Elo+
Party 1
Team Averages
Level 43
1,472 SR
1,184 Elo+

VS

Team Averages
Level 21
1,579 SR
1,500 Elo+
Cthulhu
Cthulhu
GRMREAPER1316
Cthulhu
Level 15
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Rocke7Raider
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Janus
Janus
ThePredator1316
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Extatiks
Sobek
12
2 / 3 / 12
9,927
709
2,739
8,838
7,750
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
HGRhody
Izanami
17
23 / 1 / 2
13,079
934
24,403
10,123
6,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
10
0 / 5 / 14
8,730
624
2,210
6,159
2,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
4 / 10 / 5
9,313
665
7,543
15,803
7,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Rocke7Raider
Baba Yaga
9
2 / 9 / 7
8,354
597
4,028
10,641
4,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
3 / 6 / 5
8,519
609
5,936
8,974
2,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
25
Kills
9
9
Deaths
25
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
Extatiks
Sobek
2
3
12
2.67
L
Cthulhu
4
10
5
0.65
W
Izanami
HGRhody
Izanami
23
1
2
24
L
Baba Yaga
Rocke7Raider
Baba Yaga
2
9
7
0.61
L
3
6
5
0.92
W
He Bo
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,352
Damage
17,507
25,120
Taken
35,418
17,024
Mitigated
14,802
3,510
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Extatiks
Sobek
2,739
458
843
1,349
8,838
7,750
128
5,794
3,044
10,676
0
L
Cthulhu
7,543
635
0
445
15,803
7,421
0
2,731
13,072
23,515
0
W
Izanami
HGRhody
Izanami
24,403
18,599
0
1,318
10,123
6,630
2,555
6,773
3,350
0
82,868
L
Baba Yaga
Rocke7Raider
Baba Yaga
4,028
835
0
1,027
10,641
4,863
112
1,508
9,133
16,962
0
L
5,936
623
0
720
8,974
2,518
0
750
8,224
32,105
0
W
He Bo
2,210
684
0
0
6,159
2,644
0
4,968
1,191
9,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
26,186
146
Minions Killed
106
0
Camps Cleared
0
623,438
Distance Traveled
603,722
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,927
709
7
1
0
218,517
1
L
Cthulhu
9,313
665
43
3
0
220,170
1
W
Izanami
13,079
934
122
9
0
228,559
0
L
Baba Yaga
8,354
597
25
2
0
171,834
0
L
Janus
8,519
609
38
3
0
211,718
3
W
He Bo
8,730
624
17
1
0
176,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role